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Hi i'm recieving this error on Unity version 2020.3.38f1
The full stack is
System.IO.File.Copy (System.String sourceFileName, System.String destFileName, System.Boolean overwrite) (at <695d1cc93cca45069c528c15c9fdd749>:0) System.IO.File.Copy (System.String sourceFileName, System.String destFileName) (at <695d1cc93cca45069c528c15c9fdd749>:0) Godot.Exporter.CopyAsset (UnityEngine.Object obj) (at Assets/Editor/Exporter/Exporter.cs:647) Godot.Exporter.ConvertTexture (UnityEngine.Texture texture) (at Assets/Editor/Exporter/Exporter.cs:462) Godot.Exporter.ConvertSpriteAsset (UnityEngine.Sprite sprite) (at Assets/Editor/Exporter/Exporter.cs:430) Godot.Exporter.ConvertUnityAsset (UnityEngine.Object obj) (at Assets/Editor/Exporter/Exporter.cs:405) Godot.Exporter.ExtractNodeBranch (UnityEngine.GameObject go) (at Assets/Editor/Exporter/Exporter.cs:156) Godot.Exporter.ExtractNodeBranch (UnityEngine.GameObject go) (at Assets/Editor/Exporter/Exporter.cs:308) Godot.Exporter.ConvertScene (UnityEngine.SceneManagement.Scene scene) (at Assets/Editor/Exporter/Exporter.cs:105) Godot.Exporter.Export () (at Assets/Editor/Exporter/Exporter.cs:46) Godot.Exporter.ExportToGodot31 () (at Assets/Editor/Exporter/Exporter.cs:16)
Do you know how i could fix this? Cheers in advance ;D
The text was updated successfully, but these errors were encountered:
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Hi i'm recieving this error on Unity version 2020.3.38f1
The full stack is
Do you know how i could fix this?
Cheers in advance ;D
The text was updated successfully, but these errors were encountered: