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v1.0.0.10

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@zbee zbee released this 25 Jan 20:48
· 324 commits to main since this release

[CORE]

  • A new "Performance Mode" setting has been added! a80d3b5
    • This saves FPS by no longer replacing the actions on your hotbar, but will still execute actions as you press the button, as normal.
      (This mode should really only be used if you're facing FPS issues, otherwise could lead to some confusion).
  • Fixed Preset Error encountered when setting up many variables for a job at once. #312

[Auto-Rotation] d7e9aee

  • Changes have been made to AoE damage targeting.
    Now it will try and target whichever target will result in the most enemies being hit (as long as this is equal to or higher than your AoE targets setting).
    • Adjustments have been made to Cone & Line AoE checks as to not rely on player facing.
      It will be assumed you are facing the target for calculations.
      If you don't have auto-face-target on, it will be forced temporarily. fc73f08

[IPC] #293

  • Get and SetAutoRotationConfigState will now safely warn (instead of error out) for unknown enum values (i.e. not-yet-released ones).
  • There is no longer a configuration limit.
  • Add OnlyAttackInCombat Auto-Rotation Configuration.

[WHM]

  • Fixed issues with Afflatus Solace and Afflatus Rapture options. #263

[DRK]

  • Increased reliability of the Opener. #289
    • The Blackest Night proccs can now be handled anywhere throughout the opener, not just in place of the first Edge.

[WAR] #291

  • ⚠️ Single-Target combos are now on Heavy Swing instead of Storm's Path!
  • Made Single-Target replaced-ability consistent with other classes in being the first ability of the single-target combo.

[BRD] #298

  • Matched Simple Mode buff order to Advanced Mode (which was modified in #270).
  • Fixed issues with buff checks for Radiant Finale and Barrage.

[BLM]

  • Fixed issues with action-change-related actions and buffs halting or otherwise affecting the rotation. #299

[DRG]

  • Fixed issues with action-change-related actions and buffs halting or otherwise affecting the rotation. #300

[MCH]

  • Fixed issues with action-change-related actions and buffs halting or otherwise affecting the rotation. #301

[MNK]

  • Fixed issues with action-change-related actions and buffs halting or otherwise affecting the rotation. #302 3dda1a2

[RPR]

  • Fixed issues with action-change-related actions and buffs halting or otherwise affecting the rotation. #303

[SAM]

  • Fixed issues with action-change-related actions and buffs halting or otherwise affecting the rotation. #304

[VPR]

  • Fixed issues with action-change-related actions and buffs halting or otherwise affecting the rotation. #305

[AST]

  • Fixed issues with action-change-related actions and buffs affecting the rotation.

[NIN] 7f9c7bd

  • Fixed an issue where auto-rotation would stop operating if combat would end during an AoE mudra.