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TextureEdit Not Working With SOCPAK #262

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Open
3 tasks done
QueenSuzie opened this issue Jun 21, 2024 · 1 comment
Open
3 tasks done

TextureEdit Not Working With SOCPAK #262

QueenSuzie opened this issue Jun 21, 2024 · 1 comment
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@QueenSuzie
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Before creating a new issue, please read the following:

This issue tracker is for bug reports and feature requests. This is not the place to ask how to use the tools or where to find models etc. If you need help using the tools, check out the wiki or ask on Discord.

In addition, please confirm the following:

  • I am using the latest version of SA Tools.

  • The problem is consistently reproducible.

  • I have looked through the list of open issues and confirmed that the problem hasn't been reported before.

Describe the bug/request
Texture Editor does not properly save SOC Pak textures. It opens them just fine but if you edit and save the resulting pak crashes the game presumably because it wasn't saved in the SOC format.
Performing the same edit with PAKTool did not cause this crash.

To Reproduce (if applicable)

  1. Open a .PAK from SOC folder.
  2. Edit something.
  3. Save (or Save As PAK, either results in the same)
  4. Run the game with this SOC pak replaced with your edited one
  5. Load whatever area of the game loads that SOC (PauseMenu.PAK is easy to reproduce as it happens as soon as your press start in any stage)
  6. Crash

Expected behavior
Saves SOC paks as SOC

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@PiKeyAr
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PiKeyAr commented Jun 22, 2024

At the moment there's no support for saving SOC PAK files in Texture Editor. Maybe sometime in the future.

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