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Foil and carbon textures
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Rodg88 committed Jun 3, 2020
1 parent 3ced825 commit 821ae85
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Showing 23 changed files with 189 additions and 24 deletions.
Binary file modified GameData/Bumblebee/Assets/Blur.dds
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Binary file modified GameData/Bumblebee/Assets/Bump.dds
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Binary file modified GameData/Bumblebee/Assets/Diffuse.dds
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Binary file modified GameData/Bumblebee/Assets/DunaRotor.mu
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Binary file modified GameData/Bumblebee/Assets/bb_Core.mu
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Binary file modified GameData/Bumblebee/Assets/bb_HGA.mu
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Binary file modified GameData/Bumblebee/Assets/bb_Prop.mu
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Binary file modified GameData/Bumblebee/Assets/bb_RTG.mu
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Binary file modified GameData/Bumblebee/Assets/bb_Sensor.mu
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Binary file modified GameData/Bumblebee/Assets/dunaprop.dds
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Binary file added GameData/Bumblebee/Assets/dunaprop_n.dds
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Binary file added GameData/Bumblebee/Assets/foil.dds
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Binary file added GameData/Bumblebee/Assets/lens_b.dds
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52 changes: 52 additions & 0 deletions GameData/Bumblebee/Parts/bb_Core.cfg
Original file line number Diff line number Diff line change
Expand Up @@ -248,6 +248,58 @@ PART {
}
}
}
SUBTYPE
{
name = Silver
primaryColor = #cecece
secondaryColor = #cecece
transform = meshSilver
MATERIAL
{
baseTransform = LED1
baseTransform = LED3
COLOR
{
shaderProperty = _TintColor
color = #00ff00
}
}
MATERIAL
{
baseTransform = LED2
COLOR
{
shaderProperty = _TintColor
color = #0066ff
}
}
}
SUBTYPE
{
name = Gold
primaryColor = #fccb0a
secondaryColor = #fccb0a
transform = meshGold
MATERIAL
{
baseTransform = LED1
baseTransform = LED3
COLOR
{
shaderProperty = _TintColor
color = #00ff00
}
}
MATERIAL
{
baseTransform = LED2
COLOR
{
shaderProperty = _TintColor
color = #0066ff
}
}
}
}
MODULE
{
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93 changes: 69 additions & 24 deletions GameData/Bumblebee/Parts/bb_HGA.cfg
Original file line number Diff line number Diff line change
Expand Up @@ -66,6 +66,7 @@ PART {
extendActionName = Extend
retractActionName = Retract
extendpanelsActionName = Toggle
destroyOnBreakObjects = LensL, LensR, Noshadow
}

MODULE
Expand All @@ -78,39 +79,83 @@ PART {
affectFARVoxels = False
SUBTYPE
{
name = White Cameras
primaryColor = #c7c7c7
secondaryColor = #707070
transform = baseW
transform = DiskW
transform = CamerasW
transform = support
name = White Cameras
primaryColor = #c7c7c7
secondaryColor = #707070
transform = baseW
transform = DiskW
transform = CamL
transform = CamR
transform = CamerasW
transform = support
}
SUBTYPE
{
name = Black Cameras
primaryColor = #2d2d2d
secondaryColor = #707070
transform = baseS
transform = DiskS
transform = CamerasS
transform = support
name = Black Cameras
primaryColor = #2d2d2d
secondaryColor = #707070
transform = baseB
transform = DiskB
transform = CamL
transform = CamR
transform = CamerasB
transform = support
}
SUBTYPE
{
name = Bare White
primaryColor = #c7c7c7
secondaryColor = #2d2d2d
transform = baseW
transform = DiskW
name = Silver Cameras
primaryColor = #cecece
secondaryColor = #cecece
transform = baseS
transform = DiskS
transform = CamL
transform = CamR
transform = CamerasS
transform = support
}
SUBTYPE
{
name = Gold Cameras
primaryColor = #fccb0a
secondaryColor = #fccb0a
transform = baseG
transform = DiskG
transform = CamL
transform = CamR
transform = CamerasG
transform = support
}
SUBTYPE
{
name = Bare White
primaryColor = #c7c7c7
secondaryColor = #2d2d2d
transform = baseW
transform = DiskW
}
SUBTYPE
{
name = Bare Black
primaryColor = #2d2d2d
secondaryColor = #2d2d2d
transform = baseS
transform = DiskS
name = Bare Black
primaryColor = #2d2d2d
secondaryColor = #2d2d2d
transform = baseB
transform = DiskB
}
SUBTYPE
{
name = Bare Silver
primaryColor = #cecece
secondaryColor = #2d2d2d
transform = baseS
transform = DiskS
}
SUBTYPE
{
name = Bare Gold
primaryColor = #fccb0a
secondaryColor = #2d2d2d
transform = baseG
transform = DiskG
}
// SUBTYPE
// {
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14 changes: 14 additions & 0 deletions GameData/Bumblebee/Parts/bb_Prop.cfg
Original file line number Diff line number Diff line change
Expand Up @@ -283,6 +283,20 @@ PART {
transform = BladeBB
transform = BladeBBM
}
SUBTYPE
{
name = Carbon
primaryColor = #2d2d2d
secondaryColor = #707070
transform = BlurTC
transform = BlurBC
transform = HubTC
transform = HubBC
transform = BladeTC
transform = BladeTCM
transform = BladeBC
transform = BladeBCM
}
}
RESOURCE
{
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10 changes: 10 additions & 0 deletions GameData/Bumblebee/Parts/bb_PropSingle.cfg
Original file line number Diff line number Diff line change
Expand Up @@ -256,6 +256,16 @@ PART {
transform = BladeTB
transform = BladeTBM
}
SUBTYPE
{
name = Carbon
primaryColor = #2d2d2d
secondaryColor = #707070
transform = BlurTC
transform = HubTC
transform = BladeTC
transform = BladeTCM
}
}
MODULE
{
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30 changes: 30 additions & 0 deletions GameData/Bumblebee/Parts/bb_RTG.cfg
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Expand Up @@ -72,6 +72,22 @@ PART {
secondaryColor = #d9b358
transform = CoverB
transform = RTGB
}
SUBTYPE
{
name = Silver
primaryColor = #cecece
secondaryColor = #cecece
transform = CoverS
transform = RTGS
}
SUBTYPE
{
name = Gold
primaryColor = #fccb0a
secondaryColor = #fccb0a
transform = CoverG
transform = RTGG
}
SUBTYPE
{
Expand All @@ -86,6 +102,20 @@ PART {
primaryColor = #2d2d2d
secondaryColor = #c7c7c7
transform = RTGB
}
SUBTYPE
{
name = Bare Silver
primaryColor = #cecece
secondaryColor = #c7c7c7
transform = RTGS
}
SUBTYPE
{
name = Bare Gold
primaryColor = #fccb0a
secondaryColor = #c7c7c7
transform = RTGG
}
}
}
14 changes: 14 additions & 0 deletions GameData/Bumblebee/Parts/bb_Sensor.cfg
Original file line number Diff line number Diff line change
Expand Up @@ -54,6 +54,20 @@ PART {
secondaryColor = #707070
transform = SciOrbB
}
SUBTYPE
{
name = Silver
primaryColor = #cecece
secondaryColor = #cecece
transform = SciOrbS
}
SUBTYPE
{
name = Gold
primaryColor = #fccb0a
secondaryColor = #fccb0a
transform = SciOrbG
}
}
MODULE
{
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