Releases: VazkiiMods/Zeta
Releases · VazkiiMods/Zeta
release-1.20.1-1.0-29: piston fix
- Try and fix crashes related to ZetaPistonStructureResolver
release-1.20.1-1.0-28: - Implement `@ModuleInstance` (MehVahdJukaar)
- Complain when mods return null from `IForgeItem#getCraftingRemainingItem` and try to move on instead of crashing b/c I'm sick of fielding issue reports about it lol (quat) - Pressing Escape backs up only 1 level from config screens instead of kicking you out (quat) - Try and fix the Quark config being perpetually "incorrect"; had to do with anti-overlap comments (quat) - Change how config loading works; ensure everything is loaded on the correct threads at the correct times, ignore config change requests that happen too early, lots of verbose logging. (quat) Changes from older versions (which were mistakenly uploaded as 1.20.0 so you might not have seen them) - fixed an issue with piston and sticky blocks (MehVahdJukaar) - Some fixes for the config loading race condition (MehVahdJukaar)
release-1.20-27
fixed an rare concurrency issue that happened when having disabled mo…
release-1.20-26
fixed an issue with piston and sticky blocks
release-1.20.1-1.0-24
fixed missing anvil event. Added workaround to prevent invalidly plac…
release-1.20.1-1.0-23
moved gather additional flag event to the mod specific load bus. Unkn…
release-1.20.1-1.0-22c
- fixed an issue with biome modifier serializers not being registered…
release-1.20.1-1.0-21
Changelog: (sorry for double and delayed release, I messed up)
release-1.20.1-1.0-20: Changelog:
- Major overhaul of zeta event system - Zeta events now directly delegate to forge events and the forge bus itself instead of having their own bus implementation - No longer are events fired by forge, intercepted by zeta, and then fired again by zeta, some time multiple times per event - These change should make the event system faster - Many events were also chanced to accomodate this change. - Notably event phasing has been standardized. This fixes issues where some events could be firing twice
release-1.20.1-1.0-19: Changelog:
- mass recipe get can now also get tags - recipe crawl event will ignore catalyst items - Recipe crawl digestion will only target vanilla recipe types as to noc cause problems with unknown recipe types that could have some different interpretation - moved recipe handler methods in recipe digest event