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YOURSND.ASM
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;ITS LAUNCHED IN SOUND CHANNEL #3 AND ALL SOUND COMMANDS CHECK IF ITS
;BUSY FIRST.
DONTINT: .DB WAIT,180,ENDPLAY
;THESE ARE THE SOUND EFFECTS FOR CHALLENGE OF THE DRAGON.
;THIS SOUND IS LIKE A SMALL ROCK EXPLODING OR GLASS BREAKING.
ROCKCRUSH: .DB VOICE3,LOADALL,10,0,8,9,WAIT,60,ENDPLAY
;THIS SOUND IS A LOUDER SWISH
LOUDSWISH:
.DB VOICE3,LOADALL,H'1F,0,0,0,WAIT,30
.DB ENDPLAY
;THIS IS A QUICK LOUD SWISH
QUIKSWISH:
.DB VOICE3,LOADALL,H'0D,H'8F,H'3D,0,WAIT,10,ENDPLAY
;THIS SOUND IS A QUICK SWISHING TYPE SOUND. OK FOR A KICK TO AIR.
KICKSND: .DB VOICE3,LOADALL,H'0F,0,4,H'82,WAIT,30,ENDPLAY
;THIS IS A DOUBLE EXPLOSION EXCELLENT FOR THUNDER.
THUNDER: .DB VOICE3,LOADALL,H'0F,H'00,H'0B,H'08
.DB WAIT,15,LOADALL,H'0F,H'00,H'0F,H'08
.DB WAIT,60,ENDPLAY
;THIS IS AN EXPLOSION FOR A BOMB
BOMBSOUND: .DB VOICE3,LOADALL,H'0F,H'00,H'0F,H'08
.DB WAIT,60,ENDPLAY
;THIS SOUNDS LIKE A QUICK BUG BUZZ. ITS GOOD FOR A HURT BUG.
BEEBUZZ:
.DB VOICE1,LOADALL,H'5F,H'D7,H'41,H'B4,WAIT,45,ENDPLAY
;THIS SOUND IS LIKE SOMEING BEING PUSHED BACK WITH A KNEE ATTACK.
;OK FOR ANY ATTACK THAT HITS ENEMY AND THROWS HIM BACK.
BUMPSND: .DB VOICE3,LOADALL,H'5F,0,H'8F,0,WAIT,15,ENDPLAY
;THIS IS A BIGGER BUMPING BACK SOUND
BIGBUMP: .DB VOICE3,LOADALL,H'CF,H'4F,H'DF,H'95,WAIT,30,ENDPLAY
;THIS IS A REPEATED SWISHING SOUND GOOD FOR A SHURIKEN (THROWING STAR).
SHURISND:
.DB VOICE3,LOADALL,H'0F,0,0,0,WAIT,8
.DB LOADALL,H'0F,0,0,0,WAIT,8
.DB LOADALL,H'0F,0,0,0,WAIT,8
.DB LOADALL,H'0F,0,0,0,WAIT,8
.DB LOADALL,H'0F,0,0,0,WAIT,8
.DB ENDPLAY
;THIS NOISE SOUNDS LIKE A CLUB ON WOOD. ITS PRETTY LOUD.
WOODCLUB:
.DB VOICE3,LOADALL,H'9A,H'40,H'EE,H'F8,WAIT,60,ENDPLAY
;THIS IS A LOUD ECHOISH SOUND LIKE A HARD KNOCK ON A STEEL DOOR. ITS
;CLOSER TO AN EXPLOSION THAN TO A HIT BUT SOMEWHERE IN BETWEEN.
HURTNOISE:
.DB VOICE3,LOADALL,H'06,0,H'9E,H'08
.DB WAIT,60,ENDPLAY
;THIS SOUND IS LIKE A SMALL ROCKET ROAR AND GOES FOR AS LONG AS THE
;DELAY AT THE END.
ROCKETNOISE:
.DB VOICE3,LOADALL,H'FE,0,H'0E,H'0A
.DB WAIT,8,ENDPLAY
;THIS SOUND IS FOR A WIZZARD CASTING A SPELL. ITS A HIGH TINKLE BELL.
SPELLSND:
.DB VOICE3,LOADALL,H'0F,H'00,H'92,H'C7,WAIT,60,ENDPLAY
;SOUND FOR ENTITY DYING AND CHANGING INTO PRIZE.
