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I searched all over the internet for a solution. I could not find an issue what was exactly like mine, most involved problems that only occurred in-game and not the editor. Especially since I couldn’t find a solution, and because my problem was not elsewhere, I made this issue.
I'd suggest making a bug report on the Godot issue tracker removing references to Redot as this is a Godot 4.3 issue that we inherit by forking from 4.3, and we have made no change to the relevant systems and have no idea why this would be going on.
Tested versions
Works in Godot v4.2.2
Broken in Godot v4.3 stable and Redot v4.3 stable
System information
macOS 14 (Ventura) on 2020 M1 MacBook Air, Redot v4.3 stable
Issue description
I am unable to connect my Radiomaster TX12 to Redot in the Input Manager to use joystick keybinds.
Steps to reproduce
Expected results:
The action is bound to the joystick axis/button/slider
Actual results:
No input is recognized. Same as no input at all
Minimal reproduction project (MRP)
Hopefully you do not need instructions to create a blank project. Will attach one if requested 🫤
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