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Karbonite 0.5.2

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@BobPalmer BobPalmer released this 28 Jan 01:21
· 221 commits to master since this release

Updated dependency DLLs, etc.
Fixed detection array attachment node
Distillers can now produce water.
The LH2 distiller now has two modes. Both produce LH2 and Oxygen, but will overflow one resource or the other based on which you pick (with the secondary being a captured waste product).
The mini drill must be on a Karbonite deposit of at least 1% to harvest.
Swapped the Karbonite generators off of the trickle charger and onto core Regolith converter code.
The radial leg is no longer massless, is heavier, and has a higher crash tolerance.