From 8d02b2cecd535c203d7b07e6af97f3004902a92b Mon Sep 17 00:00:00 2001 From: JordanTheToaster Date: Tue, 25 Jun 2024 13:39:18 +0100 Subject: [PATCH] GameDB: GOW 2 revert to HPO Special --- bin/resources/GameIndex.yaml | 22 +++++++++++----------- 1 file changed, 11 insertions(+), 11 deletions(-) diff --git a/bin/resources/GameIndex.yaml b/bin/resources/GameIndex.yaml index d0f959d42baa3..75cc5742bfd6e 100644 --- a/bin/resources/GameIndex.yaml +++ b/bin/resources/GameIndex.yaml @@ -2066,7 +2066,7 @@ SCAJ-20190: mvuFlag: 0 # Fixes enemies attacks turning into squares. gsHWFixes: alignSprite: 1 # Fixes water vertical lines. - halfPixelOffset: 4 # Fixes misaligned bloom. + halfPixelOffset: 2 # Fixes misaligned bloom. roundSprite: 1 # Fixes chromatic effect. autoFlush: 1 # Fixes sun occlusion. nativeScaling: 1 # Fixes light blooms. @@ -2282,7 +2282,7 @@ SCAJ-30011: mvuFlag: 0 # Fixes enemies attacks turning into squares. gsHWFixes: alignSprite: 1 # Fixes water vertical lines. - halfPixelOffset: 4 # Fixes misaligned bloom. + halfPixelOffset: 2 # Fixes misaligned bloom. roundSprite: 1 # Fixes chromatic effect. autoFlush: 1 # Fixes sun occlusion. nativeScaling: 1 # Fixes light blooms. @@ -4161,7 +4161,7 @@ SCED-54680: mvuFlag: 0 # Fixes enemies attacks turning into squares. gsHWFixes: alignSprite: 1 # Fixes water vertical lines. - halfPixelOffset: 4 # Fixes misaligned bloom. + halfPixelOffset: 2 # Fixes misaligned bloom. roundSprite: 1 # Fixes chromatic effect. autoFlush: 1 # Fixes sun occlusion. nativeScaling: 1 # Fixes light blooms. @@ -5815,7 +5815,7 @@ SCES-54206: mvuFlag: 0 # Fixes enemies attacks turning into squares. gsHWFixes: alignSprite: 1 # Fixes water vertical lines. - halfPixelOffset: 4 # Fixes misaligned bloom. + halfPixelOffset: 2 # Fixes misaligned bloom. roundSprite: 1 # Fixes chromatic effect. autoFlush: 1 # Fixes sun occlusion. nativeScaling: 1 # Fixes light blooms. @@ -7394,7 +7394,7 @@ SCKA-30006: compat: 5 gsHWFixes: alignSprite: 1 # Fixes water vertical lines. - halfPixelOffset: 4 # Fixes misaligned bloom. + halfPixelOffset: 2 # Fixes misaligned bloom. roundSprite: 1 # Fixes chromatic effect. autoFlush: 1 # Fixes sun occlusion. nativeScaling: 1 # Fixes light blooms. @@ -7405,7 +7405,7 @@ SCKA-30007: mvuFlag: 0 # Fixes enemies attacks turning into squares. gsHWFixes: alignSprite: 1 # Fixes water vertical lines. - halfPixelOffset: 4 # Fixes misaligned bloom. + halfPixelOffset: 2 # Fixes misaligned bloom. roundSprite: 1 # Fixes chromatic effect. autoFlush: 1 # Fixes sun occlusion. nativeScaling: 1 # Fixes light blooms. @@ -11246,7 +11246,7 @@ SCUS-97481: mvuFlag: 0 # Fixes enemies attacks turning into squares. gsHWFixes: alignSprite: 1 # Fixes water vertical lines. - halfPixelOffset: 4 # Fixes misaligned bloom. + halfPixelOffset: 2 # Fixes misaligned bloom. roundSprite: 1 # Fixes chromatic effect. autoFlush: 1 # Fixes sun occlusion. nativeScaling: 1 # Fixes light blooms. @@ -11257,7 +11257,7 @@ SCUS-97482: mvuFlag: 0 # Fixes enemies attacks turning into squares. gsHWFixes: alignSprite: 1 # Fixes water vertical lines. - halfPixelOffset: 4 # Fixes misaligned bloom. + halfPixelOffset: 2 # Fixes misaligned bloom. roundSprite: 1 # Fixes chromatic effect. autoFlush: 1 # Fixes sun occlusion. nativeScaling: 1 # Fixes light blooms. @@ -32567,7 +32567,7 @@ SLPM-61161: mvuFlag: 0 # Fixes enemies attacks turning into squares. gsHWFixes: alignSprite: 1 # Fixes water vertical lines. - halfPixelOffset: 4 # Fixes misaligned bloom. + halfPixelOffset: 2 # Fixes misaligned bloom. roundSprite: 1 # Fixes chromatic effect. autoFlush: 1 # Fixes sun occlusion. nativeScaling: 1 # Fixes light blooms. @@ -47909,7 +47909,7 @@ SLPM-67013: mvuFlag: 0 # Fixes enemies attacks turning into squares. gsHWFixes: alignSprite: 1 # Fixes water vertical lines. - halfPixelOffset: 4 # Fixes misaligned bloom. + halfPixelOffset: 2 # Fixes misaligned bloom. roundSprite: 1 # Fixes chromatic effect. autoFlush: 1 # Fixes sun occlusion. nativeScaling: 1 # Fixes light blooms. @@ -47928,7 +47928,7 @@ SLPM-67017: mvuFlag: 0 # Fixes enemies attacks turning into squares. gsHWFixes: alignSprite: 1 # Fixes water vertical lines. - halfPixelOffset: 4 # Fixes misaligned bloom. + halfPixelOffset: 2 # Fixes misaligned bloom. roundSprite: 1 # Fixes chromatic effect. autoFlush: 1 # Fixes sun occlusion. nativeScaling: 1 # Fixes light blooms.