diff --git a/FOR_RELEASE/GameData/000_USITools/CHANGELOG.txt b/FOR_RELEASE/GameData/000_USITools/CHANGELOG.txt index 25ee712..175b027 100644 --- a/FOR_RELEASE/GameData/000_USITools/CHANGELOG.txt +++ b/FOR_RELEASE/GameData/000_USITools/CHANGELOG.txt @@ -1,3 +1,23 @@ +0.6.3 - 2016.03.02 +------------------ +Logistics pulls are now restricted to warehouses +Warehouses can be toggled + +0.6.2 - 2016.02.05 +------------------ +Added support for Blizzy's Toolbar (thanks nanathan!) + +0.6.1 - 2016.02.02 +------------------ +Fixed an issue where distributed warehouses were excessively greedy + +0.6.0 - 2016.02.01 +------------------ +Added new module for structural supports (versus horribly abusing fairings) +Auto-Repairer part module added (for use with USI-LS and UKS) +Added the concept of global bonuses to prevent circular references (i.e. between kolonization and life support) +Added custom layers to USI Animation + 0.5.5 - 2016.01.18 ------------------ Inflatable fuel tank module diff --git a/FOR_RELEASE/GameData/000_USITools/USITools.dll b/FOR_RELEASE/GameData/000_USITools/USITools.dll index 6a91646..c21e091 100644 Binary files a/FOR_RELEASE/GameData/000_USITools/USITools.dll and b/FOR_RELEASE/GameData/000_USITools/USITools.dll differ diff --git a/FOR_RELEASE/GameData/000_USITools/USITools.version b/FOR_RELEASE/GameData/000_USITools/USITools.version index 1ef1c7f..ae347ed 100644 --- a/FOR_RELEASE/GameData/000_USITools/USITools.version +++ b/FOR_RELEASE/GameData/000_USITools/USITools.version @@ -9,8 +9,8 @@ }, "VERSION":{ "MAJOR":0, - "MINOR":5, - "PATCH":5, + "MINOR":6, + "PATCH":3, "BUILD":0 }, "KSP_VERSION":{ diff --git a/FOR_RELEASE/GameData/CommunityResourcePack/CHANGELOG.txt b/FOR_RELEASE/GameData/CommunityResourcePack/CHANGELOG.txt index 8bb3e9a..b77deb4 100644 --- a/FOR_RELEASE/GameData/CommunityResourcePack/CHANGELOG.txt +++ b/FOR_RELEASE/GameData/CommunityResourcePack/CHANGELOG.txt @@ -1,3 +1,9 @@ +0.4.9 - 2016.02.01 +------------------ +Added Hydrates as a resource and also to the resource map (represents regolith with captive water) +Added Gypsum (an excellent raw material for fertilizer) as a resource and to the resource map +ExoticMinerals and RareMetals can now be directly harvested + 0.4.8 - 2015.12.08 ------------------ Added 'IntakeLqd' - an oceanic resource to help with oceanic-only parts. diff --git a/FOR_RELEASE/GameData/CommunityResourcePack/CRP.version b/FOR_RELEASE/GameData/CommunityResourcePack/CRP.version index efa201c..6e30c05 100644 --- a/FOR_RELEASE/GameData/CommunityResourcePack/CRP.version +++ b/FOR_RELEASE/GameData/CommunityResourcePack/CRP.version @@ -10,7 +10,7 @@ "VERSION":{ "MAJOR":0, "MINOR":4, - "PATCH":8, + "PATCH":9, "BUILD":0 }, "KSP_VERSION":{ diff --git a/FOR_RELEASE/GameData/CommunityResourcePack/CommonResources.cfg b/FOR_RELEASE/GameData/CommunityResourcePack/CommonResources.cfg index 4c5e978..dad5ded 100644 --- a/FOR_RELEASE/GameData/CommunityResourcePack/CommonResources.cfg +++ b/FOR_RELEASE/GameData/CommunityResourcePack/CommonResources.cfg @@ -6,6 +6,30 @@ //* SECTION 1 CRP/USI Curated //****************************** +RESOURCE_DEFINITION +{ + name = Hydrates + density = 0.00150000000 + flowMode = ALL_VESSEL + transfer = PUMP + isTweakable = true + isVisible = true + unitCost = 0.5000000 + color = .25,.25,1 +} + +RESOURCE_DEFINITION +{ + name = Gypsum + density = 0.00550000000 + flowMode = ALL_VESSEL + transfer = PUMP + isTweakable = true + isVisible = true + unitCost = 0.01 + color = 1,1,1 +} + RESOURCE_DEFINITION { name = IntakeLqd //Like IntakeAtm but for oceans @@ -149,17 +173,6 @@ RESOURCE_DEFINITION isTweakable = true } -RESOURCE_DEFINITION -{ - name = Hydrates - density = 0.00150000000 - flowMode = ALL_VESSEL - transfer = PUMP - isTweakable = true - isVisible = true - unitCost = 0.5000000 -} - RESOURCE_DEFINITION { name = Hydrogen diff --git a/FOR_RELEASE/GameData/CommunityResourcePack/ResourceConfigs/ExoticMinerals.cfg b/FOR_RELEASE/GameData/CommunityResourcePack/ResourceConfigs/ExoticMinerals.cfg new file mode 100644 index 0000000..3a9a87b --- /dev/null +++ b/FOR_RELEASE/GameData/CommunityResourcePack/ResourceConfigs/ExoticMinerals.cfg @@ -0,0 +1,42 @@ +// +// Community Resource Pack +// Resource: +// +//Resource types: +// 0 = Crustal (Stuff you dig up) +// 1 = Oceanic (Stuff in the oceans) +// 2 = Atmospheric (Stuff in the air, varies with pressure) +// 3 = Interplanetary (Stuff you find between planets) +// +//Express all numbers as percentages 0.0-100.0, not 0.0-1.0! +// +PLANETARY_RESOURCE +{ + ResourceName = ExoticMinerals + ResourceType = 0 + PlanetName = Jool + + Distribution + { + PresenceChance = 0 + MinAbundance = 0 + MaxAbundance = 0 + Variance = 0 + Dispersal = 0 + } +} + +GLOBAL_RESOURCE +{ + ResourceName = ExoticMinerals + ResourceType = 0 + + Distribution + { + PresenceChance = 50 + MinAbundance = .001 + MaxAbundance = 10 + Variance = 50 + Dispersal = 10 + } +} diff --git a/FOR_RELEASE/GameData/CommunityResourcePack/ResourceConfigs/Gypsum.cfg b/FOR_RELEASE/GameData/CommunityResourcePack/ResourceConfigs/Gypsum.cfg new file mode 100644 index 0000000..1b18dac --- /dev/null +++ b/FOR_RELEASE/GameData/CommunityResourcePack/ResourceConfigs/Gypsum.cfg @@ -0,0 +1,58 @@ +// +// Community Resource Pack +// Resource: +// +//Resource types: +// 0 = Crustal (Stuff you dig up) +// 1 = Oceanic (Stuff in the oceans) +// 2 = Atmospheric (Stuff in the air, varies with pressure) +// 3 = Interplanetary (Stuff you find between planets) +// +//Express all numbers as percentages 0.0-100.0, not 0.0-1.0! +// + +PLANETARY_RESOURCE +{ + ResourceName = Gypsum + ResourceType = 0 + PlanetName = Jool + + Distribution + { + PresenceChance = 0 + MinAbundance = 0 + MaxAbundance = 0 + Variance = 0 + Dispersal = 0 + } +} + +GLOBAL_RESOURCE +{ + ResourceName = Gypsum + ResourceType = 0 + + Distribution + { + PresenceChance = 70 + MinAbundance = .001 + MaxAbundance = 10 + Variance = 50 + Dispersal = 3 + } +} +PLANETARY_RESOURCE +{ + ResourceName = Gypsum + ResourceType = 0 + PlanetName = Kerbin + + Distribution + { + PresenceChance = 100 + MinAbundance = .001 + MaxAbundance = 10 + Variance = 50 + Dispersal = 3 + } +} \ No newline at end of file diff --git a/FOR_RELEASE/GameData/CommunityResourcePack/ResourceConfigs/Hydrates.cfg b/FOR_RELEASE/GameData/CommunityResourcePack/ResourceConfigs/Hydrates.cfg new file mode 100644 index 0000000..6583658 --- /dev/null +++ b/FOR_RELEASE/GameData/CommunityResourcePack/ResourceConfigs/Hydrates.cfg @@ -0,0 +1,58 @@ +// +// Community Resource Pack +// Resource: +// +//Resource types: +// 0 = Crustal (Stuff you dig up) +// 1 = Oceanic (Stuff in the oceans) +// 2 = Atmospheric (Stuff in the air, varies with pressure) +// 3 = Interplanetary (Stuff you find between planets) +// +//Express all numbers as percentages 0.0-100.0, not 0.0-1.0! +// + +PLANETARY_RESOURCE +{ + ResourceName = Hydrates + ResourceType = 0 + PlanetName = Jool + + Distribution + { + PresenceChance = 0 + MinAbundance = 0 + MaxAbundance = 0 + Variance = 0 + Dispersal = 0 + } +} + +GLOBAL_RESOURCE +{ + ResourceName = Hydrates + ResourceType = 0 + + Distribution + { + PresenceChance = 70 + MinAbundance = .001 + MaxAbundance = 10 + Variance = 50 + Dispersal = 3 + } +} +PLANETARY_RESOURCE +{ + ResourceName = Hydrates + ResourceType = 0 + PlanetName = Kerbin + + Distribution + { + PresenceChance = 100 + MinAbundance = .001 + MaxAbundance = 10 + Variance = 50 + Dispersal = 3 + } +} \ No newline at end of file diff --git a/FOR_RELEASE/GameData/CommunityResourcePack/ResourceConfigs/RareMetals.cfg b/FOR_RELEASE/GameData/CommunityResourcePack/ResourceConfigs/RareMetals.cfg new file mode 100644 index 0000000..c83efde --- /dev/null +++ b/FOR_RELEASE/GameData/CommunityResourcePack/ResourceConfigs/RareMetals.cfg @@ -0,0 +1,42 @@ +// +// Community Resource Pack +// Resource: +// +//Resource types: +// 0 = Crustal (Stuff you dig up) +// 1 = Oceanic (Stuff in the oceans) +// 2 = Atmospheric (Stuff in the air, varies with pressure) +// 3 = Interplanetary (Stuff you find between planets) +// +//Express all numbers as percentages 0.0-100.0, not 0.0-1.0! +// +PLANETARY_RESOURCE +{ + ResourceName = RareMetals + ResourceType = 0 + PlanetName = Jool + + Distribution + { + PresenceChance = 0 + MinAbundance = 0 + MaxAbundance = 0 + Variance = 0 + Dispersal = 0 + } +} + +GLOBAL_RESOURCE +{ + ResourceName = RareMetals + ResourceType = 0 + + Distribution + { + PresenceChance = 50 + MinAbundance = .001 + MaxAbundance = 10 + Variance = 50 + Dispersal = 10 + } +} diff --git a/FOR_RELEASE/GameData/ModuleManager.2.6.17.dll b/FOR_RELEASE/GameData/ModuleManager.2.6.17.dll deleted file mode 100644 index 5599fce..0000000 Binary files a/FOR_RELEASE/GameData/ModuleManager.2.6.17.dll and /dev/null differ diff --git a/FOR_RELEASE/GameData/ModuleManager.2.6.18.dll b/FOR_RELEASE/GameData/ModuleManager.2.6.18.dll new file mode 100644 index 0000000..29a5e64 Binary files /dev/null and b/FOR_RELEASE/GameData/ModuleManager.2.6.18.dll differ diff --git a/FOR_RELEASE/GameData/UmbraSpaceIndustries/CHANGELOG.txt