Releases: Unity-Technologies/com.unity.netcode.gameobjects
Releases · Unity-Technologies/com.unity.netcode.gameobjects
v11.1.4
11.1.4 (2019-09-01)
Bug Fixes
- Fixes overflow pool printing (38fcf44)
v11.1.3
11.1.3 (2019-08-22)
Bug Fixes
- Added error prints for missing NetworkedObject components (dbc539d)
v11.1.2
11.1.2 (2019-08-12)
Bug Fixes
- Fixed events being ran after disconnect (3e0006d)
v11.1.1
11.1.1 (2019-08-12)
Bug Fixes
- Fixed virtual or overridden RPC methods (15f55dd)
v11.1.0
11.1.0 (2019-08-08)
Bug Fixes
- Fixes invalid channelId handling (f80d585)
Features
- Adds support for the rewritten MLAPI.Relay (566b595)
v11.0.5
11.0.5 (2019-08-06)
Bug Fixes
- Fixes player prefab hash serialization on IL2CPP (209e64c)
v11.0.4
11.0.4 (2019-08-06)
Bug Fixes
- Fixed NetworkedVar loop not being ran on Client (fc399a5)
v11.0.3
11.0.3 (2019-08-05)
Bug Fixes
- NetworkConfig CreatePlayerPrefab default value (992cc49)
- UNET transport task not completing (4566032)
v11.0.2
11.0.2 (2019-08-05)
Bug Fixes
- Fixes Validation when no PlayerPrefab is present (ece4ee3)