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updated version info
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fix for character prefs not refreshing
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BitBaboonSteve committed Jul 1, 2021
1 parent 8d7fa16 commit 9651cf9
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Showing 2 changed files with 4 additions and 3 deletions.
1 change: 1 addition & 0 deletions CharactersWindow.xaml.cs
Original file line number Diff line number Diff line change
Expand Up @@ -87,6 +87,7 @@ private void deleteBtn_Click(object sender, RoutedEventArgs e)

mw.EVEManager.LocalCharacters.Remove(lc);

characterLV.Items.Refresh();

characterInfoGrid.Visibility = Visibility.Hidden;
}
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6 changes: 3 additions & 3 deletions MainWindow.xaml.cs
Original file line number Diff line number Diff line change
Expand Up @@ -26,7 +26,7 @@ namespace SMT
/// </summary>
public partial class MainWindow : Window
{
public const string SMT_VERSION = "SMT_100";
public const string SMT_VERSION = "SMT_101";
public static MainWindow AppWindow;
private LogonWindow logonBrowserWindow;

Expand All @@ -52,7 +52,7 @@ public MainWindow()

InitializeComponent();

Title = "SMT (Light the Beacon! : " + SMT_VERSION + ")";
Title = "SMT (Heroes & Kings : " + SMT_VERSION + ")";

CheckGitHubVersion();

Expand Down Expand Up @@ -111,7 +111,7 @@ public MainWindow()
EVEManager.UseESIForCharacterPositions = MapConf.UseESIForCharacterPositions;

// if we want to re-build the data as we've changed the format, recreate it all from scratch
bool initFromScratch = false;
bool initFromScratch = true;
if (initFromScratch)
{
EVEManager.CreateFromScratch();
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