diff --git a/api/functions/Auxiliary/StatChangeDamageStepCondition.yml b/api/functions/Auxiliary/StatChangeDamageStepCondition.yml index 34e2fbc..f4821c9 100644 --- a/api/functions/Auxiliary/StatChangeDamageStepCondition.yml +++ b/api/functions/Auxiliary/StatChangeDamageStepCondition.yml @@ -3,8 +3,6 @@ name: StatChangeDamageStepCondition namespace: aux description: A baseline [condition function](/api/types/EffectCondition) used for effects that can be activated during the Damage Step because they change a monster's ATK/DEF, but only up until before damage calculation (e.g. "Rush Recklessly"). summary: Condition function for effects that can be used during the Damage Step because they change a monster's ATK/DEF. -status: - index: stable parameters: - name: e type: [ Effect ] @@ -32,4 +30,7 @@ parameters: description: The player that caused the event that prompted the effect activation. returns: - type: [ bool ] - description: `true` if it is currently not both the Damage Step and damage calculation has already occurred, `false` otherwise. + description: >- + `true` if it is currently not both the Damage Step and damage calculation has already occurred, `false` otherwise. +status: + index: stable