Source code of the short game made for DreamDisc 24 jam
- Singleton abuse
- Code without optimization
- Big chungus map geneation file
- Inconsistent style
Check at your own risk
- VMU Save/Load Manager
- Ramble manager
- SFX/BGM managers
- Map generator from Tiled maps(using the custom map format)
- PVR Texture Loader for raylib textures(currently working only with RGB565 format)
- Basic message boxes(with custom message storage format)
- Basic UI(Buttons/Toggles/Sliders)