DIEPRIZE:
.DB VOICE1,LOADALL,H'A0,H'C9,H'00,H'76,WAIT,8,ENDPLAY
;THIS IS A SLIGHT ECHO MUFFELED EXPLOSION.
POOF: .DB VOICE3,LOADALL,2,0,H'8E,8,WAIT,60,ENDPLAY
;THIS IS A MUFFLED EXPLOSION NOISE SUITABLE FOR STOMPING THE GROUND
;REAL HARD AND MAKING THE SCREEN SHAKE.
THUD: .DB VOICE3,LOADALL,H'0F,0,H'0F,8
.DB WAIT,60,ENDPLAY
GOTPRIZE:
; .DB VOICE1,LOADALL,H'78,H'AA,H'BF,H'D1,WAIT,10,ENDPLAY
.DB VOICE3
.DB LOADALL,H'04,H'00,H'84,H'08,PAUSE+N16
; .DB LOADALL,H'04,H'00,H'83,H'08,PAUSE+N16
.DB LOADALL,H'04,H'00,H'82,H'08,PAUSE+N16
.DB ENDPLAY
;THIS IS A SLOW DROP FROM MID RANGE TO VERY LOW IN LITTLE QUICK STEPS. ITS
;A LONG SOUND FOR SLOW PROCESSES.
SLOWDROP:
.DB VOICE1,LOADALL,H'60,H'D6,H'DB,H'E1,WAIT,80,ENDPLAY
MACHGUN:
.DB VOICE3,LOADALL,H'80,H'1A,H'9D,H'33,WAIT,8,ENDPLAY
WATERDROP:
.DB VOICE1,LOADALL,H'95,H'8B,H'FF,H'D0,WAIT,8,ENDPLAY
DOOROPEN:
.DB VOICE1,LOADALL,H'5E,H'9B,H'21,H'52,WAIT,20,ENDPLAY
HEROJUMP:
.DB VOICE1,LOADALL,H'C6,H'9D,H'21,H'52,WAIT,10,ENDPLAY ;regular
; .DB VOICE1,LOADALL,H'C6,H'9D,H'A8,H'52,WAIT,10,ENDPLAY ;heavy
; .DB VOICE1,LOADALL,H'C6,H'9D,H'21,H'52,WAIT,10,ENDPLAY ;regular
; .DB VOICE1,LOADALL,H'C6,H'9D,H'00,H'52,WAIT,10,ENDPLAY ;higher
; .DB VOICE1,LOADALL,H'C6,H'9D,H'A8,H'00,WAIT,10,ENDPLAY ;super tiny
SQUEAKY:
.DB VOICE1,LOADALL,H'C6,H'9D,H'21,H'00,H'C6,H'9D,H'21,H'00,WAIT,10,ENDPLAY ;very tiny squeak sound
NOSOUND:
.DB ENDPLAY
;THIS IS THE MUSIC FOR CHALLENGE OF THE DRAGON.
;DEATHRIFF
DEATHRIFF:
.DB VOICE0,HIGH_SLIDER
.DB WAIT,20,LD+N8,PAUSE+N8,LD+N8,LG+N8,PAUSE+N8,LG+N8,LF+N8,PAUSE+N8,LC+N2
.DB ENDPLAY
;AZTEC VICTORY THEME
VICTORY:
.DB VOICE2,HIGH_PIANO
.DB C+N16,WAIT,9,G+N16,WAIT,9,HC+N16,WAIT,9,HC+N8,C+N16,WAIT,9,C+N16,WAIT,9,G+N16,WAIT,9,HC+N16,WAIT,9,ENDPLAY
;AZTECTEMPLE MAIN THEME bass
TEMPTHEME:
.DB VOICE2,PIANO
.DB LG+N8,D+N8,LG+N8,D+N8,LG+N8,D+N8,LG+N8,D+N8,LG+N8,D+N8,LG+N8,D+N8,LG+N8,D+N8
.DB LG+N8,D+N8,LF+N8,C+N8,LF+N8,C+N8,LF+N8,C+N8,LF+N8,C+N8,LF+N8,C+N8,LF+N8,C+N8
.DB LF+N8,C+N8,LF+N8,C+N8,LEb+N8,LBb+N8,LEb+N8,LBb+N8,LEb+N8,LBb+N8,LEb+N8,LBb+N8
