- Authors: 羽学
- Source: Tshock QQ Group 816771079
- This is a Tshock server plugin, mainly used for:
- modifying and storing player weapon data and automatically reloading. You can use the /mw command to give players items with specified attributes.
Syntax | Alias | Permission | Description |
---|---|---|---|
/mw | None | mw.use | Command |
/mw hand | /mw h | mw.use | Toggle switch for getting held item info |
/mw join | /mw j | mw.use | Toggle switch for login reload |
/mw list | /mw l | mw.use | List all modified items |
/mw read | None | mw.use | Manually reload all modified items |
/mw auto | /mw at | mw.admn | Toggle the automatic reload feature |
/mw clear | /mw cr | mw.admin | Toggle the automatic cleanup feature |
/mw open PlayerName | /mw op | mw.admin | Switch another player's login reload state |
/mw add PlayerName Count | None | mw.admin | Add reload counts |
/mw del PlayerName | None | mw.admin | Delete specified player's data |
/mw up | None | mw.admin | Modify specific attributes of a player's existing "modified item" |
/mw set | /mw s | mw.admin | Modify held item attributes |
/mw give | /mw g | mw.admin | Give a player a modified item and create data |
/mw all | None | mw.admin | Give a modified item to all players and create data |
/mw pw | /mw p | mw.admin | Reload for all or enable join reload |
/mw reads | /mw rds | mw.admin | Help everyone's reload "modified item" |
/mw reset | /mw rs | mw.admin | Reset all player data |
/reload | None | tshock.cfg.reload | Reload configuration file |
None | None | mw.cd | Ignore cooldown and count for reloading weapons |
Configuration file location:tshock/修改武器.json
{
"Plugin Enabled": true,
"Initial Reload Attempts": 2,
"Give Only Specified Items by Name": true,
"Enable Delayed Execution Command After Giving Items": true,
"Delayed Command Milliseconds": 500.0,
"Delayed Command List": [
"/mw read"
],
"Auto Reload": 1,
"Trigger Reload Command Check List": [
"deal",
"shop",
"fishshop",
"fs"
],
"Clean Modified Weapons (Dropped or Placed in Chests Will Disappear)": true,
"Exempt from Cleaning List": [
1
],
"Create Data for Admins Only on Join": false,
"Increase Reload Attempts Cooldown Seconds": 1800.0,
"Enable Public Weapons": true,
"Data Sync Interval Seconds": 15,
"Public Weapons Broadcast Title": "YuXue Kaifang Server ",
"Public Weapons List": [
{
"Name": "Firearm",
"ID": 96,
"Quantity": 1,
"Prefix": 82,
"Damage": 30,
"Size": 1.0,
"Knockback": 5.5,
"Use Speed": 10,
"Attack Speed": 15,
"Projectile Type": 10,
"Projectile Speed": 9.0,
"Ammo": 0,
"Launcher": 97,
"Color": {
"packedValue": 0,
"R": 0,
"G": 0,
"B": 0,
"A": 0,
"PackedValue": 0
}
},
{
"Name": "Deadly Gun",
"ID": 800,
"Quantity": 1,
"Prefix": 82,
"Damage": 35,
"Size": 1.0,
"Knockback": 2.5,
"Use Speed": 10,
"Attack Speed": 15,
"Projectile Type": 5,
"Projectile Speed": 6.0,
"Ammo": 0,
"Launcher": 97,
"Color": {
"packedValue": 0,
"R": 0,
"G": 0,
"B": 0,
"A": 0,
"PackedValue": 0
}
}
]
}
- Github Issue -> TShockPlugin Repo: https://github.com/UnrealMultiple/TShockPlugin
- TShock QQ Group: 816771079
- China Terraria Forum: trhub.cn, bbstr.net, tr.monika.love