Releases: X-Hax/sa_tools
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Add toggles for exporting only Solid or only non Solid LevelItem geo
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Update toolstrip items to represent Visible or Collidable and to check the visible or solid flags accordingly for filtered export. Added ToolTips to both.
Co-authored-by: ItsEasyActually darkspines35@gmail.com
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Implemented single landtable loading through background worker in SALVL.
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Fixed uncleared data on single landtable load. Moved reset for level select if a project is still loaded.
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Properly disable project save button if a project is loaded when a single landtable is loaded. Uncheck selected level in level menu strip item if single landtable is loaded.
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-Chunk Model Data Editor: Minor adjustments made to potentially address resizing issues that can occur with certain setups.
--Chunk Model Vertex Data Editor: Adjusted the window's presentation to separate the data sets contained in each vertex, improving visibility.
--Chunk Model Material Data Editor: Fixed a bug that would cause Ambient and Specular values to save incorrectly when their default values are set to 0, 0, 0.
-SA2 Object Definition: Fixed the rotations of all Ring objects for real this time.
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-Chunk Model Data Editor: Removed an unnecessary conditional that caused the Flip U flag to not appear in the strip flags list.
-SET Editing: Added the "GetTexturesMultiSource" function, which grants the ability to use multiple texture pack sources for SET objects; this is vital for properly displaying SA2 SET objects.
-SA2 Object Definitions:
--RingGroup: Edited the calculations for ring displacements in both the RingLinear and RingCircle classes. The Switch and Mystic Melody variants now have an added "Shrine/Switch ID" property that can be changed, and the default displacement for the rings has been modified to start at 10.
---RingLinear: Ring lines now have proper rotations and have their sine wave-like displacements applied.
607
-SAEditorCommon:
--Added "No Alpha Test" strip flag to Chunk model editors; implementation seems to be exclusive to this model format.
--Chunk Material Editor: Window has been reorganized slightly.
--Chunk Model Data Editor:
---Added the ability to view PolyChunkStrip data sets and flip their windings; the Chunk Model Strip Data Editor window has been expanded to show a list of all UV sets.
---Poly data UI elements have been reformatted and the data editor window can be expanded, allowing for longer lists of poly data to be viewed in full.
-SAModel:
--Added functionality for handling the No Alpha Test strip flag and adjusted the handling of the Reversed flag to allow toggling in editors.
--Added SA2SurfaceFlags enum handler and SA2DeathFlag enums in preparation for future SALVL expansions.