.DB LEb+N8,LBb+N8,LEb+N8,LBb+N8,LEb+N8,LBb+N8,LEb+N8,LBb+N8,LD+N8,LA+N8,LD+N8,LA+N8
.DB LD+N8,LA+N8,LD+N8,LA+N8,LD+N8,LA+N8,LD+N8,LA+N8,LD+N8,LA+N8,LD+N8,LA+N8
.DB LC+N8,LG+N8,LC+N8,LG+N8,LC+N8,LG+N8,LC+N8,LG+N8,LC+N8,LG+N8,LC+N8,LG+N8
.DB LC+N8,LG+N8,LC+N8,LG+N8,LDb+N8,LAb+N8,LDb+N8,LAb+N8,LDb+N8,LAb+N8,LDb+N8,LAb+N8
.DB LDb+N8,LAb+N8,LDb+N8,LAb+N8,LDb+N8,LAb+N8,LDb+N8,LAb+N8
.DB LC+N8,LG+N8,LC+N8,LG+N8,LC+N8,LG+N8,LC+N8,LG+N8,LC+N8,LG+N8,LC+N8,LG+N8
.DB LC+N8,LG+N8,LC+N8,LG+N8,LDb+N8,LAb+N8,LDb+N8,LAb+N8,LDb+N8,LAb+N8,LDb+N8,LAb+N8
.DB LDb+N8,LAb+N8,LDb+N8,LAb+N8,LDb+N8,LAb+N8,LDb+N8,LAb+N8,LEb+N8,LBb+N8,LEb+N8,LBb+N8
.DB LEb+N8,LBb+N8,LEb+N8,LBb+N8,LF+N8,C+N8,LF+N8,C+N8,LF+N8,C+N8,LF+N8,C+N8,REPLAY
;AZTECTEMPLE MELODY main voice
TEMPMELODY:
.DB VOICE0,HARPSI
.DB PAUSE+N2,PAUSE+N8,G+N8,Bb+N16,Ax+N16,G+N16,F+N16,G+N1
.DB PAUSE+N2,PAUSE+N8,G+N8,Bb+N16,Ax+N16,G+N16,F+N16,G+N1
.DB PAUSE+N2,PAUSE+N8,G+N8,Bb+N16,Ax+N16,G+N16,F+N16,G+N1
.DB PAUSE+N2,PAUSE+N8,F+N8,Bb+N16,Ax+N16,G+N16,F+N16,Ax+N1
.DB G+N4,PAUSE+N8,Eb+N8,Eb+N2,PAUSE+N4,Eb+N8,F+N8,G+N4,Eb+N4
.DB F+N4,PAUSE+N8,Db+N8,Db+N2,PAUSE+N4,Db+N8,Eb+N8,F+N4,Db+N4
.DB C+N4,PAUSE+N8,G+N8,G+N2,PAUSE+N4,Eb+N8,F+N8,G+N4,Eb+N4
.DB F+N4,PAUSE+N8,Db+N8,Db+N2,PAUSE+N4,Db+N8,Eb+N8,F+N4,Db+N4
.DB Eb+N4,PAUSE+N8,Bb+N8,Bb+N2,F+N4,PAUSE+N8,HC+N8,HC+N2,REPLAY
;Crystal Mines explain
;DTHEME0:
;.DB VOICE2,BASE_PIANO
;.DB C+N8,G+N8,Eb+N8,PAUSE+N16,C+N8,G+N8,G+N16,Eb+N8,C+N8
;.DB C+N8,G+N8,Eb+N8,PAUSE+N16,C+N8,G+N8,G+N16,Eb+N8,C+N8
;.DB LAb+N8,Eb+N8,C+N8,PAUSE+N16,LAb+N8,Eb+N8,Eb+N16,C+N8,LAb+N8
;.DB LAb+N8,Eb+N8,C+N8,PAUSE+N16,LAb+N8,Eb+N8,Eb+N16,C+N8,LAb+N8
;.DB C+N8,G+N8,Eb+N8,PAUSE+N16,C+N8,G+N8,G+N16,Eb+N8,C+N8
;.DB C+N8,G+N8,Eb+N8,PAUSE+N16,C+N8,G+N8,G+N16,Eb+N8,C+N8
;.DB LAb+N8,Eb+N8,C+N8,PAUSE+N16,LAb+N8,Eb+N8,Eb+N16,C+N8,LAb+N8
;.DB LAb+N8,Eb+N8,C+N8,PAUSE+N16,LAb+N8,Eb+N8,Eb+N16,C+N8,LAb+N8
;.DB LF+N8,C+N8,LAb+N8,PAUSE+N16,LF+N8,C+N8,C+N16,LAb+N8,LF+N8
