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CSteamWorkshop.cpp
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#include "CSteamWorkshop.h"
CSteamWorkshop::CSteamWorkshop() :
m_iAppID(0),
m_title("Your title here"),
m_description("Your description here"),
m_fileName(""),
m_imageFileName(""),
m_targetDirForDownload(""),
HasChanged(false),
Response(false)
{
Requesting = false;
// m_wsItems = new vector<SteamUGCDetails_t>();
m_iNumWorkshopItems = 0;
m_iNumWorkshopItemsProcessed = 0;
m_iAppID = SteamUtils()->GetAppID();
}
CSteamWorkshopItem CSteamWorkshop::GetItemByFileName(string fileName){
if (m_wsItems.size() > 0){
int siz = m_wsItems.size();
for (int i = 0; i < siz; i++){
if (m_wsItems[i].Details->m_pchFileName == fileName){
return m_wsItems[i];
}
}
}
return CSteamWorkshopItem();
}
int CSteamWorkshop::GetItemIndexByFileName(string fileName){
if (m_wsItems.size() > 0){
int siz = m_wsItems.size();
for (int i = 0; i < siz; i++){
if (m_wsItems[i].Details->m_pchFileName == fileName){
return i;
}
}
}
return -1;
}
bool CSteamWorkshop::RequestUGC(int type, int sort)
{
Requesting = true;
CUtils::WriteToJsConsoleAndLogFile("CSteamWorkshop::RequestUGC >> Call (Type = " + to_string(type) + ", Sort = " + to_string(sort) + ")");
m_Handle = SteamUGC()->CreateQueryAllUGCRequest(
(EUGCQuery) sort,
(EUGCMatchingUGCType) type,
m_iAppID,
m_iAppID,
1);
CUtils::WriteToJsConsoleAndLogFile("CSteamWorkshop::RequestUGC >> CreateQueryAllUGCRequest = " + to_string(m_Handle));
// m_Handle = SteamUGC()->CreateQueryUserUGCRequest(SteamUser()->GetSteamID().GetAccountID(), k_EUserUGCList_Published, k_EUGCMatchingUGCType_Items, k_EUserUGCListSortOrder_LastUpdatedDesc, 0, SteamUtils()->GetAppID(), 1);
//std::string result;
//char numstr[21]; // enough to hold all numbers up to 64-bits
//sprintf(numstr, "console.log('%d');", m_Handle);
// Request ugc
SteamAPICall_t hSteamAPICall = SteamUGC()->SendQueryUGCRequest(m_Handle);
m_CallResultOnUGCQueryCompleted.Set(hSteamAPICall, this, &CSteamWorkshop::OnUGCQueryCompleted);
CUtils::WriteToJsConsoleAndLogFile("CSteamWorkshop::RequestUGC >> SendQueryUGCRequest = " + to_string(hSteamAPICall));
return true;
}
bool CSteamWorkshop::RequestUserUGC(int type, int sort, int filter)
{
Requesting = true;
CUtils::WriteToJsConsoleAndLogFile("CSteamWorkshop::RequestUserUGC >> Call (Type = " + to_string(type) + ", Sort = " + to_string(sort) + ", Filter = " + to_string(filter) + ")");
m_Handle = SteamUGC()->CreateQueryUserUGCRequest(
SteamUser()->GetSteamID().GetAccountID(),
(EUserUGCList)sort, //k_EUserUGCList_Subscribed
(EUGCMatchingUGCType) type, // k_EUGCMatchingUGCType_Items,
(EUserUGCListSortOrder)filter, // k_EUserUGCListSortOrder_SubscriptionDateDesc,
SteamUtils()->GetAppID(),
SteamUtils()->GetAppID(),
1);
CUtils::WriteToJsConsoleAndLogFile("CSteamWorkshop::RequestUserUGC >> Handle = " + to_string(m_Handle));
/*
Handle<Value> callbackResultArgs[2];
callbackResultArgs[0] = v8::String::New("value1");
callbackResultArgs[1] = v8::Integer::New(0);
if (ProgressDelegate->IsCallable()){
ProgressDelegate->Call(Context::GetCurrent()->Global(), 2, callbackResultArgs);
}
*/
// Request ugc
SteamAPICall_t hSteamAPICall = SteamUGC()->SendQueryUGCRequest(m_Handle);
m_CallResultOnUGCUserQueryCompleted.Set(hSteamAPICall, this, &CSteamWorkshop::OnUGCUserQueryCompleted);
CUtils::WriteToJsConsoleAndLogFile("CSteamWorkshop::RequestUserUGC >> Query Handle = " + to_string(hSteamAPICall));
SteamAPI_RunCallbacks();
return true;
}