b/FOR_RELEASE/GameData/UmbraSpaceIndustries/CHANGELOG.txt index 0b8808f..dba3de9 100644 --- a/FOR_RELEASE/GameData/UmbraSpaceIndustries/CHANGELOG.txt +++ b/FOR_RELEASE/GameData/UmbraSpaceIndustries/CHANGELOG.txt @@ -1,3 +1,30 @@ +0.1.8 - 2016.03.02 +------------------ +Dependency Updates +3.75m and 5m kontainers and tanks are now distributed warehouses and participate in planetary logistics +Kontainer price fixes (thanks zajc3w!) + +0.1.7 - 2016.02.13 +------------------ +Fixed texture reference in cylindrical tanks (Thanks LouisB3!) +Added a surface attach option for all reactors +Adjusted mass and crash tolerance of all containers for consistency +Increased LqdHydrogen storage to be more in line with stock tank mass ratios +Fixed missing radial tank textures + +0.1.6 - 2016.02.08 +------------------ +Added the mini radial tanks from UKS/MKS-Lite to Core +Added Karborundum, XenonGas, ArgonGas to cylindrical kontainer tanks (thanks LouisB3!) + +0.1.5 - 2016.02.01 +------------------ +Hydrates, Gypsum, and Dirt have been added to kontainers, and the RocketParts texture has been replaced with one for MaterialKits. + +0.1.4 - 2016.01.20 +------------------ +Fixed texture issue on liquid tanks + 0.1.3 - 2016.01.18 ------------------ Fixed issue with kontainer texture switching @@ -5,7 +32,7 @@ Bundled USITools (for nuclear refueling) and shared FX Fixed several cost discrepancies (thanks fat-lobyte!) Deprecated Organics Replaced RocketParts with MaterialKits - NOTE: Texture has NOT been redone yet! -USI Core is bundled with an Extraplanetary Launchpads config that replaces RocketParts with MaterialKits and SpecializedParts. This is provided for compatibility with the USI mod constellation. +Removed extra texture that was causing some issues with the liquid tanks (round, cylinder, and saddle) 0.1.2 - 2015.11.14 ------------------ diff --git a/FOR_RELEASE/GameData/UmbraSpaceIndustries/Karbonite/CHANGELOG.txt b/FOR_RELEASE/GameData/UmbraSpaceIndustries/Karbonite/CHANGELOG.txt index 2372924..0ca4e42 100644 --- a/FOR_RELEASE/GameData/UmbraSpaceIndustries/Karbonite/CHANGELOG.txt +++ b/FOR_RELEASE/GameData/UmbraSpaceIndustries/Karbonite/CHANGELOG.txt @@ -1,3 +1,7 @@ +0.6.8 - 2016.03.02 +------------------ +Updated various dependencies + 0.6.7 - 2016.01.18 ------------------ Updated various dependencies diff --git a/FOR_RELEASE/GameData/UmbraSpaceIndustries/Karbonite/Karbonite.version b/FOR_RELEASE/GameData/UmbraSpaceIndustries/Karbonite/Karbonite.version index 92f04b5..21779c7 100644 --- a/FOR_RELEASE/GameData/UmbraSpaceIndustries/Karbonite/Karbonite.version +++ b/FOR_RELEASE/GameData/UmbraSpaceIndustries/Karbonite/Karbonite.version @@ -10,7 +10,7 @@ "VERSION":{ "MAJOR":0, "MINOR":6, - "PATCH":7, + "PATCH":8, "BUILD":0 }, "KSP_VERSION":{ diff --git a/FOR_RELEASE/GameData/UmbraSpaceIndustries/Kontainers/Assets/Kontainer_06.dds b/FOR_RELEASE/GameData/UmbraSpaceIndustries/Kontainers/Assets/Kontainer_06.dds index c4e85b3..f7bd9d7 100644 Binary files a/FOR_RELEASE/GameData/UmbraSpaceIndustries/Kontainers/Assets/Kontainer_06.dds and b/FOR_RELEASE/GameData/UmbraSpaceIndustries/Kontainers/Assets/Kontainer_06.dds differ diff --git a/FOR_RELEASE/GameData/UmbraSpaceIndustries/Kontainers/Assets/Kontainer_16.dds b/FOR_RELEASE/GameData/UmbraSpaceIndustries/Kontainers/Assets/Kontainer_16.dds new file mode 100644 index 0000000..eb5cc17 Binary files /dev/null and b/FOR_RELEASE/GameData/UmbraSpaceIndustries/Kontainers/Assets/Kontainer_16.dds differ diff --git a/FOR_RELEASE/GameData/UmbraSpaceIndustries/Kontainers/Assets/Kontainer_17.dds b/FOR_RELEASE/GameData/UmbraSpaceIndustries/Kontainers/Assets/Kontainer_17.dds new file mode 100644 index 0000000..1258fca Binary files /dev/null and b/FOR_RELEASE/GameData/UmbraSpaceIndustries/Kontainers/Assets/Kontainer_17.dds differ diff --git a/FOR_RELEASE/GameData/UmbraSpaceIndustries/Kontainers/Assets/Kontainer_18.dds b/FOR_RELEASE/GameData/UmbraSpaceIndustries/Kontainers/Assets/Kontainer_18.dds new file mode 100644 index 0000000..49de173 Binary files /dev/null and b/FOR_RELEASE/GameData/UmbraSpaceIndustries/Kontainers/Assets/Kontainer_18.dds differ diff --git a/FOR_RELEASE/GameData/UmbraSpaceIndustries/Kontainers/Assets/MKV_SaddleTank.mu b/FOR_RELEASE/GameData/UmbraSpaceIndustries/Kontainers/Assets/MKV_SaddleTank.mu new file mode 100644 index 0000000..ad3d371 Binary files /dev/null and b/FOR_RELEASE/GameData/UmbraSpaceIndustries/Kontainers/Assets/MKV_SaddleTank.mu differ diff --git a/FOR_RELEASE/GameData/UmbraSpaceIndustries/Kontainers/Assets/MKV_Shared.dds b/FOR_RELEASE/GameData/UmbraSpaceIndustries/Kontainers/Assets/MKV_Shared.dds new file mode 100644 index 0000000..5c5f8ef Binary files /dev/null and b/FOR_RELEASE/GameData/UmbraSpaceIndustries/Kontainers/Assets/MKV_Shared.dds differ diff --git a/FOR_RELEASE/GameData/UmbraSpaceIndustries/Kontainers/Assets/MKV_Shared_GLOW.dds b/FOR_RELEASE/GameData/UmbraSpaceIndustries/Kontainers/Assets/MKV_Shared_GLOW.dds new file mode 100644 index 0000000..b8b8aa6 Binary files /dev/null and b/FOR_RELEASE/GameData/UmbraSpaceIndustries/Kontainers/Assets/MKV_Shared_GLOW.dds differ diff --git a/FOR_RELEASE/GameData/UmbraSpaceIndustries/Kontainers/Assets/MKV_SupPak.mu b/FOR_RELEASE/GameData/UmbraSpaceIndustries/Kontainers/Assets/MKV_SupPak.mu new file mode 100644 index 0000000..5a01a79 Binary files /dev/null and b/FOR_RELEASE/GameData/UmbraSpaceIndustries/Kontainers/Assets/MKV_SupPak.mu differ diff --git a/FOR_RELEASE/GameData/UmbraSpaceIndustries/Kontainers/Assets/MKV_Tex_04.dds b/FOR_RELEASE/GameData/UmbraSpaceIndustries/Kontainers/Assets/MKV_Tex_04.dds new file mode 100644 index 0000000..e126cff Binary files /dev/null and b/FOR_RELEASE/GameData/UmbraSpaceIndustries/Kontainers/Assets/MKV_Tex_04.dds differ diff --git a/FOR_RELEASE/GameData/UmbraSpaceIndustries/Kontainers/Kontainer_01.cfg b/FOR_RELEASE/GameData/UmbraSpaceIndustries/Kontainers/Kontainer_01.cfg index f8ce3d9..cb0f120 100644 --- a/FOR_RELEASE/GameData/UmbraSpaceIndustries/Kontainers/Kontainer_01.cfg +++ b/FOR_RELEASE/GameData/UmbraSpaceIndustries/Kontainers/Kontainer_01.cfg @@ -44,33 +44,33 @@ attachRules = 1,1,1,1,0 // --- standard part parameters --- mass = 0.4 dragModelType = default -maximum_drag = 0.20 +maximum_drag = 0.3125 minimum_drag = 0.15 angularDrag = 2 -crashTolerance = 45 +crashTolerance = 10 maxTemp = 2000 bulkheadProfiles = size1,srf MODULE { name = FStextureSwitch2 - textureNames = UmbraSpaceIndustries/Kontainers/Assets/Kontainer_00;UmbraSpaceIndustries/Kontainers/Assets/Kontainer_01;UmbraSpaceIndustries/Kontainers/Assets/Kontainer_02;UmbraSpaceIndustries/Kontainers/Assets/Kontainer_03;UmbraSpaceIndustries/Kontainers/Assets/Kontainer_04;UmbraSpaceIndustries/Kontainers/Assets/Kontainer_05;UmbraSpaceIndustries/Kontainers/Assets/Kontainer_06;UmbraSpaceIndustries/Kontainers/Assets/Kontainer_07;UmbraSpaceIndustries/Kontainers/Assets/Kontainer_08;UmbraSpaceIndustries/Kontainers/Assets/Kontainer_09;UmbraSpaceIndustries/Kontainers/Assets/Kontainer_10;UmbraSpaceIndustries/Kontainers/Assets/Kontainer_11;UmbraSpaceIndustries/Kontainers/Assets/Kontainer_12;;UmbraSpaceIndustries/Kontainers/Assets/Kontainer_13;UmbraSpaceIndustries/Kontainers/Assets/Kontainer_14;;UmbraSpaceIndustries/Kontainers/Assets/Kontainer_15 + textureNames = UmbraSpaceIndustries/Kontainers/Assets/Kontainer_00;UmbraSpaceIndustries/Kontainers/Assets/Kontainer_01;UmbraSpaceIndustries/Kontainers/Assets/Kontainer_02;UmbraSpaceIndustries/Kontainers/Assets/Kontainer_03;UmbraSpaceIndustries/Kontainers/Assets/Kontainer_04;UmbraSpaceIndustries/Kontainers/Assets/Kontainer_05;UmbraSpaceIndustries/Kontainers/Assets/Kontainer_06;UmbraSpaceIndustries/Kontainers/Assets/Kontainer_07;UmbraSpaceIndustries/Kontainers/Assets/Kontainer_08;UmbraSpaceIndustries/Kontainers/Assets/Kontainer_09;UmbraSpaceIndustries/Kontainers/Assets/Kontainer_10;UmbraSpaceIndustries/Kontainers/Assets/Kontainer_11;UmbraSpaceIndustries/Kontainers/Assets/Kontainer_12;;UmbraSpaceIndustries/Kontainers/Assets/Kontainer_13;UmbraSpaceIndustries/Kontainers/Assets/Kontainer_14;;UmbraSpaceIndustries/Kontainers/Assets/Kontainer_15;UmbraSpaceIndustries/Kontainers/Assets/Kontainer_16;UmbraSpaceIndustries/Kontainers/Assets/Kontainer_17;UmbraSpaceIndustries/Kontainers/Assets/Kontainer_18 objectNames = Kontainer - textureDisplayNames = MetallicOre;Uraninite;Substrate;Minerals;Karbonite;Commodities;MaterialKits;Metals;NuclearFuels;Polymers;Supplies;Ore;Machinery;Recyclables;SpecializedParts;Fertilizer + textureDisplayNames = MetallicOre;Uraninite;Substrate;Minerals;Karbonite;Commodities;MaterialKits;Metals;NuclearFuels;Polymers;Supplies;Ore;Machinery;Recyclables;SpecializedParts;Fertilizer;Hydrates;Gypsum;Dirt useFuelSwitchModule = true - fuelTankSetups = 0;1;2;3;4;5;6;7;8;9;10;11;12;13;14;15 + fuelTankSetups = 0;1;2;3;4;5;6;7;8;9;10;11;12;13;14;15;16;17;18 repaintableEVA = true } MODULE { name = FSfuelSwitch - resourceNames =MetallicOre;Uraninite;Substrate;Minerals;Karbonite;ExoticMinerals,RareMetals;MaterialKits;Metals;EnrichedUranium,DepletedFuel;Polymers;Supplies;Ore;Machinery;Recyclables;SpecializedParts;Fertilizer - resourceAmounts = 2500;2500;2500;2500;2500;1250,1250;2500;2500;1250,1250;2500;2500;500;2500;2500;2500;2500 - initialResourceAmounts = 0;0;0;0;0;0,0;0;0;0,0;0;0;0;0;0;0;0 - tankCost = 4400;1750;750;2000;800;375000;750;35600;1081250;20000;37500;10;39500;17500;80000;12500 - basePartMass = 0.4 - tankMass = 0;0;0;0;0;0;0;0;0;0;0;0;0;0;0;0 + resourceNames =MetallicOre;Uraninite;Substrate;Minerals;Karbonite;ExoticMinerals,RareMetals;MaterialKits;Metals;EnrichedUranium,DepletedFuel;Polymers;Supplies;Ore;Machinery;Recyclables;SpecializedParts;Fertilizer;Hydrates;Gypsum;Dirt + resourceAmounts = 2500;2500;2500;2500;2500;1250,1250;2500;2500;1250,1250;2500;2500;500;2500;2500;2500;2500;2500;2500;2500 + initialResourceAmounts = 0;0;0;0;0;0,0;0;0;0,0;0;0;0;0;0;0;0;0;0;0 + tankCost = 4400;1750;750;2000;800;375000;750;35600;1081250;20000;37500;10;39500;17500;80000;12500;1250;25;7500 + basePartMass = 0.3125 + tankMass = 0;0;0;0;0;0;0;0;0;0;0;0;0;0;0;0;0;0;0 hasGUI = false } @@ -82,5 +82,8 @@ bulkheadProfiles = size1,srf { name = USI_ModuleRecycleBin } - + MODULE + { + name = ModuleAutoJettisonTank + } } diff --git a/FOR_RELEASE/GameData/UmbraSpaceIndustries/Kontainers/Kontainer_02.cfg b/FOR_RELEASE/GameData/UmbraSpaceIndustries/Kontainers/Kontainer_02.cfg index 74321fe..3fb7120 100644 --- a/FOR_RELEASE/GameData/UmbraSpaceIndustries/Kontainers/Kontainer_02.cfg +++ b/FOR_RELEASE/GameData/UmbraSpaceIndustries/Kontainers/Kontainer_02.cfg @@ -42,35 +42,35 @@ attachRules = 1,1,1,1,0 // --- standard part parameters --- -mass = 3.2 +mass = 2.5 dragModelType = default maximum_drag = 0.20 minimum_drag = 0.15 angularDrag = 2 -crashTolerance = 45 +crashTolerance = 10 maxTemp = 2000 bulkheadProfiles = size2,srf MODULE { name = FStextureSwitch2 - textureNames = UmbraSpaceIndustries/Kontainers/Assets/Kontainer_00;UmbraSpaceIndustries/Kontainers/Assets/Kontainer_01;UmbraSpaceIndustries/Kontainers/Assets/Kontainer_02;UmbraSpaceIndustries/Kontainers/Assets/Kontainer_03;UmbraSpaceIndustries/Kontainers/Assets/Kontainer_04;UmbraSpaceIndustries/Kontainers/Assets/Kontainer_05;UmbraSpaceIndustries/Kontainers/Assets/Kontainer_06;UmbraSpaceIndustries/Kontainers/Assets/Kontainer_07;UmbraSpaceIndustries/Kontainers/Assets/Kontainer_08;UmbraSpaceIndustries/Kontainers/Assets/Kontainer_09;UmbraSpaceIndustries/Kontainers/Assets/Kontainer_10;UmbraSpaceIndustries/Kontainers/Assets/Kontainer_11;UmbraSpaceIndustries/Kontainers/Assets/Kontainer_12;UmbraSpaceIndustries/Kontainers/Assets/Kontainer_13;UmbraSpaceIndustries/Kontainers/Assets/Kontainer_14;UmbraSpaceIndustries/Kontainers/Assets/Kontainer_15 + textureNames = UmbraSpaceIndustries/Kontainers/Assets/Kontainer_00;UmbraSpaceIndustries/Kontainers/Assets/Kontainer_01;UmbraSpaceIndustries/Kontainers/Assets/Kontainer_02;UmbraSpaceIndustries/Kontainers/Assets/Kontainer_03;UmbraSpaceIndustries/Kontainers/Assets/Kontainer_04;UmbraSpaceIndustries/Kontainers/Assets/Kontainer_05;UmbraSpaceIndustries/Kontainers/Assets/Kontainer_06;UmbraSpaceIndustries/Kontainers/Assets/Kontainer_07;UmbraSpaceIndustries/Kontainers/Assets/Kontainer_08;UmbraSpaceIndustries/Kontainers/Assets/Kontainer_09;UmbraSpaceIndustries/Kontainers/Assets/Kontainer_10;UmbraSpaceIndustries/Kontainers/Assets/Kontainer_11;UmbraSpaceIndustries/Kontainers/Assets/Kontainer_12;UmbraSpaceIndustries/Kontainers/Assets/Kontainer_13;UmbraSpaceIndustries/Kontainers/Assets/Kontainer_14;UmbraSpaceIndustries/Kontainers/Assets/Kontainer_15;UmbraSpaceIndustries/Kontainers/Assets/Kontainer_16;UmbraSpaceIndustries/Kontainers/Assets/Kontainer_17;UmbraSpaceIndustries/Kontainers/Assets/Kontainer_18 objectNames = Kontainer - textureDisplayNames = MetallicOre;Uraninite;Substrate;Minerals;Karbonite;Commodities;MaterialKits;Metals;NuclearFuels;Polymers;Supplies;Ore;Machinery;Recyclables;SpecializedParts;Fertilizer + textureDisplayNames = MetallicOre;Uraninite;Substrate;Minerals;Karbonite;Commodities;MaterialKits;Metals;NuclearFuels;Polymers;Supplies;Ore;Machinery;Recyclables;SpecializedParts;Fertilizer;Hydrates;Gypsum;Dirt useFuelSwitchModule = true - fuelTankSetups = 0;1;2;3;4;5;6;7;8;9;10;11;12;13;14;15 + fuelTankSetups = 0;1;2;3;4;5;6;7;8;9;10;11;12;13;14;15;16;17;18 repaintableEVA = true } MODULE { name = FSfuelSwitch - resourceNames =MetallicOre;Uraninite;Substrate;Minerals;Karbonite;ExoticMinerals,RareMetals;MaterialKits;Metals;EnrichedUranium,DepletedFuel;Polymers;Supplies;Ore;Machinery;Recyclables;SpecializedParts;Fertilizer - resourceAmounts = 20000;20000;20000;20000;20000;10000,10000;20000;20000;10000,10000;20000;20000;4000;20000;20000;20000;20000 - initialResourceAmounts = 0;0;0;0;0;0,0;0;0;0,0;0;0;0;0;0;0;0 - tankCost = 35200;14000;6000;16000;6400;3000000;6000;284800;8650000;160000;300000;80;316000;140000;640000;100000 - basePartMass = 3.2 - tankMass = 0;0;0;0;0;0;0;0;0;0;0;0;0;0;0 + resourceNames =MetallicOre;Uraninite;Substrate;Minerals;Karbonite;ExoticMinerals,RareMetals;MaterialKits;Metals;EnrichedUranium,DepletedFuel;Polymers;Supplies;Ore;Machinery;Recyclables;SpecializedParts;Fertilizer;Hydrates;Gypsum;Dirt + resourceAmounts = 20000;20000;20000;20000;20000;10000,10000;20000;20000;10000,10000;20000;20000;4000;20000;20000;20000;20000;20000;20000;20000 + initialResourceAmounts = 0;0;0;0;0;0,0;0;0;0,0;0;0;0;0;0;0;0;0;0;0 + tankCost = 35200;14000;6000;16000;6400;3000000;6000;284800;8650000;160000;300000;80;316000;140000;640000;100000;10000;200;6000 + basePartMass = 2.5 + tankMass = 0;0;0;0;0;0;0;0;0;0;0;0;0;0;0;0;0;0 hasGUI = false } @@ -82,5 +82,8 @@ bulkheadProfiles = size2,srf { name = USI_ModuleRecycleBin } - + MODULE + { + name = ModuleAutoJettisonTank + } } diff --git a/FOR_RELEASE/GameData/UmbraSpaceIndustries/Kontainers/Kontainer_03.cfg b/FOR_RELEASE/GameData/UmbraSpaceIndustries/Kontainers/Kontainer_03.cfg index 9523987..c2c2586 100644 --- a/FOR_RELEASE/GameData/UmbraSpaceIndustries/Kontainers/Kontainer_03.cfg +++ b/FOR_RELEASE/GameData/UmbraSpaceIndustries/Kontainers/Kontainer_03.cfg @@ -42,35 +42,35 @@ attachRules = 1,1,1,1,0 // --- standard part parameters --- -mass = 10.4 +mass = 8.125 dragModelType = default maximum_drag = 0.20 minimum_drag = 0.15 angularDrag = 2 -crashTolerance = 45 +crashTolerance = 10 maxTemp = 2000 bulkheadProfiles = size3,srf MODULE { name = FStextureSwitch2 - textureNames = UmbraSpaceIndustries/Kontainers/Assets/Kontainer_00;UmbraSpaceIndustries/Kontainers/Assets/Kontainer_01;UmbraSpaceIndustries/Kontainers/Assets/Kontainer_02;UmbraSpaceIndustries/Kontainers/Assets/Kontainer_03;UmbraSpaceIndustries/Kontainers/Assets/Kontainer_04;UmbraSpaceIndustries/Kontainers/Assets/Kontainer_05;UmbraSpaceIndustries/Kontainers/Assets/Kontainer_06;UmbraSpaceIndustries/Kontainers/Assets/Kontainer_07;UmbraSpaceIndustries/Kontainers/Assets/Kontainer_08;UmbraSpaceIndustries/Kontainers/Assets/Kontainer_09;UmbraSpaceIndustries/Kontainers/Assets/Kontainer_10;UmbraSpaceIndustries/Kontainers/Assets/Kontainer_11;UmbraSpaceIndustries/Kontainers/Assets/Kontainer_12;;UmbraSpaceIndustries/Kontainers/Assets/Kontainer_13;UmbraSpaceIndustries/Kontainers/Assets/Kontainer_14;UmbraSpaceIndustries/Kontainers/Assets/Kontainer_15 + textureNames = UmbraSpaceIndustries/Kontainers/Assets/Kontainer_00;UmbraSpaceIndustries/Kontainers/Assets/Kontainer_01;UmbraSpaceIndustries/Kontainers/Assets/Kontainer_02;UmbraSpaceIndustries/Kontainers/Assets/Kontainer_03;UmbraSpaceIndustries/Kontainers/Assets/Kontainer_04;UmbraSpaceIndustries/Kontainers/Assets/Kontainer_05;UmbraSpaceIndustries/Kontainers/Assets/Kontainer_06;UmbraSpaceIndustries/Kontainers/Assets/Kontainer_07;UmbraSpaceIndustries/Kontainers/Assets/Kontainer_08;UmbraSpaceIndustries/Kontainers/Assets/Kontainer_09;UmbraSpaceIndustries/Kontainers/Assets/Kontainer_10;UmbraSpaceIndustries/Kontainers/Assets/Kontainer_11;UmbraSpaceIndustries/Kontainers/Assets/Kontainer_12;;UmbraSpaceIndustries/Kontainers/Assets/Kontainer_13;UmbraSpaceIndustries/Kontainers/Assets/Kontainer_14;UmbraSpaceIndustries/Kontainers/Assets/Kontainer_15;UmbraSpaceIndustries/Kontainers/Assets/Kontainer_16;UmbraSpaceIndustries/Kontainers/Assets/Kontainer_17;UmbraSpaceIndustries/Kontainers/Assets/Kontainer_18 objectNames = Kontainer - textureDisplayNames = MetallicOre;Uraninite;Substrate;Minerals;Karbonite;Commodities;MaterialKits;Metals;NuclearFuels;Polymers;Supplies;Ore;Machinery;Recyclables;SpecializedParts;Fertilizer + textureDisplayNames = MetallicOre;Uraninite;Substrate;Minerals;Karbonite;Commodities;MaterialKits;Metals;NuclearFuels;Polymers;Supplies;Ore;Machinery;Recyclables;SpecializedParts;Fertilizer;Hydrates;Gypsum;Dirt useFuelSwitchModule = true - fuelTankSetups = 0;1;2;3;4;5;6;7;8;9;10;11;12;13;14;15; + fuelTankSetups = 0;1;2;3;4;5;6;7;8;9;10;11;12;13;14;15;16;17;18 repaintableEVA = true } MODULE { name = FSfuelSwitch - resourceNames =MetallicOre;Uraninite;Substrate;Minerals;Karbonite;ExoticMinerals,RareMetals;MaterialKits;Metals;EnrichedUranium,DepletedFuel;Polymers;Supplies;Ore;Machinery;Recyclables;SpecializedParts;Fertilizer - resourceAmounts = 65000;65000;65000;65000;65000;32500,32500;65000;65000;32500,32500;65000;65000;13000;65000;65000;65000;65000 - initialResourceAmounts = 0;0;0;0;0;0,0;0;0;0,0;0;0;0;0;0;0;0 - tankCost = 114400;45500;19500;52000;20800;9750000;19500;925600;28112500;520000;975000;260;1027000;455000;2080000;325000 - basePartMass = 10.4 - tankMass = 0;0;0;0;0;0;0;0;0;0;0;0;0;0;0;0 + resourceNames =MetallicOre;Uraninite;Substrate;Minerals;Karbonite;ExoticMinerals,RareMetals;MaterialKits;Metals;EnrichedUranium,DepletedFuel;Polymers;Supplies;Ore;Machinery;Recyclables;SpecializedParts;Fertilizer;Hydrates;Gypsum;Dirt + resourceAmounts = 65000;65000;65000;65000;65000;32500,32500;65000;65000;32500,32500;65000;65000;13000;65000;65000;65000;65000;65000;65000;65000 + initialResourceAmounts = 0;0;0;0;0;0,0;0;0;0,0;0;0;0;0;0;0;0;0;0;0 + tankCost = 114400;45500;19500;52000;20800;9750000;19500;925600;28112500;520000;975000;260;1027000;455000;2080000;325000;32500;650;19500 + basePartMass = 8.125 + tankMass = 0;0;0;0;0;0;0;0;0;0;0;0;0;0;0;0;0;0;0 hasGUI = false } @@ -82,5 +82,19 @@ bulkheadProfiles = size3,srf { name = USI_ModuleRecycleBin } - + MODULE + { + name = ModuleAutoJettisonTank + } + + MODULE + { + name = ModuleDistributedWarehouse + } + + MODULE + { + name = ModulePlanetaryLogistics + } + } diff --git a/FOR_RELEASE/GameData/UmbraSpaceIndustries/Kontainers/Kontainer_04.cfg b/FOR_RELEASE/GameData/UmbraSpaceIndustries/Kontainers/Kontainer_04.cfg index 98485a1..391b96e 100644 --- a/FOR_RELEASE/GameData/UmbraSpaceIndustries/Kontainers/Kontainer_04.cfg +++ b/FOR_RELEASE/GameData/UmbraSpaceIndustries/Kontainers/Kontainer_04.cfg @@ -47,30 +47,30 @@ dragModelType = default maximum_drag = 0.20 minimum_drag = 0.15 angularDrag = 2 -crashTolerance = 45 +crashTolerance = 10 maxTemp = 2000 bulkheadProfiles = size4,srf MODULE { name = FStextureSwitch2 - textureNames = UmbraSpaceIndustries/Kontainers/Assets/Kontainer_00;UmbraSpaceIndustries/Kontainers/Assets/Kontainer_01;UmbraSpaceIndustries/Kontainers/Assets/Kontainer_02;UmbraSpaceIndustries/Kontainers/Assets/Kontainer_03;UmbraSpaceIndustries/Kontainers/Assets/Kontainer_04;UmbraSpaceIndustries/Kontainers/Assets/Kontainer_05;UmbraSpaceIndustries/Kontainers/Assets/Kontainer_06;UmbraSpaceIndustries/Kontainers/Assets/Kontainer_07;UmbraSpaceIndustries/Kontainers/Assets/Kontainer_08;UmbraSpaceIndustries/Kontainers/Assets/Kontainer_09;UmbraSpaceIndustries/Kontainers/Assets/Kontainer_10;UmbraSpaceIndustries/Kontainers/Assets/Kontainer_11;UmbraSpaceIndustries/Kontainers/Assets/Kontainer_12;;UmbraSpaceIndustries/Kontainers/Assets/Kontainer_13;UmbraSpaceIndustries/Kontainers/Assets/Kontainer_14;UmbraSpaceIndustries/Kontainers/Assets/Kontainer_15 + textureNames = UmbraSpaceIndustries/Kontainers/Assets/Kontainer_00;UmbraSpaceIndustries/Kontainers/Assets/Kontainer_01;UmbraSpaceIndustries/Kontainers/Assets/Kontainer_02;UmbraSpaceIndustries/Kontainers/Assets/Kontainer_03;UmbraSpaceIndustries/Kontainers/Assets/Kontainer_04;UmbraSpaceIndustries/Kontainers/Assets/Kontainer_05;UmbraSpaceIndustries/Kontainers/Assets/Kontainer_06;UmbraSpaceIndustries/Kontainers/Assets/Kontainer_07;UmbraSpaceIndustries/Kontainers/Assets/Kontainer_08;UmbraSpaceIndustries/Kontainers/Assets/Kontainer_09;UmbraSpaceIndustries/Kontainers/Assets/Kontainer_10;UmbraSpaceIndustries/Kontainers/Assets/Kontainer_11;UmbraSpaceIndustries/Kontainers/Assets/Kontainer_12;;UmbraSpaceIndustries/Kontainers/Assets/Kontainer_13;UmbraSpaceIndustries/Kontainers/Assets/Kontainer_14;UmbraSpaceIndustries/Kontainers/Assets/Kontainer_15;UmbraSpaceIndustries/Kontainers/Assets/Kontainer_16;UmbraSpaceIndustries/Kontainers/Assets/Kontainer_17;UmbraSpaceIndustries/Kontainers/Assets/Kontainer_18 objectNames = Kontainer - textureDisplayNames = MetallicOre;Uraninite;Substrate;Minerals;Karbonite;Commodities;MaterialKits;Metals;NuclearFuels;Polymers;Supplies;Ore;Machinery;Recyclables;SpecializedParts;Fertilizer + textureDisplayNames = MetallicOre;Uraninite;Substrate;Minerals;Karbonite;Commodities;MaterialKits;Metals;NuclearFuels;Polymers;Supplies;Ore;Machinery;Recyclables;SpecializedParts;Fertilizer;Hydrates;Gypsum;Dirt useFuelSwitchModule = true - fuelTankSetups = 0;1;2;3;4;5;6;7;8;9;10;11;12;13;14;15; + fuelTankSetups = 0;1;2;3;4;5;6;7;8;9;10;11;12;13;14;15;16;17;18 repaintableEVA = true } MODULE { name = FSfuelSwitch - resourceNames =MetallicOre;Uraninite;Substrate;Minerals;Karbonite;ExoticMinerals,RareMetals;MaterialKits;Metals;EnrichedUranium,DepletedFuel;Polymers;Supplies;Ore;Machinery;Recyclables;SpecializedParts;Fertilizer - resourceAmounts = 160000;160000;160000;160000;160000;80000,80000;160000;160000;80000,80000;160000;160000;32000;160000;160000;160000;160000 - initialResourceAmounts = 0;0;0;0;0;0,0;0;0;0,0;0;0;0;0;0;0;0 - tankCost = 281600;112000;48000;128000;51200;24000000;48000;2278400;69200000;1280000;2400000;640;2528000;1120000;5120000;800000 + resourceNames =MetallicOre;Uraninite;Substrate;Minerals;Karbonite;ExoticMinerals,RareMetals;MaterialKits;Metals;EnrichedUranium,DepletedFuel;Polymers;Supplies;Ore;Machinery;Recyclables;SpecializedParts;Fertilizer;Hydrates;Gypsum;Dirt + resourceAmounts = 160000;160000;160000;160000;160000;80000,80000;160000;160000;80000,80000;160000;160000;32000;160000;160000;160000;160000;160000;160000;160000 + initialResourceAmounts = 0;0;0;0;0;0,0;0;0;0,0;0;0;0;0;0;0;0;0;0;0 + tankCost = 281600;112000;48000;128000;51200;24000000;48000;2278400;69200000;1280000;2400000;640;2528000;1120000;5120000;800000;80000;1600;48000 basePartMass = 25 - tankMass = 0;0;0;0;0;0;0;0;0;0;0;0;0;0;0;0 + tankMass = 0;0;0;0;0;0;0;0;0;0;0;0;0;0;0;0;0;0;0 hasGUI = false } @@ -82,5 +82,18 @@ bulkheadProfiles = size4,srf { name = USI_ModuleRecycleBin } - + MODULE + { + name = ModuleAutoJettisonTank + } + + MODULE + { + name = ModuleDistributedWarehouse + } + + MODULE + { + name = ModulePlanetaryLogistics + } } diff --git a/FOR_RELEASE/GameData/UmbraSpaceIndustries/Kontainers/RadialLqdTank.cfg b/FOR_RELEASE/GameData/UmbraSpaceIndustries/Kontainers/RadialLqdTank.cfg new file mode 100644 index 0000000..0a7cc7d --- /dev/null +++ b/FOR_RELEASE/GameData/UmbraSpaceIndustries/Kontainers/RadialLqdTank.cfg @@ -0,0 +1,98 @@ +PART +{ + name = RadialLqdTank + module = Part + author = RoverDude + + MODEL + { + model = UmbraSpaceIndustries/Kontainers/Assets/MKV_SaddleTank + } + + scale = 1 + rescaleFactor = 1 + + node_stack_pod = 0.0, 0.0, 0.0, 0, 0, 1 + + TechRequired = advConstruction + entryCost = 5200 + + cost = 450 + category = none + subcategory = -1 + title = MK-V Saddle Tank + manufacturer = USI - Freight Division + description = When you just need a small amount of supplies. + attachRules = 1,0,0,0,0 + mass = 0.15625 + dragModelType = default + maximum_drag = 0.3 + minimum_drag = 0.2 + angularDrag = 1 + crashTolerance = 15 + maxTemp = 2000 + bulkheadProfiles = size1 + + crashTolerance = 10 + breakingForce = 250 + breakingTorque = 250 + + MODULE + { + name = ModuleKISItem + shortcutKeyAction = drop + useName = use + usableFromEva = true + usableFromContainer = true + usableFromPod = true + usableFromEditor = true + stackable = false + volumeOverride = 1000 + editorItemsCategory = false + moveSndPath = KIS/Sounds/itemMove + equipable = false + equipMode = part + equipSlot = Back Pocket + equipSkill = + equipRemoveHelmet = false + equipMeshName = helmet + equipBoneName = helmet01 + equipPos = (0, 0, 0) + equipDir = (0, 0, 0) + carriable = true + allowAttachOnStatic = false + } + + MODULE + { + name = FStextureSwitch2 + textureNames = UmbraSpaceIndustries/Kontainers/Assets/Tank_00;UmbraSpaceIndustries/Kontainers/Assets/Tank_01;UmbraSpaceIndustries/Kontainers/Assets/Tank_02;UmbraSpaceIndustries/Kontainers/Assets/Tank_04;UmbraSpaceIndustries/Kontainers/Assets/Tank_05;UmbraSpaceIndustries/Kontainers/Assets/Tank_06;UmbraSpaceIndustries/Kontainers/Assets/Tank_07 + objectNames = Tank + textureDisplayNames = LFO;Water;Chemicals;Mulch;LH2;LiqudFuel;MonoPropellant + useFuelSwitchModule = true + fuelTankSetups = 0;1;2;3;4;5;6 + repaintableEVA = true + } + + MODULE + { + name = FSfuelSwitch + resourceNames =LiquidFuel,Oxidizer;Water;Chemicals;Mulch;LqdHydrogen;LiquidFuel;MonoPropellant + resourceAmounts = 112.5,137.5;1250;1250;1250;12500;250;250 + initialResourceAmounts = 0;0;0;0;0;0;0 + tankCost = 114.75;1;20000;3125;45.93750;200;300 + basePartMass = 0.15625 + tankMass = 0;0;0;0;0;0;0 + hasGUI = false + } + MODULE + { + name = USI_ModuleResourceWarehouse + } + MODULE + { + name = USI_ModuleRecycleBin + } + + +} diff --git a/FOR_RELEASE/GameData/UmbraSpaceIndustries/Kontainers/RadialSupPak.cfg b/FOR_RELEASE/GameData/UmbraSpaceIndustries/Kontainers/RadialSupPak.cfg new file mode 100644 index 0000000..0acf24a --- /dev/null +++ b/FOR_RELEASE/GameData/UmbraSpaceIndustries/Kontainers/RadialSupPak.cfg @@ -0,0 +1,99 @@ +PART +{ + name = RadialSupPack + module = Part + author = RoverDude + + MODEL + { + model = UmbraSpaceIndustries/Kontainers/Assets/MKV_SupPak + } + + scale = 1 + rescaleFactor = 1 + + node_stack_pod = 0.0, 0.0, 0.0, 0, 0, 1 + + TechRequired = advConstruction + entryCost = 5200 + + cost = 1750 + category = none + subcategory = -1 + title = MK-V Supply Redi-Pak + manufacturer = USI - Freight Division + description = When you just need a small amount of supplies. + attachRules = 1,0,0,0,0 + mass = 0.15625 + dragModelType = default + maximum_drag = 0.3 + minimum_drag = 0.2 + angularDrag = 1 + crashTolerance = 15 + maxTemp = 2000 + bulkheadProfiles = size1 + + crashTolerance = 10 + breakingForce = 250 + breakingTorque = 250 + + MODULE + { + name = ModuleKISItem + shortcutKeyAction = drop + useName = use + usableFromEva = true + usableFromContainer = true + usableFromPod = true + usableFromEditor = true + stackable = false + volumeOverride = 1000 + editorItemsCategory = false + moveSndPath = KIS/Sounds/itemMove + equipable = false + equipMode = part + equipSlot = Back Pocket + equipSkill = + equipRemoveHelmet = false + equipMeshName = helmet + equipBoneName = helmet01 + equipPos = (0, 0, 0) + equipDir = (0, 0, 0) + carriable = true + allowAttachOnStatic = false + } + + MODULE + { + name = FStextureSwitch2 + textureNames = UmbraSpaceIndustries/UKS/Assets/MKV_Tex_04;UmbraSpaceIndustries/UKS/Assets/MKV_Tex_04;UmbraSpaceIndustries/UKS/Assets/MKV_Tex_04;UmbraSpaceIndustries/UKS/Assets/MKV_Tex_04;UmbraSpaceIndustries/UKS/Assets/MKV_Tex_04;UmbraSpaceIndustries/UKS/Assets/MKV_Tex_04;UmbraSpaceIndustries/UKS/Assets/MKV_Tex_04;UmbraSpaceIndustries/UKS/Assets/MKV_Tex_04;UmbraSpaceIndustries/UKS/Assets/MKV_Tex_04;UmbraSpaceIndustries/UKS/Assets/MKV_Tex_04;UmbraSpaceIndustries/UKS/Assets/MKV_Tex_04;UmbraSpaceIndustries/UKS/Assets/MKV_Tex_04;UmbraSpaceIndustries/UKS/Assets/MKV_Tex_04;UmbraSpaceIndustries/UKS/Assets/MKV_Tex_04;UmbraSpaceIndustries/UKS/Assets/MKV_Tex_04;UmbraSpaceIndustries/UKS/Assets/MKV_Tex_04;UmbraSpaceIndustries/UKS/Assets/MKV_Tex_04;UmbraSpaceIndustries/UKS/Assets/MKV_Tex_04;UmbraSpaceIndustries/UKS/Assets/MKV_Tex_04 + objectNames = Pack_002 + textureDisplayNames = MetallicOre;Uraninite;Substrate;Minerals;Karbonite;Commodities;MaterialKits;Metals;NuclearFuels;Polymers;Supplies;Ore;Machinery;Recyclables;SpecializedParts;Fertilizer;Hydrates;Gypsum;Dirt + useFuelSwitchModule = true + fuelTankSetups = 0;1;2;3;4;5;6;7;8;9;10;11;12;13;14;15;16;17;18 + repaintableEVA = true + } + + MODULE + { + name = FSfuelSwitch + resourceNames =MetallicOre;Uraninite;Substrate;Minerals;Karbonite;ExoticMinerals,RareMetals;MaterialKits;Metals;EnrichedUranium,DepletedFuel;Polymers;Supplies;Ore;Machinery;Recyclables;SpecializedParts;Fertilizer;Hydrates;Gypsum;Dirt + resourceAmounts = 1250;1250;1250;1250;1250;625,625;1250;1250;625,625;1250;1250;250;1250;1250;1250;1250;1250;1250;1250 + initialResourceAmounts = 0;0;0;0;0;0,0;0;0;0,0;0;0;0;0;0;0;0;0;0;0 + tankCost = 2200;875;375;1000;400;187500;375;17800;540625;10000;18750;5;19750;8750;40000;6250;625;12;375 + basePartMass = 0.15625 + tankMass = 0;0;0;0;0;0;0;0;0;0;0;0;0;0;0;0;0;0;0 + hasGUI = false + } + + MODULE + { + name = USI_ModuleResourceWarehouse + } + MODULE + { + name = USI_ModuleRecycleBin + } + + +} diff --git a/FOR_RELEASE/GameData/UmbraSpaceIndustries/Kontainers/RndTank_00.cfg b/FOR_RELEASE/GameData/UmbraSpaceIndustries/Kontainers/RndTank_00.cfg index 07ede34..8f47cd9 100644 --- a/FOR_RELEASE/GameData/UmbraSpaceIndustries/Kontainers/RndTank_00.cfg +++ b/FOR_RELEASE/GameData/UmbraSpaceIndustries/Kontainers/RndTank_00.cfg @@ -43,12 +43,12 @@ attachRules = 1,1,1,1,0 // --- standard part parameters --- -mass = 0.06 +mass = 0.05625 dragModelType = default maximum_drag = 0.20 minimum_drag = 0.15 angularDrag = 2 -crashTolerance = 45 +crashTolerance = 10 maxTemp = 2000 bulkheadProfiles = size0,srf @@ -56,10 +56,10 @@ bulkheadProfiles = size0,srf { name = FSfuelSwitch resourceNames = Karborundum;XenonGas;ArgonGas;LiquidFuel,Oxidizer;Water;Chemicals;Mulch;LqdHydrogen;LiquidFuel;MonoPropellant - resourceAmounts = 450;4500;45000;40.5,49.5;450;450;450;900;90;90 + resourceAmounts = 450;4500;45000;40.5,49.5;450;450;450;4500;90;90 initialResourceAmounts = 0;4500;45000;0;0;0;0;0;0;0 - tankCost = 180000;18000;472.5;41.31;0.45;7200;1125;33.075;72;108 - basePartMass = 0.06 + tankCost = 180000;18000;472.5;41.31;0.45;7200;562;33.075;72;108 + basePartMass = 0.05625 tankMass = 0;0;0;0;0;0;0;0;0;0 hasGUI = false } @@ -67,7 +67,7 @@ bulkheadProfiles = size0,srf MODULE { name = FStextureSwitch2 - textureNames = UmbraSpaceIndustries/Kontainers/Assets/Tank_KP;UmbraSpaceIndustries/Kontainers/Assets/Tank_08;UmbraSpaceIndustries/Kontainers/Assets/Tank_09;UmbraSpaceIndustries/Kontainers/Assets/Tank_00;UmbraSpaceIndustries/Kontainers/Assets/Tank_01;UmbraSpaceIndustries/Kontainers/Assets/Tank_02;UmbraSpaceIndustries/Kontainers/Assets/Tank_03;UmbraSpaceIndustries/Kontainers/Assets/Tank_04;UmbraSpaceIndustries/Kontainers/Assets/Tank_05;UmbraSpaceIndustries/Kontainers/Assets/Tank_06;UmbraSpaceIndustries/Kontainers/Assets/Tank_07 + textureNames = UmbraSpaceIndustries/Kontainers/Assets/Tank_KP;UmbraSpaceIndustries/Kontainers/Assets/Tank_08;UmbraSpaceIndustries/Kontainers/Assets/Tank_09;UmbraSpaceIndustries/Kontainers/Assets/Tank_00;UmbraSpaceIndustries/Kontainers/Assets/Tank_01;UmbraSpaceIndustries/Kontainers/Assets/Tank_02;UmbraSpaceIndustries/Kontainers/Assets/Tank_04;UmbraSpaceIndustries/Kontainers/Assets/Tank_05;UmbraSpaceIndustries/Kontainers/Assets/Tank_06;UmbraSpaceIndustries/Kontainers/Assets/Tank_07 objectNames = Tank textureDisplayNames = Karborundum;Xenon;Argon;LFO;Water;Chemicals;Mulch;LH2;LiqudFuel;MonoPropellant useFuelSwitchModule = true diff --git a/FOR_RELEASE/GameData/UmbraSpaceIndustries/Kontainers/RndTank_01.cfg b/FOR_RELEASE/GameData/UmbraSpaceIndustries/Kontainers/RndTank_01.cfg index 5e24614..18bb0af 100644 --- a/FOR_RELEASE/GameData/UmbraSpaceIndustries/Kontainers/RndTank_01.cfg +++ b/FOR_RELEASE/GameData/UmbraSpaceIndustries/Kontainers/RndTank_01.cfg @@ -41,12 +41,12 @@ attachRules = 1,1,1,1,0 // --- standard part parameters --- -mass = 0.56 +mass = 0.4375 dragModelType = default maximum_drag = 0.20 minimum_drag = 0.15 angularDrag = 2 -crashTolerance = 45 +crashTolerance = 10 maxTemp = 2000 bulkheadProfiles = size0,srf @@ -54,10 +54,10 @@ bulkheadProfiles = size0,srf { name = FSfuelSwitch resourceNames = Karborundum;XenonGas;ArgonGas;LiquidFuel,Oxidizer;Water;Chemicals;Mulch;LqdHydrogen;LiquidFuel;MonoPropellant - resourceAmounts = 3500;35000;350000;315,385;3500;3500;3500;7000;700;700 + resourceAmounts = 3500;35000;350000;315,385;3500;3500;3500;35000;700;700 initialResourceAmounts = 0;35000;350000;0;0;0;0;0;0;0 - tankCost = 1400000;140000;3675;321.3;2.8;56000;8750;257.25;560;840 - basePartMass = 0.56 + tankCost = 1400000;140000;3675;321.3;2.8;56000;8750;1286;560;840 + basePartMass = 0.4375 tankMass = 0;0;0;0;0;0;0;0;0;0 hasGUI = false } @@ -66,7 +66,7 @@ bulkheadProfiles = size0,srf MODULE { name = FStextureSwitch2 - textureNames = UmbraSpaceIndustries/Kontainers/Assets/Tank_KP;UmbraSpaceIndustries/Kontainers/Assets/Tank_08;UmbraSpaceIndustries/Kontainers/Assets/Tank_09;UmbraSpaceIndustries/Kontainers/Assets/Tank_00;UmbraSpaceIndustries/Kontainers/Assets/Tank_01;UmbraSpaceIndustries/Kontainers/Assets/Tank_02;UmbraSpaceIndustries/Kontainers/Assets/Tank_03;UmbraSpaceIndustries/Kontainers/Assets/Tank_04;UmbraSpaceIndustries/Kontainers/Assets/Tank_05;UmbraSpaceIndustries/Kontainers/Assets/Tank_06;UmbraSpaceIndustries/Kontainers/Assets/Tank_07 + textureNames = UmbraSpaceIndustries/Kontainers/Assets/Tank_KP;UmbraSpaceIndustries/Kontainers/Assets/Tank_08;UmbraSpaceIndustries/Kontainers/Assets/Tank_09;UmbraSpaceIndustries/Kontainers/Assets/Tank_00;UmbraSpaceIndustries/Kontainers/Assets/Tank_01;UmbraSpaceIndustries/Kontainers/Assets/Tank_02;UmbraSpaceIndustries/Kontainers/Assets/Tank_04;UmbraSpaceIndustries/Kontainers/Assets/Tank_05;UmbraSpaceIndustries/Kontainers/Assets/Tank_06;UmbraSpaceIndustries/Kontainers/Assets/Tank_07 objectNames = Tank textureDisplayNames = Karborundum;Xenon;Argon;LFO;Water;Chemicals;Mulch;LH2;LiqudFuel;MonoPropellant useFuelSwitchModule = true diff --git a/FOR_RELEASE/GameData/UmbraSpaceIndustries/Kontainers/RndTank_02.cfg b/FOR_RELEASE/GameData/UmbraSpaceIndustries/Kontainers/RndTank_02.cfg index ab7d92a..710cc8c 100644 --- a/FOR_RELEASE/GameData/UmbraSpaceIndustries/Kontainers/RndTank_02.cfg +++ b/FOR_RELEASE/GameData/UmbraSpaceIndustries/Kontainers/RndTank_02.cfg @@ -43,12 +43,12 @@ attachRules = 1,1,1,1,0 // --- standard part parameters --- -mass = 4.8 +mass = 3.75 dragModelType = default maximum_drag = 0.20 minimum_drag = 0.15 angularDrag = 2 -crashTolerance = 45 +crashTolerance = 10 maxTemp = 2000 bulkheadProfiles = size1,srf @@ -56,10 +56,10 @@ bulkheadProfiles = size1,srf { name = FSfuelSwitch resourceNames = Karborundum;XenonGas;ArgonGas;LiquidFuel,Oxidizer;Water;Chemicals;Mulch;LqdHydrogen;LiquidFuel;MonoPropellant - resourceAmounts = 30000;300000;3000000;2700,3300;30000;30000;30000;60000;6000;6000 + resourceAmounts = 30000;300000;3000000;2700,3300;30000;30000;30000;300000;6000;6000 initialResourceAmounts = 0;300000;3000000;0;0;0;0;0;0;0 - tankCost = 