;.DB LF+N8,C+N8,LAb+N8,PAUSE+N16,LF+N8,C+N8,C+N16,LAb+N8,LF+N8
;.DB LG+N8,D+N8,LB+N8,PAUSE+N16,LG+N8,D+N8,D+N16,LB+N8,LG+N8
;.DB LG+N8,D+N8,LB+N8,PAUSE+N16,LG+N8,D+N8,D+N16,LG+N16,LA+N16,LBb+N16,LB+N16
;.DB REPLAY
;DTHEME1:
;.DB VOICE0,HIGH_STRING,G+N2,PAUSE+N8,D+N8,Eb+N8,LB+N8,C+N2,PAUSE+N2
;.DB Eb+N2,PAUSE+N8,LBb+N8,C+N8,LEb+N8,LAb+N2,PAUSE+N2
;.DB G+N2,PAUSE+N8,D+N8,Eb+N8,LB+N8,C+N2,PAUSE+N2
;.DB Eb+N2,PAUSE+N8,LBb+N8,C+N8,LEb+N8,LAb+N2,PAUSE+N2
;.DB C+N2,PAUSE+N8,LG+N8,LAb+N8,LC+N8,LF+N2,PAUSE+N2
;.DB D+N2,PAUSE+N8,LBb+N8,LB+N8,LD+N8,LG+N2,PAUSE+N2,REPLAY
;Original songs;; ;; ;; ;; ;; ;; ;; ;; ;; ;; ;; ;; ;; ;; ;; ;; ;; ;; ;; ;; ;; ;; ;; ;; ;; ;; ;; ;; ;; ;; ;; ;; ;; ;
PEACEFUL: ;https://tinyurl.com/yafu86ey
.DB VOICE0,BASE_ELECPIANO
W1A10:
.DB HC+N2,PAUSE+N4,PAUSE+N8,D+N8 ;1
.DB E+N8,G+N2,PAUSE+N4,PAUSE+N8 ;2
.DB F+N8,G+N8,Ax+N8,HC+N2,D+N8 ;3
.DB E+N8,G+N8,C+N2,PAUSE+N4 ;4
.DB HC+N2,PAUSE+N4,PAUSE+N8,D+N8 ;1
.DB E+N8,G+N2,PAUSE+N4,PAUSE+N8 ;2
.DB F+N8,G+N8,Ax+N8,HC+N2,D+N8 ;3
.DB E+N8,G+N8,C+N4,D+N4,E+N4 ;5
.DB Fs+N2,PAUSE+N2 ;6
.DB G+N2,PAUSE+N4,PAUSE+N8,Fs+N8 ;7
.DB Ab+N2,PAUSE+N2 ;8
.DB Ax+N2,B+N4,HDb+N4 ;9
.DB HC+N2,PAUSE+N2 ;10
.DB PAUSE+N1 ;0
.DB SOUNDLOOP,0
.DRW W1A10
PEACEBAS:
.DB VOICE2,BASE_STRING
W1B10:
.DB D+N4,LBb+N4,F+N4,Ax+N4 ;1
.DB D+N4,LBb+N4,F+N4,Ax+N4 ;1
.DB D+N4,LBb+N4,F+N4,Ax+N4 ;1
.DB D+N4,LBb+N4,F+N4,D+N4 ;2
.DB D+N4,LBb+N4,F+N4,Ax+N4 ;1
.DB D+N4,LBb+N4,F+N4,Ax+N4 ;1
.DB D+N4,LBb+N4,F+N4,Ax+N4 ;1
.DB D+N4,LBb+N4,F+N4,D+N4 ;2
.DB D+N4,LBb+N4,F+N4,D+N4 ;2
.DB D+N4,LBb+N4,F+N4,D+N8,C+N8 ;3
.DB D+N4,LBb+N4,F+N4,D+N4 ;2
.DB D+N4,LBb+N4,F+N4,G+N8,Ax+N8 ;4
.DB D+N4,LBb+N4,F+N4,Ax+N4 ;1
.DB D+N4,LBb+N4,F+N4,Ax+N4 ;1
.DB SOUNDLOOP,0
.DRW W1B10
;; ;; ;; ;; ;; ;; ;; ;; ;; ;; ;; ;; ;; ;; ;; ;; ;; ;; ;; ;; ;; ;; ;; ;; ;; ;; ;; ;; ;; ;; ;; ;; ;; ;; ;; ;; ;; ;; ;
ANNOIA: ;https://tinyurl.com/yjcdfw3e
.DB VOICE0,ELECPIANO
BOSSA10:
.DB Ab+N16,Fs+N16,E+N16,Eb+N16,Ab+N16,Fs+N16,E+N16,Eb+N16,Ab+N16,Fs+N16,E+N16,Eb+N16,Ab+N16,PAUSE+N8,PAUSE+N16 ;1