bool CSteamWorkshop::RequestAndSynchronizeUserUGC(string targetDir)
{
Requesting = true;
// CUtils::WriteToJsConsoleAndLogFile("CSteamWorkshop::RequestAndSynchronizeUserUGC >> Call");
m_targetDirForDownload = targetDir;
m_iNumWorkshopItems = 0;
m_iNumWorkshopItemsProcessed = 0;
m_Handle = SteamUGC()->CreateQueryUserUGCRequest(
SteamUser()->GetSteamID().GetAccountID(),
(EUserUGCList)6, //k_EUserUGCList_Subscribed
(EUGCMatchingUGCType)0, // k_EUGCMatchingUGCType_Items,
(EUserUGCListSortOrder)3, // k_EUserUGCListSortOrder_SubscriptionDateDesc,
SteamUtils()->GetAppID(),
SteamUtils()->GetAppID(),
1);
// CUtils::WriteToJsConsoleAndLogFile("CSteamWorkshop::RequestAndSynchronizeUserUGC >> Handle = " + to_string(m_Handle));
// Request ugc
SteamAPICall_t hSteamAPICall = SteamUGC()->SendQueryUGCRequest(m_Handle);
m_CallResultOnUGCQueryAndSyncCompleted.Set(hSteamAPICall, this, &CSteamWorkshop::OnUGCQueryAndSyncCompleted);
// CUtils::WriteToJsConsoleAndLogFile("CSteamWorkshop::RequestAndSynchronizeUserUGC >> Query Handle = " + to_string(hSteamAPICall));
return true;
}
void CSteamWorkshop::PublishUpdate(string fileName, string title, string description, void *content, int contentLength, string imageFileName, void *contentImage, int contentImageLength, uint64 publishedFileId){
// To publish update we need to:
// 1) Write file
// 2) Share file
// 3) GetPublishedFileDetails
// 4) CreatePublishedFileUpdateRequest
// 5) UpdatePublishedFile(s)
// 6) CommitPublishedFileUpdate
Requesting = true;
CUtils::WriteToJsConsoleAndLogFile("CSteamWorkshop::PublishUpdate >> Call");
m_fileName = !fileName.empty() ? CUtils::GetFilename(fileName) : "";
m_title = title;
m_description = description;
m_imageFileName = !imageFileName.empty() ? CUtils::GetFilename(imageFileName) : "";
m_publishedFileId = publishedFileId;
CUtils::WriteToJsConsoleAndLogFile("------------------------------------------------------------------------");
CUtils::WriteToJsConsoleAndLogFile("CSteamWorkshop::PublishUpdate >> Updating and publishing file " + m_fileName + " (" + title + ") id: " + to_string(m_publishedFileId));
if (!m_imageFileName.empty()){
CUtils::WriteToJsConsoleAndLogFile("CSteamWorkshop::PublishUpdate >> Updating and publishing image file " + m_imageFileName);
// 1a) Write image file
if (SteamRemoteStorage()->FileWrite(m_imageFileName.c_str(), contentImage, contentImageLength)){
CUtils::WriteToJsConsoleAndLogFile("CSteamWorkshop::PublishUpdate >> Image FileWrite successful.");
}
else {
CUtils::WriteToJsConsoleAndLogFile("CSteamWorkshop::PublishUpdate >> Image FileWrite failed... continuing trying to write main file");
}
}
else{
CUtils::WriteToJsConsoleAndLogFile("CSteamWorkshop::PublishUpdate >> No Image File to write specified.");
}
// 1b) Write file
if (!m_fileName.empty()){
if (SteamRemoteStorage()->FileWrite(m_fileName.c_str(), content, contentLength)){
CUtils::WriteToJsConsoleAndLogFile("CSteamWorkshop::PublishUpdate >> FileWrite successful. Calling FileShare...");
// 2) Share file upon successful file write operation
SteamAPICall_t shareresult = SteamRemoteStorage()->FileShare(m_fileName.c_str());
m_CallResultOnFileShareUpdateCompleted.Set(shareresult, this, &CSteamWorkshop::OnFileShareUpdateCompleted);
CUtils::WriteToJsConsoleAndLogFile("CSteamWorkshop::PublishUpdate >> FileShare handle is " + to_string(shareresult));
}
else {
CUtils::WriteToJsConsoleAndLogFile("CSteamWorkshop::PublishUpdate >> FileWrite failed");
Requesting = false;
}
}
else {
