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Update StatChangeDamageStepCondition.yml
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Fix indentation
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pyrQ authored Feb 18, 2025
1 parent ead4aae commit 5512a49
Showing 1 changed file with 4 additions and 3 deletions.
7 changes: 4 additions & 3 deletions api/functions/Auxiliary/StatChangeDamageStepCondition.yml
Original file line number Diff line number Diff line change
Expand Up @@ -3,8 +3,6 @@ name: StatChangeDamageStepCondition
namespace: aux
description: A baseline [condition function](/api/types/EffectCondition) used for effects that can be activated during the Damage Step because they change a monster's ATK/DEF, but only up until before damage calculation (e.g. "Rush Recklessly").
summary: Condition function for effects that can be used during the Damage Step because they change a monster's ATK/DEF.
status:
index: stable
parameters:
- name: e
type: [ Effect ]
Expand Down Expand Up @@ -32,4 +30,7 @@ parameters:
description: The player that caused the event that prompted the effect activation.
returns:
- type: [ bool ]
description: `true` if it is currently not both the Damage Step and damage calculation has already occurred, `false` otherwise.
description: >-
`true` if it is currently not both the Damage Step and damage calculation has already occurred, `false` otherwise.
status:
index: stable

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