.DB Ab+N16,Fs+N16,E+N16,Eb+N16,Ab+N16,Fs+N16,E+N16,Eb+N16,Ab+N16,PAUSE+N16,Ab+N16,PAUSE+N16,Ab+N8,PAUSE+N8 ;11
.DB Eb+N16,E+N16,Ab+N16,PAUSE+N16,Ab+N16,E+N16,Eb+N8,Ab+N16,D+N16,Fs+N16,F+N16,E+N16,Eb+N16,D+N8 ;2
.DB Eb+N8,Ab+N16,Ab+N16,PAUSE+N16,Ab+N16,Ab+N16,PAUSE+N16,Ab+N16,D+N16,Fs+N16,F+N16,E+N16,Eb+N16,D+N8 ;22
.DB Eb+N16,E+N16,Ab+N16,PAUSE+N16,Ab+N16,E+N16,Eb+N8,Ab+N16,D+N16,Fs+N16,F+N16,E+N16,Eb+N16,D+N8 ;2
.DB Eb+N8,Ab+N16,Ab+N16,PAUSE+N16,Ab+N16,Ab+N16,PAUSE+N16,Ab+N16,D+N16,Fs+N16,F+N16,E+N16,Eb+N16,D+N8 ;22
.DB C+N8,D+N16,E+N16,PAUSE+N16,D+N16,F+N16,PAUSE+N16,G+N16,F+N16,Eb+N16,D+N16,G+N8,F+N8 ;33
.DB C+N8,D+N16,E+N16,PAUSE+N16,D+N16,F+N16,PAUSE+N16,Fs+N16,E+N16,Fs+N16,PAUSE+N16,G+N8,Fs+N8 ;3
.DB Eb+N4,Db+N8,LB+N8,Db+N8,Db+N8,Db+N16,LB+N16,E+N16,G+N16 ;4
.DB SOUNDLOOP,0
.DRW BOSSA10
ANNOIB:
.DB VOICE1,BASE_STRING ;piano voice 2
BOSSB10:
.DB LAb+N8,LEb+N8,LAb+N8,LEb+N8,LAb+N8,LEb+N8,LAb+N8,PAUSE+N8 ;1
.DB LAb+N8,LEb+N8,LAb+N8,LEb+N8,LAb+N16,PAUSE+N16,LAb+N16,PAUSE+N16,LAb+N8,PAUSE+N8 ;11
.DB LEb+N8,LAb+N16,PAUSE+N16,LAb+N16,PAUSE+N16,LAb+N16,PAUSE+N16,LF+N16,PAUSE+N16,LEb+N16,PAUSE+N16,LEb+N8,PAUSE+N8 ;2
.DB LEb+N8,LAb+N16,LAb+N16,PAUSE+N16,LAb+N16,LAb+N16,PAUSE+N16,LF+N16,PAUSE+N16,LEb+N16,PAUSE+N16,LEb+N8,PAUSE+N8 ;7
.DB LEb+N8,LAb+N16,PAUSE+N16,LAb+N16,PAUSE+N16,LAb+N16,PAUSE+N16,LF+N16,PAUSE+N16,LEb+N16,PAUSE+N16,LEb+N8,PAUSE+N8 ;2
.DB LEb+N8,LAb+N16,LAb+N16,PAUSE+N16,LAb+N16,LAb+N16,PAUSE+N16,LF+N8,LEb+N16,LPAUSE+N16,LEb+N8,LDb+N8 ;5 ;typo made it sound better lol
.DB LC+N8,LD+N16,LE+N16,PAUSE+N16,LD+N16,LF+N16,PAUSE+N16,LG+N16,LF+N16,LEb+N16,LD+N16,LG+N8,LD+N8 ;3
.DB LC+N8,LD+N16,LE+N16,PAUSE+N16,LD+N16,LF+N16,PAUSE+N16,LFs+N16,PAUSE+N16,LFs+N16,PAUSE+N16,LG+N8,LD+N8 ;6
.DB LAb+N4,LFs+N4,LE+N4,LDb+N16,PAUSE+N16,LDb+N8
.DB SOUNDLOOP,0
.DRW BOSSB10
ANNOIC:
.DB VOICE2,BASE_PIANO
.DB SOUNDLOOP,0
.DRW BOSSB10
;.DB F+N4,D+N4,F+N8,C+N18,C+N4
;what the fuck, N18 works? It's a shorter note than N16, and it doesn't seem to cause any issues at all. rad!
