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Merge pull request #1 from AneesFathimaS/master
850466: Prepared sample project for MAUI SfExpander in FlyoutPage KB
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ExpanderMaui/ExpanderMaui.sln

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Microsoft Visual Studio Solution File, Format Version 12.00
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# Visual Studio Version 17
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VisualStudioVersion = 17.8.34330.188
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MinimumVisualStudioVersion = 10.0.40219.1
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "ExpanderMaui", "ExpanderMaui\ExpanderMaui.csproj", "{E0CEC29B-7B3F-481A-BC6A-C8D1B9FF04F8}"
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug|Any CPU = Debug|Any CPU
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Release|Any CPU = Release|Any CPU
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EndGlobalSection
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GlobalSection(ProjectConfigurationPlatforms) = postSolution
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{E0CEC29B-7B3F-481A-BC6A-C8D1B9FF04F8}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{E0CEC29B-7B3F-481A-BC6A-C8D1B9FF04F8}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{E0CEC29B-7B3F-481A-BC6A-C8D1B9FF04F8}.Debug|Any CPU.Deploy.0 = Debug|Any CPU
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{E0CEC29B-7B3F-481A-BC6A-C8D1B9FF04F8}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{E0CEC29B-7B3F-481A-BC6A-C8D1B9FF04F8}.Release|Any CPU.Build.0 = Release|Any CPU
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{E0CEC29B-7B3F-481A-BC6A-C8D1B9FF04F8}.Release|Any CPU.Deploy.0 = Release|Any CPU
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EndGlobalSection
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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EndGlobalSection
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GlobalSection(ExtensibilityGlobals) = postSolution
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SolutionGuid = {F74A4A76-31F0-4EED-BD7B-F51B220F3DB3}
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EndGlobalSection
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EndGlobal

ExpanderMaui/ExpanderMaui/App.xaml

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<?xml version = "1.0" encoding = "UTF-8" ?>
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<Application xmlns="http://schemas.microsoft.com/dotnet/2021/maui"
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xmlns:x="http://schemas.microsoft.com/winfx/2009/xaml"
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xmlns:local="clr-namespace:ExpanderMaui"
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x:Class="ExpanderMaui.App">
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<Application.Resources>
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<ResourceDictionary>
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<ResourceDictionary.MergedDictionaries>
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<ResourceDictionary Source="Resources/Styles/Colors.xaml" />
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<ResourceDictionary Source="Resources/Styles/Styles.xaml" />
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</ResourceDictionary.MergedDictionaries>
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</ResourceDictionary>
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</Application.Resources>
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</Application>

