Skip to content
View Tornamic's full-sized avatar
👋
Open To Work
👋
Open To Work

Block or report Tornamic

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Please don't include any personal information such as legal names or email addresses. Maximum 100 characters, markdown supported. This note will be visible to only you.
Report abuse

Contact GitHub support about this user’s behavior. Learn more about reporting abuse.

Report abuse
Tornamic/README.md

Welcome to Tornamic's GitHub Profile! 👋

👨‍💻 About Me

I'm a passionate C++/C# developer and reverse engineer with hands-on experience in modding, low-level programming, and network development.
Currently focused on GTA:SA internals, reverse engineering, and multiplayer systems.

🧠 Key Skills

  • Reverse engineering (IDA Pro, Ghidra, Assembly)
  • Low-level Windows internals and hooks
  • Binary patching and analysis of protected desktop software
  • GTA:SA modding and scripting
  • SA-MP server development (Pawn, C++, MySQL)
  • C# desktop development (WinForms, WPF)
  • Multiplayer systems and real-time synchronization

🤝 Open To Work

Looking for new opportunities in game development, reverse engineering, C++, C#, or multiplayer systems.

🔧 Active Projects

  • CoopAndreas — a fresh and unique cooperative multiplayer for GTA:SA
    Developing a co-op multiplayer mod for GTA:SA that enables full story mode sync between players.
    Highlights: full sync of every detail of the game, missions, side activities, NPCs, traffic, world events, and game state.
    Tech stack: C++, C#, SCM/CLEO, reverse engineering, network programming, low-level programming.

  • NEW YORK TIMES 2010 — SA-MP-based roleplay project
    A large-scale roleplay project built on SA-MP, featuring a fully custom open-world map inspired by New York City.
    Highlights: unique gameplay systems, custom infrastructure, and an expansive hand-crafted environment.
    Responsibilities: server-side logic, database integration, plugin development (C++), desktop launcher development (C# + HTML/CSS/JS), and frontend tooling.
    Tech stack: Pawn, MySQL, C++, reverse engineering, C#, WinForms, WPF, HTML/CSS/JS

🌍 Languages

  • 🇺🇦 Ukrainian – Native
  • 🇷🇺 Russian – Native
  • 🇺🇸 English – Intermediate (B1)

📬 Contact Me

GitHub Stats 📊

GitHub stats

Top Langs

Coding time ⏲

PHP      5 hrs 1 min     ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣶⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀   50.67 %
C#       2 hrs 21 mins   ⣿⣿⣿⣿⣿⣿⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀   23.77 %
Pawn     1 hr 51 mins    ⣿⣿⣿⣿⣶⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀   18.83 %
C++      19 mins         ⣷⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀   03.25 %
Binary   12 mins         ⣦⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀   02.12 %

Thank you for visiting my profile!

Pinned Loading

  1. CoopAndreas Public

    Cooperative multiplayer mod for GTA:SA (in active development)

    C++ 127 9