;; ;; ;; ;; ;; ;; ;; ;; ;; ;; ;; ;; ;; ;; ;; ;; ;; ;; ;; ;; ;; ;; ;; ;; ;; ;; ;; ;; ;; ;; ;; ;; ;; ;; ;; ;; ;; ;; ;
COOLSONG: ;https://tinyurl.com/y7sj8b92
.DB VOICE0,HARPSI
.DB F+N4,D+N4,F+N8,C+N8,C+N4 ;1
.DB LBb+N8,C+N8,D+N8,E+N8,F+N8,D+N8,D+N4 ; 2
.DB F+N4,D+N4,F+N8,C+N8,C+N4 ;1
.DB LBb+N8,C+N8,D+N8,E+N8,F+N8,D+N8,D+N4 ; 2
.DB G+N8,G+N8,F+N8,E+N8,G+N4,Eb+N4 ; 3
.DB LBb+N8,C+N8,D+N4,F+N8,G+N8,Bb+N8,HEb+N8 ; 4
.DB REPLAY
COOLBASS:
.DB VOICE2,BASE_STRING
.DB F+N4,D+N4,F+N4,C+N4 ;1
.DB LBb+N4,C+N8,D+N8,F+N8,D+N8,D+N4 ; 2
.DB F+N4,D+N4,F+N4,C+N4 ;1
.DB LBb+N4,C+N8,D+N8,F+N8,D+N8,D+N4 ; 2
.DB G+N8,F+N8,Eb+N4,G+N8,F+N8,Eb+N8,Db+N8 ; 3
.DB LBb+N8,C+N8,D+N4,F+N8,G+N8,Bb+N8,HEb+N8 ; 4
.DB REPLAY
;
; COOLSONG:
; .DB VOICE0,HARPSI
; .DB LF+N4,LAb+N8,LBb+N4,PAUSE+N4,LA+N8 ;1
; .DB LB+N8,LB+N8,LAb+N8,LFs+N8,LB+N8,LFs+N4,PAUSE+N8 ; 2
; .DB LF+N4,LAb+N8,LBb+N4,PAUSE+N4,LA+N8 ;1
; .DB LB+N8,LB+N8,LAb+N8,LFs+N8,LB+N8,LFs+N4,PAUSE+N8 ; 2
; .DB C+N8,C+N8,LBb+N8,LAb+N8,C+N4,LAb+N4 ; 3
; .DB LE+N8,LFs+N8,LAb+N4,LBb+N8,C+N8,Eb+N8,Ab+N8 ; 4
; .DB REPLAY
; COOLBASS:
; .DB VOICE2,BASE_STRING
; .DB LF+N4,LD+N4,LF+N8,LC+N16,PAUSE+N16,LC+N4 ;1
; .DB LC+N8,LC+N8,LD+N8,LE+N8,LF+N8,LD+N16,PAUSE+N16,LD+N4 ; 2
; .DB LF+N4,LD+N4,LF+N8,LC+N16,PAUSE+N16,LC+N4 ;1
; .DB LC+N8,LC+N8,LD+N8,LE+N8,LF+N8,LD+N16,PAUSE+N16,LD+N4 ; 2
; .DB LG+N8,LF+N8,LEb+N4,LG+N8,LF+N8,LEb+N8,LDb+N8 ; 3
; .DB LC+N8,LC+N8,LD+N4,LF+N8,LG+N8,LBb+N8,Eb+N8 ; 4
; .DB REPLAY