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doc/source/changelog.md

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Semver is not yet in place, so each version can have breaking changes, although it shouldn't happen often across minor versions.
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1.4 - ongoing development - `master`
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1.4 - 03/03/2025 - tag `v1.4`
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------------------------------
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Primarily developped with Godot 4.3.
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Primarily developped with Godot 4.4.
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- `VoxelBlockyModel`: Added option to turn off "LOD skirts" when used with `VoxelLodTerrain`, which may be useful with transparent models
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- `VoxelBlockyModelCube`: Added support for mesh rotation like `VoxelBlockyMesh` (prior to that, rotation buttons in the editor only swapped tiles around)

voxel_version.py

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MAJOR = 1
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MINOR = 4
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PATCH = 0
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STATUS = "dev"
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STATUS = "release"
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import os
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