CUtils::WriteToJsConsoleAndLogFile("CSteamWorkshop::PublishUpdate >> No File to write specified.");
CUtils::WriteToJsConsoleAndLogFile("------------------------------------------------------------------------");
CUtils::WriteToJsConsoleAndLogFile("CSteamWorkshop::PublishUpdate >> Proceeding to Call CreatePublishedFileUpdateRequest");
SteamAPICall_t filedetailsresult = SteamRemoteStorage()->GetPublishedFileDetails(m_publishedFileId, 0);
m_CallResultOnGetPublishedFileDetailsCompleted.Set(filedetailsresult, this, &CSteamWorkshop::OnGetPublishedFileDetailsCompleted);
}
CUtils::WriteToJsConsoleAndLogFile("------------------------------------------------------------------------");
}
void CSteamWorkshop::Publish(string fileName, string title, string description, void *content, int contentLength, string imageFileName, void *contentImage, int contentImageLength){
// To publish we need to:
// 1) Write file
// 2) Share file
// 3) Publish file
Requesting = true;
m_publishedFileId = 0;
CUtils::WriteToJsConsoleAndLogFile("CSteamWorkshop::Publish >> Call");
m_fileName = !fileName.empty() ? CUtils::GetFilename(fileName) : "";
m_title = title;
m_description = description;
m_imageFileName = !imageFileName.empty() ? CUtils::GetFilename(imageFileName) : "";
CUtils::WriteToJsConsoleAndLogFile("------------------------------------------------------------------------");
CUtils::WriteToJsConsoleAndLogFile("CSteamWorkshop::Publish >> Publishing file " + m_fileName + " (" + title + ")");
if (m_imageFileName.length() > 0){
CUtils::WriteToJsConsoleAndLogFile("CSteamWorkshop::Publish >> Publishing image file " + m_imageFileName);
// 1a) Write image file
if (SteamRemoteStorage()->FileWrite(m_imageFileName.c_str(), contentImage, contentImageLength)){
CUtils::WriteToJsConsoleAndLogFile("CSteamWorkshop::Publish >> Image FileWrite successful.");
}
else {
CUtils::WriteToJsConsoleAndLogFile("CSteamWorkshop::Publish >> Image FileWrite failed... continuing trying to write main file");
}
}
else{
CUtils::WriteToJsConsoleAndLogFile("CSteamWorkshop::Publish >> No Image File to write specified.");
}
// 1b) Write file
if (m_fileName.length() > 0){
if (SteamRemoteStorage()->FileWrite(m_fileName.c_str(), content, contentLength)){
CUtils::WriteToJsConsoleAndLogFile("CSteamWorkshop::Publish >> FileWrite successful. Calling FileShare...");
// 2) Share file upon successful file write operation
SteamAPICall_t shareresult = SteamRemoteStorage()->FileShare(m_fileName.c_str());
m_CallResultOnFileShared.Set(shareresult, this, &CSteamWorkshop::OnFileShareCompleted);
CUtils::WriteToJsConsoleAndLogFile("CSteamWorkshop::Publish >> FileShare handle is " + to_string(shareresult));
}
else {
CUtils::WriteToJsConsoleAndLogFile("CSteamWorkshop::Publish >> FileWrite failed");
Requesting = false;
}
}
else{
CUtils::WriteToJsConsoleAndLogFile("CSteamWorkshop::Publish >> No File to write specified.");
Requesting = false;
}
CUtils::WriteToJsConsoleAndLogFile("------------------------------------------------------------------------");
}
void CSteamWorkshop::Download(UGCHandle_t hFile, string targetDir){
Requesting = true;
HasChanged = false;
m_targetDirForDownload = targetDir;
CUtils::WriteToJsConsoleAndLogFile("CSteamWorkshop::Download >> " + to_string(hFile) + " " + m_targetDirForDownload);
/*
Handle<Value> callbackResultArgs[1];
Handle<Object> callbackObj = Object::New();
callbackObj->Set(String::New("targetDir"), String::New(targetDir.c_str()));
callbackObj->Set(String::New("hFile"), String::New(to_string(hFile).c_str()));
