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fixed biome tags and increased mangrove mansion rates
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CHANGELOG.md

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@@ -6,6 +6,9 @@ All RS Mansions now use template pool files to spawn the Illagers.
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Also made sure that RS Mansion rooms will have same number of Illagers across all biome variants of it.
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(Some RS Mansions now will spawn slightly more Illagers than before in rooms that were missing Illagers)
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Made Mangrove Mansions have their own structure set and made them much more common.
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Should generally be around 6000-15000 blocks away on average now instead of like 20000-40000 blocks away.
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#### Pyramids:
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Redid the Icy Pyramid trap so it is far more stable and less likely to set off the trap due to Observers not being usable in structures safely.
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@@ -21,7 +24,12 @@ Fixed bug where removing all mobs for an RS Spawner will cause air pockets to sp
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#### Mod Compat:
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Added some William Wythers' Overhauled Overworld biomes to RS's biome tags to improve compat.
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Also, update to v3.0.3 or newer William Wythers' Overhauled Overworld have maximum compat with RS.
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Also, update to v3.0.3 or newer Fabric William Wythers' Overhauled Overworld have maximum compat with RS.
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Allowed Flower Forest Pyramid to spawn in more Terralith biomes.
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Fixed issue where Icy RS Structures could spawn in Frozen Ocean, Frozen River, and Deep Frozen Ocean due to using c:icy tag.
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Don't ask why Fabric included those biomes in icy tag.
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### **(V.6.1.0 Changes) (1.19.0 Minecraft)**

src/main/resources/data/repurposed_structures/tags/worldgen/biome/collections/floral.json

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@@ -18,6 +18,22 @@
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"id": "terralith:blooming_valley",
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"required": false
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},
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{
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"id": "terralith:moonlight_grove",
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"required": false
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},
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{
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"id": "terralith:moonlight_valley",
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"required": false
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},
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{
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"id": "terralith:sakura_grove",
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"required": false
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},
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{
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"id": "terralith:sakura_valley",
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"required": false
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},
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{
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"id": "#byg:is_floral",
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"required": false

src/main/resources/data/repurposed_structures/tags/worldgen/biome/collections/mangroves.json

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@@ -5,6 +5,30 @@
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{
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"id": "wythers:tangled_forest",
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"required": false
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},
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{
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"id": "wythers:coastal_mangroves",
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"required": false
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},
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{
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"id": "wythers:bamboo_swamp",
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"required": false
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},
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{
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"id": "wythers:bayou",
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"required": false
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},
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{
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"id": "wythers:berry_bog",
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"required": false
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},
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{
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"id": "wythers:dripleaf_swamp",
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"required": false
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},
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{
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"id": "wythers:autumnal_swamp",
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"required": false
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}
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]
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}

src/main/resources/data/repurposed_structures/tags/worldgen/structure_set/overworld_monument_avoid.json

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@@ -3,6 +3,7 @@
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"values": [
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"repurposed_structures:fortresses_overworld",
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"repurposed_structures:mansions_overworld",
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"repurposed_structures:mansions_mangrove",
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"repurposed_structures:villages_overworld",
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"minecraft:villages"
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]
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@@ -0,0 +1,19 @@
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{
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"structures": [
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{
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"structure": "repurposed_structures:mansion_mangrove",
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"weight": 1
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}
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],
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"placement": {
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"type": "repurposed_structures:advanced_random_spread",
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"salt": 512456965,
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"spacing": 120,
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"separation": 50,
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"spread_type": "triangular",
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"super_exclusion_zone": {
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"chunk_count": 4,
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"other_set": "#repurposed_structures:mansion_avoid"
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}
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}
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}

src/main/resources/data/repurposed_structures/worldgen/structure_set/mansions_overworld.json

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@@ -16,10 +16,6 @@
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"structure": "repurposed_structures:mansion_jungle",
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"weight": 1
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},
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{
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"structure": "repurposed_structures:mansion_mangrove",
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"weight": 1
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},
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{
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"structure": "repurposed_structures:mansion_savanna",
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"weight": 1

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