12000000;1200000;31500;2754;24;480000;75000;2205;4800;7200 - basePartMass = 4.8 + tankCost = 12000000;1200000;31500;2754;24;480000;75000;11025;4800;7200 + basePartMass = 3.75 tankMass = 0;0;0;0;0;0;0;0;0;0 hasGUI = false } @@ -68,7 +68,7 @@ bulkheadProfiles = size1,srf MODULE { name = FStextureSwitch2 - textureNames = UmbraSpaceIndustries/Kontainers/Assets/Tank_KP;UmbraSpaceIndustries/Kontainers/Assets/Tank_08;UmbraSpaceIndustries/Kontainers/Assets/Tank_09;UmbraSpaceIndustries/Kontainers/Assets/Tank_00;UmbraSpaceIndustries/Kontainers/Assets/Tank_01;UmbraSpaceIndustries/Kontainers/Assets/Tank_02;UmbraSpaceIndustries/Kontainers/Assets/Tank_03;UmbraSpaceIndustries/Kontainers/Assets/Tank_04;UmbraSpaceIndustries/Kontainers/Assets/Tank_05;UmbraSpaceIndustries/Kontainers/Assets/Tank_06;UmbraSpaceIndustries/Kontainers/Assets/Tank_07 + textureNames = UmbraSpaceIndustries/Kontainers/Assets/Tank_KP;UmbraSpaceIndustries/Kontainers/Assets/Tank_08;UmbraSpaceIndustries/Kontainers/Assets/Tank_09;UmbraSpaceIndustries/Kontainers/Assets/Tank_00;UmbraSpaceIndustries/Kontainers/Assets/Tank_01;UmbraSpaceIndustries/Kontainers/Assets/Tank_02;UmbraSpaceIndustries/Kontainers/Assets/Tank_04;UmbraSpaceIndustries/Kontainers/Assets/Tank_05;UmbraSpaceIndustries/Kontainers/Assets/Tank_06;UmbraSpaceIndustries/Kontainers/Assets/Tank_07 objectNames = Tank textureDisplayNames = Karborundum;Xenon;Argon;LFO;Water;Chemicals;Mulch;LH2;LiqudFuel;MonoPropellant useFuelSwitchModule = true diff --git a/FOR_RELEASE/GameData/UmbraSpaceIndustries/Kontainers/RndTank_03.cfg b/FOR_RELEASE/GameData/UmbraSpaceIndustries/Kontainers/RndTank_03.cfg index b0abdce..9505c6c 100644 --- a/FOR_RELEASE/GameData/UmbraSpaceIndustries/Kontainers/RndTank_03.cfg +++ b/FOR_RELEASE/GameData/UmbraSpaceIndustries/Kontainers/RndTank_03.cfg @@ -43,12 +43,12 @@ attachRules = 1,1,1,1,0 // --- standard part parameters --- -mass = 16 +mass = 12.5 dragModelType = default maximum_drag = 0.20 minimum_drag = 0.15 angularDrag = 2 -crashTolerance = 45 +crashTolerance = 10 maxTemp = 2000 bulkheadProfiles = size1p5,srf @@ -56,10 +56,10 @@ bulkheadProfiles = size1p5,srf { name = FSfuelSwitch resourceNames = Karborundum;XenonGas;ArgonGas;LiquidFuel,Oxidizer;Water;Chemicals;Mulch;LqdHydrogen;LiquidFuel;MonoPropellant - resourceAmounts = 100000;1000000;10000000;9000,11000;100000;100000;100000;200000;20000;20000 + resourceAmounts = 100000;1000000;10000000;9000,11000;100000;100000;100000;1000000;20000;20000 initialResourceAmounts = 0;1000000;10000000;0;0;0;0;0;0;0 - tankCost = 4000000;4000000;105000;9180;80;1600000;250000;7350;16000;24000 - basePartMass = 16 + tankCost = 4000000;4000000;105000;9180;80;1600000;250000;36750;16000;24000 + basePartMass = 12.5 tankMass = 0;0;0;0;0;0;0;0;0;0 hasGUI = false } @@ -67,7 +67,7 @@ bulkheadProfiles = size1p5,srf MODULE { name = FStextureSwitch2 - textureNames = UmbraSpaceIndustries/Kontainers/Assets/Tank_KP;UmbraSpaceIndustries/Kontainers/Assets/Tank_08;UmbraSpaceIndustries/Kontainers/Assets/Tank_09;UmbraSpaceIndustries/Kontainers/Assets/Tank_00;UmbraSpaceIndustries/Kontainers/Assets/Tank_01;UmbraSpaceIndustries/Kontainers/Assets/Tank_02;UmbraSpaceIndustries/Kontainers/Assets/Tank_03;UmbraSpaceIndustries/Kontainers/Assets/Tank_04;UmbraSpaceIndustries/Kontainers/Assets/Tank_05;UmbraSpaceIndustries/Kontainers/Assets/Tank_06;UmbraSpaceIndustries/Kontainers/Assets/Tank_07 + textureNames = UmbraSpaceIndustries/Kontainers/Assets/Tank_KP;UmbraSpaceIndustries/Kontainers/Assets/Tank_08;UmbraSpaceIndustries/Kontainers/Assets/Tank_09;UmbraSpaceIndustries/Kontainers/Assets/Tank_00;UmbraSpaceIndustries/Kontainers/Assets/Tank_01;UmbraSpaceIndustries/Kontainers/Assets/Tank_02;UmbraSpaceIndustries/Kontainers/Assets/Tank_04;UmbraSpaceIndustries/Kontainers/Assets/Tank_05;UmbraSpaceIndustries/Kontainers/Assets/Tank_06;UmbraSpaceIndustries/Kontainers/Assets/Tank_07 objectNames = Tank textureDisplayNames = Karborundum;Xenon;Argon;LFO;Water;Chemicals;Mulch;LH2;LiqudFuel;MonoPropellant useFuelSwitchModule = true diff --git a/FOR_RELEASE/GameData/UmbraSpaceIndustries/Kontainers/RndTank_04.cfg b/FOR_RELEASE/GameData/UmbraSpaceIndustries/Kontainers/RndTank_04.cfg index 4f4666e..d584a30 100644 --- a/FOR_RELEASE/GameData/UmbraSpaceIndustries/Kontainers/RndTank_04.cfg +++ b/FOR_RELEASE/GameData/UmbraSpaceIndustries/Kontainers/RndTank_04.cfg @@ -11,7 +11,7 @@ rescaleFactor = 1 MODEL { model = UmbraSpaceIndustries/Kontainers/Assets/RoundTank - texture = Tank_00, UmbraSpaceIndustries/Kontainers/Assets/Tank_03 + texture = Tank_00, UmbraSpaceIndustries/Kontainers/Assets/Tank_04 scale = 4,4,4 } @@ -43,12 +43,12 @@ attachRules = 1,1,1,1,0 // --- standard part parameters --- -mass = 36.8 +mass = 28.75 dragModelType = default maximum_drag = 0.20 minimum_drag = 0.15 angularDrag = 2 -crashTolerance = 45 +crashTolerance = 10 maxTemp = 2000 bulkheadProfiles = size2,srf @@ -56,10 +56,10 @@ bulkheadProfiles = size2,srf { name = FSfuelSwitch resourceNames = Karborundum;XenonGas;ArgonGas;LiquidFuel,Oxidizer;Water;Chemicals;Mulch;LqdHydrogen;LiquidFuel;MonoPropellant - resourceAmounts = 230000;2300000;23000000;20700,25300;230000;230000;230000;460000;46000;46000 + resourceAmounts = 230000;2300000;23000000;20700,25300;230000;230000;230000;2300000;46000;46000 initialResourceAmounts = 0;2300000;23000000;0;0;0;0;0;0;0 - tankCost = 9200000;9200000;241500;21114;184;3680000;575000;16905;36800;55200 - basePartMass = 36.8 + tankCost = 9200000;9200000;241500;21114;184;3680000;575000;84525;36800;55200 + basePartMass = 28.75 tankMass = 0;0;0;0;0;0;0;0;0;0 hasGUI = false } @@ -67,7 +67,7 @@ bulkheadProfiles = size2,srf MODULE { name = FStextureSwitch2 - textureNames = UmbraSpaceIndustries/Kontainers/Assets/Tank_KP;UmbraSpaceIndustries/Kontainers/Assets/Tank_08;UmbraSpaceIndustries/Kontainers/Assets/Tank_09;UmbraSpaceIndustries/Kontainers/Assets/Tank_00;UmbraSpaceIndustries/Kontainers/Assets/Tank_01;UmbraSpaceIndustries/Kontainers/Assets/Tank_02;UmbraSpaceIndustries/Kontainers/Assets/Tank_03;UmbraSpaceIndustries/Kontainers/Assets/Tank_04;UmbraSpaceIndustries/Kontainers/Assets/Tank_05;UmbraSpaceIndustries/Kontainers/Assets/Tank_06;UmbraSpaceIndustries/Kontainers/Assets/Tank_07 + textureNames = UmbraSpaceIndustries/Kontainers/Assets/Tank_KP;UmbraSpaceIndustries/Kontainers/Assets/Tank_08;UmbraSpaceIndustries/Kontainers/Assets/Tank_09;UmbraSpaceIndustries/Kontainers/Assets/Tank_00;UmbraSpaceIndustries/Kontainers/Assets/Tank_01;UmbraSpaceIndustries/Kontainers/Assets/Tank_02;UmbraSpaceIndustries/Kontainers/Assets/Tank_04;UmbraSpaceIndustries/Kontainers/Assets/Tank_05;UmbraSpaceIndustries/Kontainers/Assets/Tank_06;UmbraSpaceIndustries/Kontainers/Assets/Tank_07 objectNames = Tank textureDisplayNames = Karborundum;Xenon;Argon;LFO;Water;Chemicals;Mulch;LH2;LiqudFuel;MonoPropellant useFuelSwitchModule = true diff --git a/FOR_RELEASE/GameData/UmbraSpaceIndustries/Kontainers/RndTank_06.cfg b/FOR_RELEASE/GameData/UmbraSpaceIndustries/Kontainers/RndTank_06.cfg index 36d788c..7ee60c3 100644 --- a/FOR_RELEASE/GameData/UmbraSpaceIndustries/Kontainers/RndTank_06.cfg +++ b/FOR_RELEASE/GameData/UmbraSpaceIndustries/Kontainers/RndTank_06.cfg @@ -43,12 +43,12 @@ attachRules = 1,1,1,1,0 // --- standard part parameters --- -mass = 120 +mass = 93.75 dragModelType = default maximum_drag = 0.20 minimum_drag = 0.15 angularDrag = 2 -crashTolerance = 45 +crashTolerance = 10 maxTemp = 2000 bulkheadProfiles = size3,srf @@ -56,10 +56,10 @@ bulkheadProfiles = size3,srf { name = FSfuelSwitch resourceNames = Karborundum;XenonGas;ArgonGas;LiquidFuel,Oxidizer;Water;Chemicals;Mulch;LqdHydrogen;LiquidFuel;MonoPropellant - resourceAmounts = 750000;7500000;75000000;67500,82500;750000;750000;750000;1500000;150000;150000 + resourceAmounts = 750000;7500000;75000000;67500,82500;750000;750000;750000;7500000;150000;150000 initialResourceAmounts = 0;7500000;75000000;0;0;0;0;0;0;0 - tankCost = 30000000;30000000;787500;68850;600;12000000;1875000;55125;121280;180000 - basePartMass = 120 + tankCost = 30000000;30000000;787500;68850;600;12000000;1875000;275625;121280;180000 + basePartMass = 93.75 tankMass = 0;0;0;0;0;0;0;0;0;0 hasGUI = false } @@ -67,7 +67,7 @@ bulkheadProfiles = size3,srf MODULE { name = FStextureSwitch2 - textureNames = UmbraSpaceIndustries/Kontainers/Assets/Tank_KP;UmbraSpaceIndustries/Kontainers/Assets/Tank_08;UmbraSpaceIndustries/Kontainers/Assets/Tank_09;UmbraSpaceIndustries/Kontainers/Assets/Tank_00;UmbraSpaceIndustries/Kontainers/Assets/Tank_01;UmbraSpaceIndustries/Kontainers/Assets/Tank_02;UmbraSpaceIndustries/Kontainers/Assets/Tank_03;UmbraSpaceIndustries/Kontainers/Assets/Tank_04;UmbraSpaceIndustries/Kontainers/Assets/Tank_05;UmbraSpaceIndustries/Kontainers/Assets/Tank_06;UmbraSpaceIndustries/Kontainers/Assets/Tank_07 + textureNames = UmbraSpaceIndustries/Kontainers/Assets/Tank_KP;UmbraSpaceIndustries/Kontainers/Assets/Tank_08;UmbraSpaceIndustries/Kontainers/Assets/Tank_09;UmbraSpaceIndustries/Kontainers/Assets/Tank_00;UmbraSpaceIndustries/Kontainers/Assets/Tank_01;UmbraSpaceIndustries/Kontainers/Assets/Tank_02;UmbraSpaceIndustries/Kontainers/Assets/Tank_04;UmbraSpaceIndustries/Kontainers/Assets/Tank_05;UmbraSpaceIndustries/Kontainers/Assets/Tank_06;UmbraSpaceIndustries/Kontainers/Assets/Tank_07 