callbackResultArgs[0] = callbackObj;
ProgressDelegate->Call(Context::GetCurrent()->Global(), 1, callbackResultArgs);
*/
SteamAPICall_t hSteamAPICall = SteamRemoteStorage()->UGCDownload(hFile, 0);
m_CallResultOnFileDownloaded.Set(hSteamAPICall, this, &CSteamWorkshop::OnDownloadCompleted);
CUtils::WriteToJsConsoleAndLogFile("CSteamWorkshop::Download Call Handle = " + to_string(hSteamAPICall));
}
void CSteamWorkshop::DownloadFromUGCSynchronize(UGCHandle_t hFile){
Requesting = true;
HasChanged = false;
CUtils::WriteToJsConsoleAndLogFile("CSteamWorkshop::DownloadFromUGCSynchronize >> " + to_string(hFile) + " " + m_targetDirForDownload);
/*
Handle<Value> callbackResultArgs[1];
Handle<Object> callbackObj = Object::New();
callbackObj->Set(String::New("targetDir"), String::New(m_targetDirForDownload.c_str()));
callbackObj->Set(String::New("hFile"), String::New(to_string(hFile).c_str()));
callbackResultArgs[0] = callbackObj;
ProgressDelegate->Call(Context::GetCurrent()->Global(), 1, callbackResultArgs);
*/
SteamAPICall_t hSteamAPICall = SteamRemoteStorage()->UGCDownload(hFile, 0);
m_CallResultOnFileFromUGCSyncDownloaded.Set(hSteamAPICall, this, &CSteamWorkshop::OnDownloadFromUGCSynchronizeCompleted);
CUtils::WriteToJsConsoleAndLogFile("CSteamWorkshop::DownloadFromUGCSynchronize Call Handle = " + to_string(hSteamAPICall));
}
void CSteamWorkshop::Unsubscribe(uint64 publishedFileId){
Requesting = true;
m_publishedFileId = 0;
m_publishedFileId = publishedFileId;
CUtils::WriteToJsConsoleAndLogFile("------------------------------------------------------------------------");
CUtils::WriteToJsConsoleAndLogFile("CSteamWorkshop::Unsubscribe >> Trying to unsbscribe UGC item with id " + to_string(m_publishedFileId));
CUtils::WriteToJsConsoleAndLogFile("CSteamWorkshop::Unsubscribe >> Calling Unsubscribe...");
// Try to unsubscribe file
SteamAPICall_t unsubscriberesult = SteamRemoteStorage()->UnsubscribePublishedFile(m_publishedFileId);
m_CallResultOnUnsubscribeCompleted.Set(unsubscriberesult, this, &CSteamWorkshop::OnUnsubscribeCompleted);
CUtils::WriteToJsConsoleAndLogFile("CSteamWorkshop::Unsubscribe >> Result handle is " + to_string(unsubscriberesult));
CUtils::WriteToJsConsoleAndLogFile("------------------------------------------------------------------------");
}
void CSteamWorkshop::OnFileShareCompleted(RemoteStorageFileShareResult_t *pCallback, bool bIOFailure)
{
CUtils::WriteToJsConsoleAndLogFile("------------------------------------------------------------------------");
CUtils::WriteToJsConsoleAndLogFile("CSteamWorkshop::OnFileShareCompleted >> File Share Operation completed for " + m_fileName);
if (pCallback->m_eResult != k_EResultOK){
CUtils::WriteToJsConsoleAndLogFile("CSteamWorkshop::OnFileShareCompleted >> Could not share file. PublishWorkshopFile will not be called!");
Requesting = false;
}
else {
SteamParamStringArray_t tags_;
tags_.m_nNumStrings = 0;
CUtils::WriteToJsConsoleAndLogFile("CSteamWorkshop::OnFileShareCompleted >> Calling PublishWorkshopFile");
SteamAPICall_t publishresult = SteamRemoteStorage()->PublishWorkshopFile(m_fileName.c_str(), m_imageFileName.empty() ? NULL : m_imageFileName.c_str(), m_iAppID, m_title.c_str(), m_description.empty() ? NULL : m_description.c_str(), k_ERemoteStoragePublishedFileVisibilityPublic, &tags_, k_EWorkshopFileTypeCommunity);
m_CallResultOnFilePublished.Set(publishresult, this, &CSteamWorkshop::OnFilePublishCompleted);
}
CUtils::WriteToJsConsoleAndLogFile("------------------------------------------------------------------------");
