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Conditions

Sharpjaws edited this page Jul 31, 2017 · 2 revisions

Conditions

%entity% is [not] standing on %block%//Checks if an entity is standing on a block

%entity% is [not] leashed //Checks if the entity is leashed

[the] event (is|was) cancelled // Checks if the event the expression is in was cancelled

timer %string% is active //Checks if a timer instance is active