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configured proxy so game-server connections needs to be pointed to path game-server/socket.io instead of default path to make sure it overlap with other possible socket connections, updated readme
Copy file name to clipboardExpand all lines: Game_server/README.md
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@@ -14,7 +14,7 @@ This is the game server for the Mighty Pong Contest. Developed with Python and S
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To start a game session, follow these instructions:
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1.**Connect to the Server**
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- Connect your client to the server using Socket.IO at `http://game-server:8010/socket.io`.
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- Connect your client to the server using Socket.IO at `http://game-server:8010/game-server/socket.io`.
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2.**Prepare Game Initialization Data**
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- Create an object with the following details:
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uvicorn main:app --host 0.0.0.0 --port 8010 --log-level info
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```
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4.**Build and run the app**
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```bash
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make
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```
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### TODO: Remote Play Integration
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The backend is working on matchmaking feature which is coming soon, in the meantime remote play needs to be fully integrated, and handling the ending of the game as well.
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