}
void CSteamWorkshop::OnFileShareUpdateCompleted(RemoteStorageFileShareResult_t *pCallback, bool bIOFailure)
{
CUtils::WriteToJsConsoleAndLogFile("------------------------------------------------------------------------");
CUtils::WriteToJsConsoleAndLogFile("CSteamWorkshop::OnFileShareUpdateCompleted >> File Share Operation completed for " + m_fileName);
// Check if it's a publish update call or if we add a new item
if (pCallback->m_eResult != k_EResultOK){
CUtils::WriteToJsConsoleAndLogFile("CSteamWorkshop::OnFileShareUpdateCompleted (PublishUpdate) >> Could not share file. CreatePublishedFileUpdateRequest will not be called!");
Requesting = false;
}
else {
SteamParamStringArray_t tags_;
tags_.m_nNumStrings = 0;
CUtils::WriteToJsConsoleAndLogFile("CSteamWorkshop::OnFileShareUpdateCompleted (PublishUpdate) >> Calling CreatePublishedFileUpdateRequest");
SteamAPICall_t filedetailsresult = SteamRemoteStorage()->GetPublishedFileDetails(m_publishedFileId, 0);
m_CallResultOnGetPublishedFileDetailsCompleted.Set(filedetailsresult, this, &CSteamWorkshop::OnGetPublishedFileDetailsCompleted);
}
CUtils::WriteToJsConsoleAndLogFile("------------------------------------------------------------------------");
}
void CSteamWorkshop::OnFilePublishCompleted(RemoteStoragePublishFileResult_t *pCallback, bool bIOFailure)
{
if (pCallback->m_eResult != k_EResultOK){
CUtils::WriteToJsConsoleAndLogFile("------------------------------------------------------------------------");
CUtils::WriteToJsConsoleAndLogFile("CSteamWorkshop::OnFilePublishCompleted >> File Publish not possible (failed).");
CUtils::WriteToJsConsoleAndLogFile("------------------------------------------------------------------------");
}
else {
CUtils::WriteToJsConsoleAndLogFile("------------------------------------------------------------------------");
CUtils::WriteToJsConsoleAndLogFile("CSteamWorkshop::OnFilePublishCompleted >> File Publish Operation completed.");
CUtils::WriteToJsConsoleAndLogFile("------------------------------------------------------------------------");
m_publishedFileId = pCallback->m_nPublishedFileId;
}
Requesting = false;
}
void CSteamWorkshop::OnUGCQueryCompleted(SteamUGCQueryCompleted_t *pCallback, bool bIOFailure)
{
std::cerr << "------------------------------------------------------------------------\n";
// we may get callbacks for other games' stats arriving, ignore them
if (k_EResultOK == pCallback->m_eResult)
{
m_bInitialized = true;
CUtils::WriteToJsConsoleAndLogFile("CSteamWorkshop::OnUGCQueryCompleted = Receiving stats and achievements from Steam... :-)");
ISteamUGC *steamUGC = SteamUGC();
m_wsItems.clear();
if (pCallback->m_unNumResultsReturned > 0){
// load ugcs
for (int iUGC = 0; iUGC < pCallback->m_unNumResultsReturned; ++iUGC)
{
SteamUGCDetails_t *pDetails = new SteamUGCDetails_t;
SteamUGC()->GetQueryUGCResult(m_Handle, iUGC, pDetails);
CSteamWorkshopItem item = CSteamWorkshopItem();
item.Details = pDetails;
m_wsItems.push_back(item);
//m_wsItems->Set(iUGC, result);
// pDetails->m_bAcceptedForUse;
// pDetails->m_bBanned;
// pDetails->m_bTagsTruncated;
// pDetails->m_eFileType;
// pDetails->m_eResult;
// pDetails->m_eVisibility;
// pDetails->m_flScore;
// pDetails->m_hFile;
// pDetails->m_hPreviewFile;
// pDetails->m_nConsumerAppID;
// pDetails->m_nCreatorAppID;
// pDetails->m_nFileSize;
// pDetails->m_nPreviewFileSize;
// pDetails->m_nPublishedFileId;
// pDetails->m_pchFileName;
