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[Question] RecurrentRolloutBuffer samples LSTM states from multiple VecEnv environments in a single sample #285
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Hello, |
sampling like so, you can take a look at the following draft #286 |
I'll try to have a look at it later, in the meantime, I've added some graphics here: #284 (comment) |
❓ Question
I've been investigating the RecurrentRolloutBuffer in sb3-contrib, specifically when used with VecEnv. I've observed a behavior that seems like a potential bug, and I wanted to bring it to your attention for confirmation and investigation. is that intended behavior?
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