ExpanderMaui/ExpanderMaui/App.xaml.cs

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using ExpanderMaui.Views;
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namespace ExpanderMaui
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{
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public partial class App : Application
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{
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public App()
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{
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InitializeComponent();
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MainPage = new ExpanderFlyoutPage();
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}
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}
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}
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<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<TargetFrameworks>net8.0-android;net8.0-ios;net8.0-maccatalyst</TargetFrameworks>
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<TargetFrameworks Condition="$([MSBuild]::IsOSPlatform('windows'))">$(TargetFrameworks);net8.0-windows10.0.19041.0</TargetFrameworks>
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<!-- Uncomment to also build the tizen app. You will need to install tizen by following this: https://github.com/Samsung/Tizen.NET -->
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<!-- <TargetFrameworks>$(TargetFrameworks);net8.0-tizen</TargetFrameworks> -->
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<!-- Note for MacCatalyst:
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The default runtime is maccatalyst-x64, except in Release config, in which case the default is maccatalyst-x64;maccatalyst-arm64.
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When specifying both architectures, use the plural <RuntimeIdentifiers> instead of the singular <RuntimeIdentifier>.
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The Mac App Store will NOT accept apps with ONLY maccatalyst-arm64 indicated;
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either BOTH runtimes must be indicated or ONLY macatalyst-x64. -->
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<!-- For example: <RuntimeIdentifiers>maccatalyst-x64;maccatalyst-arm64</RuntimeIdentifiers> -->
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<OutputType>Exe</OutputType>
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<RootNamespace>ExpanderMaui</RootNamespace>
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<UseMaui>true</UseMaui>
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<SingleProject>true</SingleProject>
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<ImplicitUsings>enable</ImplicitUsings>
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<Nullable>enable</Nullable>
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<!-- Display name -->
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<ApplicationTitle>ExpanderMaui</ApplicationTitle>
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<!-- App Identifier -->
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<ApplicationId>com.companyname.expandermaui</ApplicationId>
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<!-- Versions -->
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<ApplicationDisplayVersion>1.0</ApplicationDisplayVersion>
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<ApplicationVersion>1</ApplicationVersion>
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<SupportedOSPlatformVersion Condition="$([MSBuild]::GetTargetPlatformIdentifier('$(TargetFramework)')) == 'ios'">11.0</SupportedOSPlatformVersion>
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<SupportedOSPlatformVersion Condition="$([MSBuild]::GetTargetPlatformIdentifier('$(TargetFramework)')) == 'maccatalyst'">13.1</SupportedOSPlatformVersion>
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<SupportedOSPlatformVersion Condition="$([MSBuild]::GetTargetPlatformIdentifier('$(TargetFramework)')) == 'android'">21.0</SupportedOSPlatformVersion>
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<SupportedOSPlatformVersion Condition="$([MSBuild]::GetTargetPlatformIdentifier('$(TargetFramework)')) == 'windows'">10.0.17763.0</SupportedOSPlatformVersion>
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<TargetPlatformMinVersion Condition="$([MSBuild]::GetTargetPlatformIdentifier('$(TargetFramework)')) == 'windows'">10.0.17763.0</TargetPlatformMinVersion>
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<SupportedOSPlatformVersion Condition="$([MSBuild]::GetTargetPlatformIdentifier('$(TargetFramework)')) == 'tizen'">6.5</SupportedOSPlatformVersion>
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</PropertyGroup>
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<ItemGroup>
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<!-- App Icon -->
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<MauiIcon Include="Resources\AppIcon\appicon.svg" ForegroundFile="Resources\AppIcon\appiconfg.svg" Color="#512BD4" />
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<!-- Splash Screen -->
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<MauiSplashScreen Include="Resources\Splash\splash.svg" Color="#512BD4" BaseSize="128,128" />
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<!-- Images -->
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<MauiImage Include="Resources\Images\*" />
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<MauiImage Update="Resources\Images\dotnet_bot.png" Resize="True" BaseSize="300,185" />
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<!-- Custom Fonts -->
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<MauiFont Include="Resources\Fonts\*" />
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<!-- Raw Assets (also remove the "Resources\Raw" prefix) -->
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<MauiAsset Include="Resources\Raw\**" LogicalName="%(RecursiveDir)%(Filename)%(Extension)" />
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</ItemGroup>
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<ItemGroup>
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<PackageReference Include="Microsoft.Maui.Controls" Version="$(MauiVersion)" />
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<PackageReference Include="Microsoft.Maui.Controls.Compatibility" Version="$(MauiVersion)" />
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<PackageReference Include="Microsoft.Extensions.Logging.Debug" Version="8.0.0" />
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<PackageReference Include="Syncfusion.Maui.Expander" Version="*" />
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</ItemGroup>
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<ItemGroup>
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<MauiXaml Update="Views\ExpanderFlyoutDetail.xaml">
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<Generator>MSBuild:Compile</Generator>
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</MauiXaml>
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<MauiXaml Update="Views\ExpanderFlyoutMaster.xaml">
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<Generator>MSBuild:Compile</Generator>
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</MauiXaml>
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<MauiXaml Update="Views\ExpanderFlyoutPage.xaml">
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<Generator>MSBuild:Compile</Generator>
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</MauiXaml>
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</ItemGroup>
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</Project>
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using Microsoft.Extensions.Logging;
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using Syncfusion.Maui.Core.Hosting;
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namespace ExpanderMaui
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{
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public static class MauiProgram
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{
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public static MauiApp CreateMauiApp()
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{
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var builder = MauiApp.CreateBuilder();
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builder
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.UseMauiApp<App>()
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.ConfigureSyncfusionCore()
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.ConfigureFonts(fonts =>
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{
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fonts.AddFont("OpenSans-Regular.ttf", "OpenSansRegular");
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fonts.AddFont("OpenSans-Semibold.ttf", "OpenSansSemibold");
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});
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#if DEBUG
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builder.Logging.AddDebug();
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#endif
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return builder.Build();
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}
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}
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}
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<?xml version="1.0" encoding="utf-8"?>
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<manifest xmlns:android="http://schemas.android.com/apk/res/android">
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<application android:allowBackup="true" android:icon="@mipmap/appicon" android:roundIcon="@mipmap/appicon_round" android:supportsRtl="true"></application>
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<uses-permission android:name="android.permission.ACCESS_NETWORK_STATE" />
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<uses-permission android:name="android.permission.INTERNET" />
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</manifest>
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using Android.App;
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using Android.Content.PM;
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using Android.OS;
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namespace ExpanderMaui
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{
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[Activity(Theme = "@style/Maui.SplashTheme", MainLauncher = true, ConfigurationChanges = ConfigChanges.ScreenSize | ConfigChanges.Orientation | ConfigChanges.UiMode | ConfigChanges.ScreenLayout | ConfigChanges.SmallestScreenSize | ConfigChanges.Density)]
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public class MainActivity : MauiAppCompatActivity
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{
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}
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}
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using Android.App;
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using Android.Runtime;
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namespace ExpanderMaui
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{
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[Application]
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public class MainApplication : MauiApplication
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{
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public MainApplication(IntPtr handle, JniHandleOwnership ownership)
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: base(handle, ownership)
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{
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}
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protected override MauiApp CreateMauiApp() => MauiProgram.CreateMauiApp();