// pDetails->m_rgchDescription;
// pDetails->m_rgchTags;
// pDetails->m_rgchTitle;
// pDetails->m_rgchURL;
// pDetails->m_rtimeAddedToUserList;
// pDetails->m_rtimeCreated;
// pDetails->m_rtimeUpdated;
// pDetails->m_ulSteamIDOwner;
// pDetails->m_unVotesDown;
// pDetails->m_unVotesUp;
}
}
m_iNumWorkshopItems = pCallback->m_unNumResultsReturned;
CUtils::WriteToJsConsoleAndLogFile("CSteamWorkshop::OnUGCQueryCompleted = Workshop items found. " + to_string(m_iNumWorkshopItems) + " items :-)");
}
else {
CUtils::WriteToJsConsoleAndLogFile("CSteamWorkshop::OnUGCQueryCompleted = No Workshop items found matching criterias");
m_iNumWorkshopItems = 0;
}
CUtils::WriteToJsConsoleAndLogFile("------------------------------------------------------------------------");
SteamUGC()->ReleaseQueryUGCRequest(m_Handle);
Requesting = false;
}
void CSteamWorkshop::OnUGCUserQueryCompleted(SteamUGCQueryCompleted_t *pCallback, bool bIOFailure)
{
int perc = 1;
// Prepare Callback argument object
Handle<Value> errorCallbackVals[1];
Handle<String> errorCallbackArg = String::New("");
errorCallbackVals[0] = errorCallbackArg;
/*
Handle<Value> progressCallbackVals[1];
Handle<Object> progressCallbackArg = Object::New();
progressCallbackVals[0] = progressCallbackArg;
// Update / Set Callback Arg Object
progressCallbackArg->Set(String::New("status"), String::New("steam_request_running"));
progressCallbackArg->Set(String::New("value"), Integer::New(perc));
*/
try {
CUtils::WriteToJsConsoleAndLogFile("------------------------------------------------------------------------");
// we may get callbacks for other games' stats arriving, ignore them
if (k_EResultOK == pCallback->m_eResult)
{
m_bInitialized = true;
CUtils::WriteToJsConsoleAndLogFile("CSteamWorkshop::OnUGCUserQueryCompleted = Receiving data from Steam... :-)");
ISteamUGC *steamUGC = SteamUGC();
m_wsItems.clear();
if (pCallback->m_unNumResultsReturned > 0){
int percStep = 100 / pCallback->m_unNumResultsReturned;
// load ugcs
for (int iUGC = 0; iUGC < pCallback->m_unNumResultsReturned; ++iUGC)
{
// pDetails->m_bAcceptedForUse;
// pDetails->m_bBanned;
// pDetails->m_bTagsTruncated;
// pDetails->m_eFileType;
// pDetails->m_eResult;
// pDetails->m_eVisibility;
// pDetails->m_flScore;
// pDetails->m_hFile;
// pDetails->m_hPreviewFile;
// pDetails->m_nConsumerAppID;
// pDetails->m_nCreatorAppID;
// pDetails->m_nFileSize;
// pDetails->m_nPreviewFileSize;
// pDetails->m_nPublishedFileId;
// pDetails->m_pchFileName;
// pDetails->m_rgchDescription;
// pDetails->m_rgchTags;
// pDetails->m_rgchTitle;
// pDetails->m_rgchURL;
// pDetails->m_rtimeAddedToUserList;
// pDetails->m_rtimeCreated;
// pDetails->m_rtimeUpdated;
// pDetails->m_ulSteamIDOwner;
// pDetails->m_unVotesDown;
// pDetails->m_unVotesUp;
SteamUGCDetails_t *pDetails = new SteamUGCDetails_t;
SteamUGC()->GetQueryUGCResult(m_Handle, iUGC, pDetails);
CSteamWorkshopItem item = CSteamWorkshopItem();
item.Details = pDetails;
m_wsItems.push_back(item);
/*
if (ProgressDelegate->IsCallable()){
ProgressDelegate->Call(Context::GetCurrent()->Global(), 1, progressCallbackVals);
}
perc += percStep;
progressCallbackArg->Set(String::New("value"), Integer::New(perc));
*/
}
}
/*
perc = 100;
progressCallbackArg->Set(String::New("value"), Integer::New(perc));
if (ProgressDelegate->IsCallable()){
ProgressDelegate->Call(Context::GetCurrent()->Global(), 1, progressCallbackVals);
}
*/
m_iNumWorkshopItems = pCallback->m_unNumResultsReturned;