objectNames = Tank textureDisplayNames = Karborundum;Xenon;Argon;LFO;Water;Chemicals;Mulch;LH2;LiqudFuel;MonoPropellant useFuelSwitchModule = true diff --git a/FOR_RELEASE/GameData/UmbraSpaceIndustries/Kontainers/RndTank_08.cfg b/FOR_RELEASE/GameData/UmbraSpaceIndustries/Kontainers/RndTank_08.cfg index 87e48bd..24cd451 100644 --- a/FOR_RELEASE/GameData/UmbraSpaceIndustries/Kontainers/RndTank_08.cfg +++ b/FOR_RELEASE/GameData/UmbraSpaceIndustries/Kontainers/RndTank_08.cfg @@ -43,12 +43,12 @@ attachRules = 1,1,1,1,0 // --- standard part parameters --- -mass = 288 +mass = 225 dragModelType = default maximum_drag = 0.20 minimum_drag = 0.15 angularDrag = 2 -crashTolerance = 45 +crashTolerance = 10 maxTemp = 2000 bulkheadProfiles = size4,srf @@ -56,10 +56,10 @@ bulkheadProfiles = size4,srf { name = FSfuelSwitch resourceNames = Karborundum;XenonGas;ArgonGas;LiquidFuel,Oxidizer;Water;Chemicals;Mulch;LqdHydrogen;LiquidFuel;MonoPropellant - resourceAmounts = 1800000;18000000;180000000;162000,198000;1800000;1800000;1800000;3600000;360000;360000 + resourceAmounts = 1800000;18000000;180000000;162000,198000;1800000;1800000;1800000;18000000;360000;360000 initialResourceAmounts = 0;18000000;180000000;0;0;0;0;0;0;0 - tankCost = 72000000;72000000;1890000;165240;1440;28800000;4500000;132300;288000;432000 - basePartMass = 288 + tankCost = 72000000;72000000;1890000;165240;1440;28800000;4500000;661500;288000;432000 + basePartMass = 225 tankMass = 0;0;0;0;0;0;0;0;0;0 hasGUI = false } @@ -67,7 +67,7 @@ bulkheadProfiles = size4,srf MODULE { name = FStextureSwitch2 - textureNames = UmbraSpaceIndustries/Kontainers/Assets/Tank_KP;UmbraSpaceIndustries/Kontainers/Assets/Tank_08;UmbraSpaceIndustries/Kontainers/Assets/Tank_09;UmbraSpaceIndustries/Kontainers/Assets/Tank_00;UmbraSpaceIndustries/Kontainers/Assets/Tank_01;UmbraSpaceIndustries/Kontainers/Assets/Tank_02;UmbraSpaceIndustries/Kontainers/Assets/Tank_03;UmbraSpaceIndustries/Kontainers/Assets/Tank_04;UmbraSpaceIndustries/Kontainers/Assets/Tank_05;UmbraSpaceIndustries/Kontainers/Assets/Tank_06;UmbraSpaceIndustries/Kontainers/Assets/Tank_07 + textureNames = UmbraSpaceIndustries/Kontainers/Assets/Tank_KP;UmbraSpaceIndustries/Kontainers/Assets/Tank_08;UmbraSpaceIndustries/Kontainers/Assets/Tank_09;UmbraSpaceIndustries/Kontainers/Assets/Tank_00;UmbraSpaceIndustries/Kontainers/Assets/Tank_01;UmbraSpaceIndustries/Kontainers/Assets/Tank_02;UmbraSpaceIndustries/Kontainers/Assets/Tank_04;UmbraSpaceIndustries/Kontainers/Assets/Tank_05;UmbraSpaceIndustries/Kontainers/Assets/Tank_06;UmbraSpaceIndustries/Kontainers/Assets/Tank_07 objectNames = Tank textureDisplayNames = Karborundum;Xenon;Argon;LFO;Water;Chemicals;Mulch;LH2;LiqudFuel;MonoPropellant useFuelSwitchModule = true diff --git a/FOR_RELEASE/GameData/UmbraSpaceIndustries/Kontainers/Tank_01.cfg b/FOR_RELEASE/GameData/UmbraSpaceIndustries/Kontainers/Tank_01.cfg index 4868ead..eaa714b 100644 --- a/FOR_RELEASE/GameData/UmbraSpaceIndustries/Kontainers/Tank_01.cfg +++ b/FOR_RELEASE/GameData/UmbraSpaceIndustries/Kontainers/Tank_01.cfg @@ -41,35 +41,35 @@ attachRules = 1,1,1,1,0 // --- standard part parameters --- -mass = 0.4 +mass = 0.3125 dragModelType = default maximum_drag = 0.20 minimum_drag = 0.15 angularDrag = 2 -crashTolerance = 45 +crashTolerance = 10 maxTemp = 2000 bulkheadProfiles = size1,srf MODULE { name = FSfuelSwitch - resourceNames =LiquidFuel,Oxidizer;Water;Chemicals;Mulch;LqdHydrogen;LiquidFuel;MonoPropellant - resourceAmounts = 225,275;2500;2500;2500;2500;500;500 - initialResourceAmounts = 0;0;0;0;0;0;0 - tankCost = 229.5;2;40000;6250;91.875;400;600 - basePartMass = 0.4 - tankMass = 0;0;0;0;0;0;0 + resourceNames =Karborundum;XenonGas;ArgonGas;LiquidFuel,Oxidizer;Water;Chemicals;Mulch;LqdHydrogen;LiquidFuel;MonoPropellant + resourceAmounts = 2500;25000;250000;225,275;2500;2500;2500;25000;500;500 + initialResourceAmounts = 0;0;0;0;0;0;0;0;0;0 + tankCost = 1000000;100000;2625;229.5;2;40000;62500;91.875;400;600 + basePartMass = 0.3125 + tankMass = 0;0;0;0;0;0;0;0;0;0 hasGUI = false } MODULE { name = FStextureSwitch2 - textureNames = UmbraSpaceIndustries/Kontainers/Assets/Tank_00;UmbraSpaceIndustries/Kontainers/Assets/Tank_01;UmbraSpaceIndustries/Kontainers/Assets/Tank_02;UmbraSpaceIndustries/Kontainers/Assets/Tank_03;UmbraSpaceIndustries/Kontainers/Assets/Tank_04;UmbraSpaceIndustries/Kontainers/Assets/Tank_05;UmbraSpaceIndustries/Kontainers/Assets/Tank_06;UmbraSpaceIndustries/Kontainers/Assets/Tank_07 + textureNames = UmbraSpaceIndustries/Kontainers/Assets/Tank_KP;UmbraSpaceIndustries/Kontainers/Assets/Tank_08;UmbraSpaceIndustries/Kontainers/Assets/Tank_09;UmbraSpaceIndustries/Kontainers/Assets/Tank_00;UmbraSpaceIndustries/Kontainers/Assets/Tank_01;UmbraSpaceIndustries/Kontainers/Assets/Tank_02;UmbraSpaceIndustries/Kontainers/Assets/Tank_04;UmbraSpaceIndustries/Kontainers/Assets/Tank_05;UmbraSpaceIndustries/Kontainers/Assets/Tank_06;UmbraSpaceIndustries/Kontainers/Assets/Tank_07 objectNames = Tank - textureDisplayNames = LFO;Water;Chemicals;Mulch;LH2;LiqudFuel;MonoPropellant + textureDisplayNames = Karborundum;Xenon;Argon;LFO;Water;Chemicals;Mulch;LH2;LiqudFuel;MonoPropellant useFuelSwitchModule = true - fuelTankSetups = 0;1;2;3;4;5;6 + fuelTankSetups = 0;1;2;3;4;5;6;7;8;9 repaintableEVA = true nextButtonText = Next Cargo prevButtonText = Previous Cargo diff --git a/FOR_RELEASE/GameData/UmbraSpaceIndustries/Kontainers/Tank_02.cfg b/FOR_RELEASE/GameData/UmbraSpaceIndustries/Kontainers/Tank_02.cfg index 0499a65..89fc964 100644 --- a/FOR_RELEASE/GameData/UmbraSpaceIndustries/Kontainers/Tank_02.cfg +++ b/FOR_RELEASE/GameData/UmbraSpaceIndustries/Kontainers/Tank_02.cfg @@ -42,35 +42,35 @@ attachRules = 1,1,1,1,0 // --- standard part parameters --- -mass = 3.2 +mass = 2.5 dragModelType = default maximum_drag = 0.20 minimum_drag = 0.15 angularDrag = 2 -crashTolerance = 45 +crashTolerance = 10 maxTemp = 2000 bulkheadProfiles = size2,srf MODULE { name = FSfuelSwitch - resourceNames =LiquidFuel,Oxidizer;Water;Chemicals;Mulch;LqdHydrogen;LiquidFuel;MonoPropellant - resourceAmounts = 1800,2200;20000;20000;20000;20000;4000;4000 - initialResourceAmounts = 0;0;0;0;0;0;0 - tankCost = 1836;16;320000;50000;735;3200;4800 - basePartMass = 3.2 - tankMass = 0;0;0;0;0;0;0 + resourceNames =Karborundum;XenonGas;ArgonGas;LiquidFuel,Oxidizer;Water;Chemicals;Mulch;LqdHydrogen;LiquidFuel;MonoPropellant + resourceAmounts = 20000;200000;2000000;1800,2200;20000;20000;20000;200000;4000;4000 + initialResourceAmounts = 0;0;0;0;0;0;0;0;0;0 + tankCost = 8000000;800000;21000;1836;16;320000;500000;735;3200;4800 + basePartMass = 2.5 + tankMass = 0;0;0;0;0;0;0;0;0;0 hasGUI = false } MODULE { name = FStextureSwitch2 - textureNames = UmbraSpaceIndustries/Kontainers/Assets/Tank_00;UmbraSpaceIndustries/Kontainers/Assets/Tank_01;UmbraSpaceIndustries/Kontainers/Assets/Tank_02;UmbraSpaceIndustries/Kontainers/Assets/Tank_03;UmbraSpaceIndustries/Kontainers/Assets/Tank_04;UmbraSpaceIndustries/Kontainers/Assets/Tank_05;UmbraSpaceIndustries/Kontainers/Assets/Tank_06;UmbraSpaceIndustries/Kontainers/Assets/Tank_07 + textureNames = UmbraSpaceIndustries/Kontainers/Assets/Tank_KP;UmbraSpaceIndustries/Kontainers/Assets/Tank_08;UmbraSpaceIndustries/Kontainers/Assets/Tank_09;UmbraSpaceIndustries/Kontainers/Assets/Tank_00;UmbraSpaceIndustries/Kontainers/Assets/Tank_01;UmbraSpaceIndustries/Kontainers/Assets/Tank_02;UmbraSpaceIndustries/Kontainers/Assets/Tank_04;UmbraSpaceIndustries/Kontainers/Assets/Tank_05;UmbraSpaceIndustries/Kontainers/Assets/Tank_06;UmbraSpaceIndustries/Kontainers/Assets/Tank_07 objectNames = Tank - textureDisplayNames = LFO;Water;Chemicals;Mulch;LH2;LiqudFuel;MonoPropellant + textureDisplayNames = Karborundum;Xenon;Argon;LFO;Water;Chemicals;Mulch;LH2;LiqudFuel;MonoPropellant useFuelSwitchModule = true - fuelTankSetups = 0;1;2;3;4;5;6 + fuelTankSetups = 0;1;2;3;4;5;6;7;8;9 repaintableEVA = true nextButtonText = Next Cargo prevButtonText = Previous Cargo diff --git a/FOR_RELEASE/GameData/UmbraSpaceIndustries/Kontainers/Tank_03.cfg b/FOR_RELEASE/GameData/UmbraSpaceIndustries/Kontainers/Tank_03.cfg index 2eff9e8..d55363c 100644 --- a/FOR_RELEASE/GameData/UmbraSpaceIndustries/Kontainers/Tank_03.cfg +++ b/FOR_RELEASE/GameData/UmbraSpaceIndustries/Kontainers/Tank_03.cfg @@ -42,24 +42,24 @@ attachRules = 1,1,1,1,0 // --- standard part parameters --- -mass = 10.4 +mass = 8.125 dragModelType = default maximum_drag = 0.20 minimum_drag = 0.15 angularDrag = 2 -crashTolerance = 45 +crashTolerance = 10 maxTemp = 2000 bulkheadProfiles = size3,srf MODULE { name = FSfuelSwitch - resourceNames =LiquidFuel,Oxidizer;Water;Chemicals;Mulch;LqdHydrogen;LiquidFuel;MonoPropellant - resourceAmounts = 5850,7150;65000;65000;65000;65000;13000;13000 - initialResourceAmounts = 0;0;0;0;0;0;0 - tankCost = 5967;52;1040000;162500;2388.75;10400;15600 - basePartMass = 10.4 - tankMass = 