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Split OPHD game mechanics into libOPHD #1422

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DanRStevens opened this issue Jun 6, 2023 · 0 comments
Open

Split OPHD game mechanics into libOPHD #1422

DanRStevens opened this issue Jun 6, 2023 · 0 comments

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@DanRStevens
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Continuation of:

In the previous case, a number of projects were setup to house code for various aspects of OPHD, and it's testing and development. Now we need to start splitting off and moving code into those projects.

In paritcular, this Issue is meant to track moving code relating to core game mechanics into libOPHD. This is likely to include:

  • Maps
  • MapObjects (Robots, Structures)
  • Mines (should probably become part of MapObjects)
  • Resources (ore/minerals)
  • Population models
  • Any other similar code
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