CUtils::WriteToJsConsoleAndLogFile("CSteamWorkshop::OnUGCUserQueryCompleted = Workshop items found. " + to_string(m_iNumWorkshopItems) + " items :-)");
}
else {
CUtils::WriteToJsConsoleAndLogFile("CSteamWorkshop::OnUGCUserQueryCompleted = No Workshop items found matching criterias");
m_iNumWorkshopItems = 0;
}
CUtils::WriteToJsConsoleAndLogFile("------------------------------------------------------------------------");
SteamUGC()->ReleaseQueryUGCRequest(m_Handle);
}
catch (Exception ex) {
if (ErrorDelegate->IsCallable()){
/*
if (ProgressDelegate->IsCallable()){
progressCallbackArg->Set(String::New("value"), Integer::New(perc));
progressCallbackArg->Set(String::New("status"), String::New("steam_request_error"));
ProgressDelegate->Call(Context::GetCurrent()->Global(), 1, progressCallbackVals);
}
*/
if (ErrorDelegate->IsCallable()){
errorCallbackArg = String::New("An error occured while trying to handle a Steam UGC User Request!\n\nSource: CSteamWorkshop::OnUGCUserQueryCompleted");
errorCallbackVals[0] = errorCallbackArg;
ErrorDelegate->Call(Context::GetCurrent()->Global(), 1, errorCallbackVals);
}
}
}
Requesting = false;
}
void CSteamWorkshop::OnUGCQueryAndSyncCompleted(SteamUGCQueryCompleted_t *pCallback, bool bIOFailure)
{
CUtils::WriteToJsConsoleAndLogFile("------------------------------------------------------------------------");
// We may get callbacks for other games' stats arriving, ignore them
if (k_EResultOK == pCallback->m_eResult)
{
m_bInitialized = true;
CUtils::WriteToJsConsoleAndLogFile("CSteamWorkshop::OnUGCQueryAndSyncCompleted = Receiving data from Steam... :-)");
ISteamUGC *steamUGC = SteamUGC();
m_wsItems.clear();
if (pCallback->m_unNumResultsReturned > 0){
// load ugcs
for (int iUGC = 0; iUGC < pCallback->m_unNumResultsReturned; ++iUGC)
{
SteamUGCDetails_t *pDetails = new SteamUGCDetails_t;
SteamUGC()->GetQueryUGCResult(m_Handle, iUGC, pDetails);
DownloadFromUGCSynchronize(pDetails->m_hFile);
SteamAPI_RunCallbacks();
CUtils::Sleep(25);
}
}
m_iNumWorkshopItems = pCallback->m_unNumResultsReturned;
CUtils::WriteToJsConsoleAndLogFile("CSteamWorkshop::OnUGCQueryAndSyncCompleted = Subscribed Workshop items found. " + to_string(m_iNumWorkshopItems) + " items.");
}
else {
CUtils::WriteToJsConsoleAndLogFile("CSteamWorkshop::OnUGCQueryAndSyncCompleted = No subscribed Workshop items found.");
m_iNumWorkshopItems = 0;
}
CUtils::WriteToJsConsoleAndLogFile("------------------------------------------------------------------------");
SteamUGC()->ReleaseQueryUGCRequest(m_Handle);
Requesting = false;
}
void CSteamWorkshop::OnDownloadCompleted(RemoteStorageDownloadUGCResult_t *pCallback, bool bIOFailure)
{
bool isNew = false;
int fileSize = 0;
int lastModified = 0;
CUtils::WriteToJsConsoleAndLogFile("------------------------------------------------------------------------");
// we may get callbacks for other games' stats arriving, ignore them
if (k_EResultOK == pCallback->m_eResult)
{
string sFilename = CUtils::GetFilename(pCallback->m_pchFileName);
string targetFile = CUtils::PathCombine(m_targetDirForDownload, sFilename);
int iSize = pCallback->m_nSizeInBytes;
UGCHandle_t hFile = pCallback->m_hFile;
CUtils::WriteToJsConsoleAndLogFile("CSteamWorkshop::OnDownloadCompleted = " + sFilename + " (" + to_string(iSize) + " bytes) " + to_string(hFile));
byte *data = new byte[iSize];
SteamRemoteStorage()->UGCRead(hFile, data, iSize, 0, k_EUGCRead_Close);
// Acquire steam file details
CSteamWorkshopItem pDetails = GetItemByFileName(pCallback->m_pchFileName);
