> >> from binascii import hexlify
> >> from utilitybelt import dev_random_entropy , dev_urandom_entropy
> >> hexlify (dev_random_entropy (16 ))
'cc8752461384261063a979bf5d92ad49'
> >> hexlify (dev_urandom_entropy (16 ))
'874ac235edfa658bd46c763079acc096'
> >> from utilitybelt import hex_to_int , int_to_hex , is_hex , is_int
> >> hex_to_int ('deadbeef' )
3735928559
> >> int_to_hex (3735928559 )
'deadbeef'
> >> is_hex ('deadbeef' )
True
> >> is_hex ('xdeadbeefx' )
False
> >> is_int (123 )
True
> >> is_int ('deadbeef' )
False
> >> from utilitybelt import recursive_dict , recursive_dict_to_dict
> >> rd = recursive_dict ()
> >> rd ['a' ]['b' ]['c' ] = 1
> >> rd ['a' ]['b' ]['c' ]
1
> >> rd ['a' ]['b' ]['d' ]
defaultdict (< function < lambda > at 0x102912b90 > , {})
>> > d = recursive_dict_to_dict (rd ); print d
{'a' : {'b' : {'c' : 1 , 'd' : {}}}}
> >> from utilitybelt import scrub_dict
> >> d
{'a' : {'b' : {'c' : 1 , 'd' : {}}}}
> >> scrub_dict (d )
{'a' : {'b' : {'c' : 1 }}}
Converting objects to dicts
> >> from utilitybelt import to_dict
> >> class Rectangle ():
> >> def __init__ (self , width , length ):
> >> self .width = width
> >> self .length = length
> >> rectangle = Rectangle (2 , 4 )
> >> to_dict (rectangle )
{'width' : 2 , 'length' : 4 }
Moving from string charsets to ints and vice versa
> >> from utilitybelt import charset_to_int , int_to_charset
> >> charset_to_int ('deadbeef' , string .hexdigits [0 :16 ])
3735928559
> >> int_to_charset (3735928559 , string .hexdigits [0 :16 ])
'deadbeef'
Changing arbitrary charsets
> >> from utilitybelt import change_charset
> >> change_charset ('deadbeef' , string .hexdigits [0 :16 ], '01' )
'11011110101011011011111011101111'
> >> change_charset ('11011110101011011011111011101111' , '01' , string .hexdigits [0 :16 ])
'deadbeef'