Skip to content

Commit 360a487

Browse files
committed
fix: Fixed scene refreshing
1 parent 58f4a4d commit 360a487

File tree

1 file changed

+0
-4
lines changed

1 file changed

+0
-4
lines changed

MLAPI/SceneManagement/NetworkSceneManager.cs

Lines changed: 0 additions & 4 deletions
Original file line numberDiff line numberDiff line change
@@ -136,10 +136,6 @@ internal static void OnSceneSwitch(uint sceneIndex, Guid switchSceneGuid, Stream
136136
if (LogHelper.CurrentLogLevel <= LogLevel.Normal) LogHelper.LogWarning("Server requested a scene switch to a non registered scene");
137137
return;
138138
}
139-
else if (SceneManager.GetActiveScene().name == sceneIndexToString[sceneIndex])
140-
{
141-
return; //This scene is already loaded. This usually happends at first load
142-
}
143139

144140
lastScene = SceneManager.GetActiveScene();
145141

0 commit comments

Comments
 (0)