Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Text rendering debugger #174

Open
janpaul123 opened this issue Mar 25, 2022 · 0 comments
Open

Text rendering debugger #174

janpaul123 opened this issue Mar 25, 2022 · 0 comments
Labels
enhancement New feature or request

Comments

@janpaul123
Copy link
Contributor

To make text rendering look good, especially in the absence of some features like type hinting (see e.g. #169) it would be very helpful to have a debugging tool that lets you do a bunch of things:

  1. Display the font atlas and the correspondence of characters in that atlas (e.g. by hovering)
  2. For each letter, show metrics, like the actual (non-rounded) pixel position (ideally with a warning if the first glyph in a string isn't grid-aligned)
  3. A dynamic editor to play with text settings, like choosing different fonts, font sizes, (sub)pixel offsets, etc
  4. A tool to zoom in on letters (like the "Digital Color Meter" in macOS) to see how they get rendered in detail
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
enhancement New feature or request
Projects
None yet
Development

No branches or pull requests

1 participant