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Pull requests: Unity-Technologies/com.unity.netcode.gameobjects
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fix: AnticipatedNetworkVariable not updating previous value [MTTB-1036] (back port)
#3322
opened Feb 24, 2025 by
NoelStephensUnity
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fix: fastbufferreader does not honor arraysegment configuration (up port)
#3321
opened Feb 24, 2025 by
NoelStephensUnity
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fix: fastbufferreader does not honor arraysegment configuration
port:2.x-completed
This issue was ported to 2.X branch
port:2.x-needed
This issue needs to be ported to 2.X branch
#3320
opened Feb 24, 2025 by
NoelStephensUnity
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fix: NetworkEndPoint simplify to NetworkEndpoint in 2021.3 editor
#3319
opened Feb 24, 2025 by
NoelStephensUnity
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feat: add networkmanager topology analytics [MTT-9974]
#3309
opened Feb 20, 2025 by
NoelStephensUnity
•
Draft
fix: AnticipatedNetworkVariable not updating previous value [MTTB-1036]
port:1.x-completed
This issue was ported to 1.X branch
port:1.x-needed
This issue needs to be ported to 1.X branch
#3306
opened Feb 19, 2025 by
NoelStephensUnity
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perf: reduce networkbehaviourilpp type resolution time
#3227
opened Feb 5, 2025 by
NoelStephensUnity
•
Draft
perf: reduce type resolution to find extension methods for serialization in NetworkBehaviourILPP
#3224
opened Feb 5, 2025 by
ruccho
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chore: Add action to auto update labels on comments
port:2.x-needed
This issue needs to be ported to 2.X branch
#3194
opened Jan 8, 2025 by
EmandM
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fix: duplicate scene added to scenes in build list
#3180
opened Dec 18, 2024 by
NoelStephensUnity
•
Draft
chore: distributed authority integration testing
#3044
opened Sep 4, 2024 by
NoelStephensUnity
•
Draft
feat: Single player hosting in WebGL using RPC
Tracking
Has been added to tracking
#3035
opened Aug 27, 2024 by
BenHamrick
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fix: provide alternate tick registration method
#3022
opened Aug 21, 2024 by
NoelStephensUnity
•
Draft
feat: Added built-in serialization for UnityEngine.Pose (#2675)
#2677
opened Aug 25, 2023 by
PitouGames
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feat(NetworkManager): expose methods for clientId to transportId mappings
#2668
opened Aug 20, 2023 by
patrickexe
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