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Introduction to the research
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README.md

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# Project2_Jump-Point-Search-Algorithm
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A* Algorithm in Baldurs Gate ![](https://harablog.files.wordpress.com/2011/09/bg_astar.png)
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The pathfinding algorithm is ubiquitous in videogames, so it is important to know how to apply it to the game and how to optimized. In this research I will cover the optimized method of A* pathfinding algorithm, the Jump Point Search algorithm (JPS), which can speed up A* by orders of magnitude.
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Firstly, I will show you the comparision between A* algorithm and JPS algorithm, so you can figure out that JPS is way better for long distances than A*.
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* A* Algorithm in Baldurs Gate
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![](https://harablog.files.wordpress.com/2011/09/bg_astar.png)
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* JPS Algorithm in Baldurs Gate
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![](https://harablog.files.wordpress.com/2011/09/bg_jps.png)
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JPS Algorithm in Baldurs Gate ![](https://harablog.files.wordpress.com/2011/09/bg_jps.png)

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