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}
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}
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<?xml version="1.0" encoding="utf-8"?>
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<resources>
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<color name="colorPrimary">#512BD4</color>
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<color name="colorPrimaryDark">#2B0B98</color>
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<color name="colorAccent">#2B0B98</color>
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</resources>
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using Foundation;
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namespace ExpanderMaui
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{
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[Register("AppDelegate")]
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public class AppDelegate : MauiUIApplicationDelegate
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{
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protected override MauiApp CreateMauiApp() => MauiProgram.CreateMauiApp();
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}
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}
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<?xml version="1.0" encoding="UTF-8"?>
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<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
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<plist version="1.0">
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<!-- See https://aka.ms/maui-publish-app-store#add-entitlements for more information about adding entitlements.-->
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<dict>
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<!-- App Sandbox must be enabled to distribute a MacCatalyst app through the Mac App Store. -->
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<key>com.apple.security.app-sandbox</key>
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<true/>
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<!-- When App Sandbox is enabled, this value is required to open outgoing network connections. -->
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<key>com.apple.security.network.client</key>
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<true/>
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</dict>
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</plist>
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<?xml version="1.0" encoding="UTF-8"?>
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<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
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<plist version="1.0">
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<dict>
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<!-- The Mac App Store requires you specify if the app uses encryption. -->
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<!-- Please consult https://developer.apple.com/documentation/bundleresources/information_property_list/itsappusesnonexemptencryption -->
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<!-- <key>ITSAppUsesNonExemptEncryption</key> -->
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<!-- Please indicate <true/> or <false/> here. -->
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<!-- Specify the category for your app here. -->
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<!-- Please consult https://developer.apple.com/documentation/bundleresources/information_property_list/lsapplicationcategorytype -->
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<!-- <key>LSApplicationCategoryType</key> -->
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<!-- <string>public.app-category.YOUR-CATEGORY-HERE</string> -->
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<key>UIDeviceFamily</key>
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<array>
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<integer>2</integer>
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</array>
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<key>UIRequiredDeviceCapabilities</key>
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<array>
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<string>arm64</string>
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</array>
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<key>UISupportedInterfaceOrientations</key>
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<array>
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<string>UIInterfaceOrientationPortrait</string>
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<string>UIInterfaceOrientationLandscapeLeft</string>
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<string>UIInterfaceOrientationLandscapeRight</string>
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</array>
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<key>UISupportedInterfaceOrientations~ipad</key>
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<array>
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<string>UIInterfaceOrientationPortrait</string>
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<string>UIInterfaceOrientationPortraitUpsideDown</string>
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<string>UIInterfaceOrientationLandscapeLeft</string>
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<string>UIInterfaceOrientationLandscapeRight</string>
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</array>
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<key>XSAppIconAssets</key>
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<string>Assets.xcassets/appicon.appiconset</string>
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</dict>
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</plist>
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using ObjCRuntime;
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using UIKit;
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namespace ExpanderMaui
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{
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public class Program
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{
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// This is the main entry point of the application.
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static void Main(string[] args)
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{
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// if you want to use a different Application Delegate class from "AppDelegate"
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// you can specify it here.
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UIApplication.Main(args, null, typeof(AppDelegate));
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}
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}
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}
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using Microsoft.Maui;
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using Microsoft.Maui.Hosting;
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using System;
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namespace ExpanderMaui
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{
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internal class Program : MauiApplication
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{
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protected override MauiApp CreateMauiApp() => MauiProgram.CreateMauiApp();
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static void Main(string[] args)
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{
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var app = new Program();
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app.Run(args);
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}
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}
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}
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<?xml version="1.0" encoding="utf-8"?>
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<manifest package="maui-application-id-placeholder" version="0.0.0" api-version="7" xmlns="http://tizen.org/ns/packages">
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<profile name="common" />
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<ui-application appid="maui-application-id-placeholder" exec="ExpanderMaui.dll" multiple="false" nodisplay="false" taskmanage="true" type="dotnet" launch_mode="single">
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<label>maui-application-title-placeholder</label>
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<icon>maui-appicon-placeholder</icon>
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<metadata key="http://tizen.org/metadata/prefer_dotnet_aot" value="true" />
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</ui-application>
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<shortcut-list />
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<privileges>
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<privilege>http://tizen.org/privilege/internet</privilege>
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</privileges>
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<dependencies />
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<provides-appdefined-privileges />
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</manifest>
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<maui:MauiWinUIApplication
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x:Class="ExpanderMaui.WinUI.App"
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xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
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xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
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xmlns:maui="using:Microsoft.Maui"
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xmlns:local="using:ExpanderMaui.WinUI">
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</maui:MauiWinUIApplication>
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using Microsoft.UI.Xaml;
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// To learn more about WinUI, the WinUI project structure,
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// and more about our project templates, see: http://aka.ms/winui-project-info.
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namespace ExpanderMaui.WinUI
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{
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/// <summary>
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/// Provides application-specific behavior to supplement the default Application class.
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/// </summary>
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public partial class App : MauiWinUIApplication
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{
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/// <summary>
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/// Initializes the singleton application object. This is the first line of authored code
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/// executed, and as such is the logical equivalent of main() or WinMain().
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/// </summary>
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public App()
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{
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this.InitializeComponent();
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}
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protected override MauiApp CreateMauiApp() => MauiProgram.CreateMauiApp();
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}
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}

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