0;0;0;0;0;0;0 + resourceNames =Karborundum;XenonGas;ArgonGas;LiquidFuel,Oxidizer;Water;Chemicals;Mulch;LqdHydrogen;LiquidFuel;MonoPropellant + resourceAmounts = 65000;650000;65000000;5850,7150;65000;65000;65000;650000;13000;13000 + initialResourceAmounts = 0;0;0;0;0;0;0;0;0;0 + tankCost = 26000000;2600000;68250;5967;52;1040000;162500;23887.5;10400;15600 + basePartMass = 8.125 + tankMass = 0;0;0;0;0;0;0;0;0;0 hasGUI = false } @@ -67,11 +67,11 @@ bulkheadProfiles = size3,srf MODULE { name = FStextureSwitch2 - textureNames = UmbraSpaceIndustries/Kontainers/Assets/Tank_00;UmbraSpaceIndustries/Kontainers/Assets/Tank_01;UmbraSpaceIndustries/Kontainers/Assets/Tank_02;UmbraSpaceIndustries/Kontainers/Assets/Tank_03;UmbraSpaceIndustries/Kontainers/Assets/Tank_04;UmbraSpaceIndustries/Kontainers/Assets/Tank_05;UmbraSpaceIndustries/Kontainers/Assets/Tank_06;;UmbraSpaceIndustries/Kontainers/Assets/Tank_07 + textureNames = UmbraSpaceIndustries/Kontainers/Assets/Tank_KP;UmbraSpaceIndustries/Kontainers/Assets/Tank_08;UmbraSpaceIndustries/Kontainers/Assets/Tank_09;UmbraSpaceIndustries/Kontainers/Assets/Tank_00;UmbraSpaceIndustries/Kontainers/Assets/Tank_01;UmbraSpaceIndustries/Kontainers/Assets/Tank_02;UmbraSpaceIndustries/Kontainers/Assets/Tank_04;UmbraSpaceIndustries/Kontainers/Assets/Tank_05;UmbraSpaceIndustries/Kontainers/Assets/Tank_06;UmbraSpaceIndustries/Kontainers/Assets/Tank_07 objectNames = Tank - textureDisplayNames = LFO;Water;Chemicals;Mulch;LH2;LiqudFuel;MonoPropellant + textureDisplayNames = Karborundum;Xenon;Argon;LFO;Water;Chemicals;Mulch;LH2;LiqudFuel;MonoPropellant useFuelSwitchModule = true - fuelTankSetups = 0;1;2;3;4;5;6 + fuelTankSetups = 0;1;2;3;4;5;6;7;8;9 repaintableEVA = true nextButtonText = Next Cargo prevButtonText = Previous Cargo @@ -98,5 +98,8 @@ bulkheadProfiles = size3,srf name = USI_ModuleResourceWarehouse } - + MODULE + { + name = ModuleDistributedWarehouse + } } diff --git a/FOR_RELEASE/GameData/UmbraSpaceIndustries/Kontainers/Tank_04.cfg b/FOR_RELEASE/GameData/UmbraSpaceIndustries/Kontainers/Tank_04.cfg index a440d90..8d20be6 100644 --- a/FOR_RELEASE/GameData/UmbraSpaceIndustries/Kontainers/Tank_04.cfg +++ b/FOR_RELEASE/GameData/UmbraSpaceIndustries/Kontainers/Tank_04.cfg @@ -42,24 +42,24 @@ attachRules = 1,1,1,1,0 // --- standard part parameters --- -mass = 25 +mass = 20 dragModelType = default maximum_drag = 0.20 minimum_drag = 0.15 angularDrag = 2 -crashTolerance = 45 +crashTolerance = 10 maxTemp = 2000 bulkheadProfiles = size3,srf MODULE { name = FSfuelSwitch - resourceNames =LiquidFuel,Oxidizer;Water;Chemicals;Mulch;LqdHydrogen;LiquidFuel;MonoPropellant - resourceAmounts = 14400,17600;160000;160000;160000;160000;32000;32000 - initialResourceAmounts = 0;0;0;0;0;0;0 - tankCost = 14688;128;2560000;400000;5880;25600;38400 - basePartMass = 25 - tankMass = 0;0;0;0;0;0;0 + resourceNames =Karborundum;XenonGas;ArgonGas;LiquidFuel,Oxidizer;Water;Chemicals;Mulch;LqdHydrogen;LiquidFuel;MonoPropellant + resourceAmounts = 160000;1600000;16000000;14400,17600;160000;160000;160000;1600000;32000;32000 + initialResourceAmounts = 0;0;0;0;0;0;0;0;0;0 + tankCost = 64000000;6400000;168000;14688;128;2560000;400000;58800;25600;38400 + basePartMass = 20 + tankMass = 0;0;0;0;0;0;0;0;0;0 hasGUI = false } @@ -81,11 +81,11 @@ bulkheadProfiles = size3,srf { name = FStextureSwitch2 moduleID = 1 - textureNames = UmbraSpaceIndustries/Kontainers/Assets/Tank_00;UmbraSpaceIndustries/Kontainers/Assets/Tank_01;UmbraSpaceIndustries/Kontainers/Assets/Tank_02;UmbraSpaceIndustries/Kontainers/Assets/Tank_03;UmbraSpaceIndustries/Kontainers/Assets/Tank_04;UmbraSpaceIndustries/Kontainers/Assets/Tank_05;UmbraSpaceIndustries/Kontainers/Assets/Tank_06;;UmbraSpaceIndustries/Kontainers/Assets/Tank_07 + textureNames = UmbraSpaceIndustries/Kontainers/Assets/Tank_KP;UmbraSpaceIndustries/Kontainers/Assets/Tank_08;UmbraSpaceIndustries/Kontainers/Assets/Tank_09;UmbraSpaceIndustries/Kontainers/Assets/Tank_00;UmbraSpaceIndustries/Kontainers/Assets/Tank_01;UmbraSpaceIndustries/Kontainers/Assets/Tank_02;UmbraSpaceIndustries/Kontainers/Assets/Tank_04;UmbraSpaceIndustries/Kontainers/Assets/Tank_05;UmbraSpaceIndustries/Kontainers/Assets/Tank_06;UmbraSpaceIndustries/Kontainers/Assets/Tank_07 objectNames = Tank - textureDisplayNames = LFO;Water;Chemicals;Mulch;LH2;LiqudFuel;MonoPropellant + textureDisplayNames = Karborundum;Xenon;Argon;LFO;Water;Chemicals;Mulch;LH2;LiqudFuel;MonoPropellant useFuelSwitchModule = true - fuelTankSetups = 0;1;2;3;4;5;6 + fuelTankSetups = 0;1;2;3;4;5;6;7;8;9 repaintableEVA = true nextButtonText = Next Cargo prevButtonText = Previous Cargo @@ -98,5 +98,13 @@ bulkheadProfiles = size3,srf name = USI_ModuleResourceWarehouse } - + MODULE + { + name = ModuleDistributedWarehouse + } + + MODULE + { + name = ModulePlanetaryLogistics + } } diff --git a/FOR_RELEASE/GameData/UmbraSpaceIndustries/ReactorPack/Parts/Nuke_125.cfg b/FOR_RELEASE/GameData/UmbraSpaceIndustries/ReactorPack/Parts/Nuke_125.cfg index adb2bd5..c124c7b 100644 --- a/FOR_RELEASE/GameData/UmbraSpaceIndustries/ReactorPack/Parts/Nuke_125.cfg +++ b/FOR_RELEASE/GameData/UmbraSpaceIndustries/ReactorPack/Parts/Nuke_125.cfg @@ -15,6 +15,7 @@ PART // --- node definitions --- // definition format is Position X, Position Y, Position Z, Up X, Up Y, Up Z + node_attach = 0.0,0.0,0.625,0,0,-1,1 node_stack_bottom = 0.0, -1, 0.0, 0.0, -1.0, 0.0, 1 node_stack_top = 0.0, 1, 0.0, 0.0, 1.0, 0.0, 1 breakingForce = 12690 @@ -31,7 +32,7 @@ PART description = A compact nuclear reactor for interplanetary operations, spacecraft, stations, and surface bases. // attachment rules: stack, srfAttach, allowStack, allowSrfAttach, allowCollision - attachRules = 1,0,1,1,0 + attachRules = 1,1,1,1,0 // --- standard part parameters --- mass = 0.8 diff --git a/FOR_RELEASE/GameData/UmbraSpaceIndustries/ReactorPack/Parts/Nuke_250.cfg b/FOR_RELEASE/GameData/UmbraSpaceIndustries/ReactorPack/Parts/Nuke_250.cfg index 3aaced6..9d21fc1 100644 --- a/FOR_RELEASE/GameData/UmbraSpaceIndustries/ReactorPack/Parts/Nuke_250.cfg +++ b/FOR_RELEASE/GameData/UmbraSpaceIndustries/ReactorPack/Parts/Nuke_250.cfg @@ -15,8 +15,10 @@ PART // --- node definitions --- // definition format is Position X, Position Y, Position Z, Up X, Up Y, Up Z + node_attach = 0.0,0.0,1.25,0,0,-1,2 node_stack_bottom = 0.0, -1.75, 0.0, 0.0, -1.0, 0.0, 2 node_stack_top = 0.0, 1.75, 0.0, 0.0, 1.0, 0.0, 2 + breakingForce = 12690 breakingTorque = 12690 @@ -31,7 +33,7 @@ PART description = A compact nuclear reactor for interplanetary operations, spacecraft, stations, and surface bases. // attachment rules: stack, srfAttach, allowStack, allowSrfAttach, allowCollision - attachRules = 1,0,1,1,0 + attachRules = 1,1,1,1,0 // --- standard part parameters --- mass = 5 diff --git a/FOR_RELEASE/GameData/UmbraSpaceIndustries/ReactorPack/Parts/Nuke_375.cfg b/FOR_RELEASE/GameData/UmbraSpaceIndustries/ReactorPack/Parts/Nuke_375.cfg index 17c66da..1168ea1 100644 --- a/FOR_RELEASE/GameData/UmbraSpaceIndustries/ReactorPack/Parts/Nuke_375.cfg +++ b/FOR_RELEASE/GameData/UmbraSpaceIndustries/ReactorPack/Parts/Nuke_375.cfg @@ -15,6 +15,7 @@ PART // --- node definitions --- // definition format is Position X, Position Y, Position Z, Up X, Up Y, Up Z + node_attach = 0.0,0.0,1.875,0,0,-1,3 node_stack_bottom = 0.0, -2.25, 0.0, 0.0, -1.0, 0.0, 3 node_stack_top = 0.0, 2.25, 0.0, 0.0, 1.0, 0.0, 3 breakingForce = 12690 @@ -31,7 +32,7 @@ PART description = A compact nuclear reactor for interplanetary operations, spacecraft, stations, and surface bases. // attachment rules: stack, srfAttach, allowStack, allowSrfAttach, allowCollision - attachRules = 1,0,1,1,0 + attachRules = 1,1,1,1,0 // --- standard part parameters --- mass = 15 diff --git a/FOR_RELEASE/GameData/UmbraSpaceIndustries/ReactorPack/Parts/Nuke_625.cfg b/FOR_RELEASE/GameData/UmbraSpaceIndustries/ReactorPack/Parts/Nuke_625.cfg index 36ed000..26c9043 100644 --- a/FOR_RELEASE/GameData/UmbraSpaceIndustries/ReactorPack/Parts/Nuke_625.cfg +++ b/FOR_RELEASE/GameData/UmbraSpaceIndustries/ReactorPack/Parts/Nuke_625.cfg @@ -15,6 +15,7 @@ PART // --- node definitions --- // definition format is Position X, Position Y, Position Z, Up X, Up Y, Up Z + node_attach = 0.0,0.0,0.3125,0,0,-1,0 node_stack_bottom = 0.0, -.5, 0.0, 0.0, -1.0, 0.0, 0 node_stack_top = 0.0, .5, 0.0, 0.0, 1.0, 0.0, 0 breakingForce = 12690 @@ -31,7 +32,7 @@ PART description = A compact nuclear reactor for interplanetary operations, spacecraft, stations, and surface bases. // attachment rules: stack, srfAttach, allowStack, allowSrfAttach, allowCollision - attachRules = 1,0,1,1,0 + attachRules = 1,1,1,1,0 // --- standard part parameters --- mass = 0.1 diff --git a/FOR_RELEASE/GameData/UmbraSpaceIndustries/USICore.version b/FOR_RELEASE/GameData/UmbraSpaceIndustries/USICore.version index 1d0eeaf..e5e183f 100644 --- a/FOR_RELEASE/GameData/UmbraSpaceIndustries/USICore.version +++ b/FOR_RELEASE/GameData/UmbraSpaceIndustries/USICore.version @@ -10,7 +10,7 @@ "VERSION":{ "MAJOR":0, "MINOR":1, - "PATCH":3, + "PATCH":8, "BUILD":0 }, "KSP_VERSION":{