Skip to content

Actions: Zylann/godot_voxel

🍎 macOS Builds

Actions

Loading...
Loading

Show workflow options

Create status badge

Loading
271 workflow runs
271 workflow runs

Filter by Event

Filter by Status

Filter by Branch

Filter by Actor

Add experimental Tracy-enabled build, with extra Godot instrumentation
🍎 macOS Builds #182: Commit 9ab5022 pushed by Zylann
March 11, 2024 21:37 3m 17s master
March 11, 2024 21:37 3m 17s
Fix crash in cube blocky model preview
🍎 macOS Builds #181: Commit ced457c pushed by Zylann
March 7, 2024 19:08 5m 37s master
March 7, 2024 19:08 5m 37s
Improve quality of separated chunks on smooth terrains.
🍎 macOS Builds #180: Commit 92b39bb pushed by Zylann
March 6, 2024 21:47 10m 39s master
March 6, 2024 21:47 10m 39s
Fix possible artifacts at terrain boundaries.
🍎 macOS Builds #179: Commit 4866275 pushed by Zylann
March 5, 2024 20:30 4m 51s master
March 5, 2024 20:30 4m 51s
Fix possible artifacts at terrain boundaries.
🍎 macOS Builds #178: Commit 44c35df pushed by Zylann
March 5, 2024 20:23 6m 0s master
March 5, 2024 20:23 6m 0s
Fix size_t not always defined.
🍎 macOS Builds #177: Commit b4fffbb pushed by Zylann
March 3, 2024 18:06 4m 57s master
March 3, 2024 18:06 4m 57s
Fix missing initializers
🍎 macOS Builds #176: Commit 6e93e7a pushed by Zylann
March 3, 2024 17:37 11m 18s master
March 3, 2024 17:37 11m 18s
Shortcut for vector find and contains
🍎 macOS Builds #175: Commit acb1ef5 pushed by Zylann
March 3, 2024 17:26 3m 22s master
March 3, 2024 17:26 3m 22s
Remove unused function
🍎 macOS Builds #174: Commit cd6a1ed pushed by Zylann
March 3, 2024 17:13 3m 20s master
March 3, 2024 17:13 3m 20s
Remove unused block_size from SaveBlockDataTask
🍎 macOS Builds #173: Commit 98143a1 pushed by Zylann
March 3, 2024 16:53 3m 20s master
March 3, 2024 16:53 3m 20s
Tweak changelog
🍎 macOS Builds #172: Commit 7acd586 pushed by Zylann
March 3, 2024 16:41 4m 53s master
March 3, 2024 16:41 4m 53s
Remove error print
🍎 macOS Builds #171: Commit 199b31b pushed by Zylann
March 3, 2024 02:26 11m 30s master
March 3, 2024 02:26 11m 30s
🍎 macOS Builds
🍎 macOS Builds #170: by Zylann
March 1, 2024 20:39 5m 28s master
March 1, 2024 20:39 5m 28s
Fix compiling with latest Godot 4.3
🍎 macOS Builds #166: Commit 2e91857 pushed by Zylann
February 26, 2024 20:02 5m 25s master
February 26, 2024 20:02 5m 25s
Fix default inputs not used by output nodes when generating shader
🍎 macOS Builds #165: Commit f94e348 pushed by Zylann
February 25, 2024 00:45 5m 52s master
February 25, 2024 00:45 5m 52s
Undo workaround for compatibility breakage in Godot 4.3, it was rever…
🍎 macOS Builds #164: Commit 538be36 pushed by Zylann
February 24, 2024 23:05 35m 58s master
February 24, 2024 23:05 35m 58s
Update markdown API docs
🍎 macOS Builds #163: Commit 9c7b4f4 pushed by Zylann
February 24, 2024 22:38 27m 10s master
February 24, 2024 22:38 27m 10s
add github actions android builds and linux export template
🍎 macOS Builds #162: Pull request #538 by magbulogtong81
February 15, 2024 05:58 Failure magbulogtong81:master
February 15, 2024 05:58 Failure
Fix ambiguous indices produced by OutputSingleTexture node
🍎 macOS Builds #161: Commit 30b8d63 pushed by Zylann
February 14, 2024 19:00 6m 50s master
February 14, 2024 19:00 6m 50s
Fix rather pedantic GCC warning
🍎 macOS Builds #160: Commit 7ae8a57 pushed by Zylann
February 11, 2024 02:25 6m 37s master
February 11, 2024 02:25 6m 37s
Don't do build with debug symbols on CI to reduce cache sizes
🍎 macOS Builds #159: Commit 2fa4136 pushed by Zylann
February 11, 2024 01:46 6m 52s master
February 11, 2024 01:46 6m 52s
Fix compiling with latest Godot master branch
🍎 macOS Builds #158: Commit 443ead2 pushed by Zylann
February 10, 2024 22:51 7m 2s master
February 10, 2024 22:51 7m 2s
Fix compiling with latest Godot master branch
🍎 macOS Builds #157: Commit 092e43e pushed by Zylann
February 10, 2024 22:21 9m 19s master
February 10, 2024 22:21 9m 19s
ProTip! You can narrow down the results and go further in time using created:<2024-02-10 or the other filters available.