-
Notifications
You must be signed in to change notification settings - Fork 3
/
Copy pathCMakeLists.txt
50 lines (42 loc) · 1.29 KB
/
CMakeLists.txt
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
cmake_minimum_required(VERSION 3.15)
project(2D_Game_Map_Editor)
### Settings ###
set(CMAKE_CXX_STANDARD 20)
set(CMAKE_ARCHIVE_OUTPUT_DIRECTORY $<1:${CMAKE_SOURCE_DIR}>)
set(CMAKE_LIBRARY_OUTPUT_DIRECTORY $<1:${CMAKE_SOURCE_DIR}>)
set(CMAKE_RUNTIME_OUTPUT_DIRECTORY $<1:${CMAKE_SOURCE_DIR}>)
### Dependencies ###
find_package(OpenGL REQUIRED)
find_package(GLEW REQUIRED)
find_package(glfw3 REQUIRED)
find_package(glm REQUIRED)
find_package(stb REQUIRED)
find_package(imgui REQUIRED)
find_package(tinyxml2 REQUIRED)
find_package(fmt REQUIRED)
find_package(lua REQUIRED)
find_package(sol2 REQUIRED)
# ImGui Bindings ###
include_directories(bindings)
file(GLOB BINDINGS_SOURCE_FILES ${PROJECT_SOURCE_DIR}/bindings/*.cpp)
### Source Files ###
file(GLOB SOURCE_FILES ${PROJECT_SOURCE_DIR}/source/*.cpp)
### Executable ###
add_executable(${PROJECT_NAME} ${SOURCE_FILES} ${BINDINGS_SOURCE_FILES})
set(EXECUTABLE_OUTPUT_PATH ${PROJECT_SOURCE_DIR})
set_target_properties(
${PROJECT_NAME}
PROPERTIES
OUTPUT_NAME "Editor"
)
target_link_libraries(${PROJECT_NAME}
opengl::opengl
GLEW::GLEW
glfw
imgui::imgui
glm::glm
stb::stb
tinyxml2::tinyxml2
fmt::fmt
lua::lua
sol2::sol2)