int iWsItemIndex = GetItemIndexByFileName(pCallback->m_pchFileName);
int timeUgcFile = 0;
int timeExistingFile = CUtils::GetFileTime(targetFile.c_str());
if (pDetails.Details->m_hFile != 0){
timeUgcFile = pDetails.Details->m_rtimeUpdated;
}
else {
timeUgcFile = SteamRemoteStorage()->GetFileTimestamp(pCallback->m_pchFileName);
}
CUtils::WriteToJsConsoleAndLogFile("CSteamWorkshop::OnDownloadCompleted = Check for changes...(" + to_string(timeUgcFile) + " > " + to_string(timeExistingFile) + ")");
HasChanged = (timeUgcFile > timeExistingFile) || (timeUgcFile == 0 && timeExistingFile == 0);
if (HasChanged){
if (timeExistingFile <= 0){
CUtils::WriteToJsConsoleAndLogFile("CSteamWorkshop::OnDownloadCompleted = ...first download.");
isNew = true;
}
else {
CUtils::WriteToJsConsoleAndLogFile("CSteamWorkshop::OnDownloadCompleted = ...changes detected.");
}
CUtils::WriteToJsConsoleAndLogFile("CSteamWorkshop::OnDownloadCompleted = Trying to write contents to the file " + targetFile);
FILE* hTargetFile = fopen(targetFile.c_str(), "wb");
fwrite(data, 1, iSize, hTargetFile);
fclose(hTargetFile);
// Synchronize DateTimeStamp (set modified to correspond to Steam value)
// Note: This is done for cross-platform compatibility, as on *nix systems it is
// not possible to easily get a reliable create date-time stamp of a file.
//
CUtils::WriteToJsConsoleAndLogFile("CSteamWorkshop::OnDownloadCompleted = File written.");
struct utimbuf *ut = new utimbuf;
time_t rawtime = timeUgcFile;
// Convert tm to time_t
ut->actime = rawtime;
ut->modtime = rawtime;
if (utime(targetFile.c_str(), ut) == 0){
CUtils::WriteToJsConsoleAndLogFile("CSteamWorkshop::OnDownloadCompleted = Date/Time Stamp updated.");
}
else {
CUtils::WriteToJsConsoleAndLogFile("CSteamWorkshop::OnDownloadCompleted = Date/Time Stamp update failed!");
}
}
else {
CUtils::WriteToJsConsoleAndLogFile("CSteamWorkshop::OnDownloadCompleted = ...NO changes detected.");
CUtils::WriteToJsConsoleAndLogFile("CSteamWorkshop::OnDownloadCompleted = Local file already existent and up-to-date. Skipped content processing.");
}
m_wsItems[iWsItemIndex].HasChanged = HasChanged;
m_wsItems[iWsItemIndex].Size = iSize;
m_wsItems[iWsItemIndex].Modified = timeUgcFile;
m_wsItems[iWsItemIndex].TargetFile = targetFile;
m_wsItems[iWsItemIndex].IsNew = isNew;
}
else {
CUtils::WriteToJsConsoleAndLogFile("CSteamWorkshop::OnDownloadCompleted = Error or problem occured!");
}
CUtils::WriteToJsConsoleAndLogFile("------------------------------------------------------------------------");
// Call AFTER
// callbackResultArgs[0] = callbackObj;
// ProgressDelegate->Call(Context::GetCurrent()->Global(), 1, callbackResultArgs);
Requesting = false;
}
void CSteamWorkshop::OnDownloadFromUGCSynchronizeCompleted(RemoteStorageDownloadUGCResult_t *pCallback, bool bIOFailure)
{
bool isNew = false;
int fileSize = 0;
int lastModified = 0;
CUtils::WriteToJsConsoleAndLogFile("------------------------------------------------------------------------");
string sFilename = CUtils::GetFilename(pCallback->m_pchFileName);
string targetFile = CUtils::PathCombine(m_targetDirForDownload, sFilename);
// we may get callbacks for other games' stats arriving, ignore them
if (k_EResultOK == pCallback->m_eResult)
{
int iSize = pCallback->m_nSizeInBytes;
UGCHandle_t hFile = pCallback->m_hFile;
CUtils::WriteToJsConsoleAndLogFile("CSteamWorkshop::OnDownloadFromUGCSynchronizeCompleted = " + sFilename + " (" + to_string(iSize) + " bytes) " + to_string(hFile));
byte *data = new byte[iSize];
SteamRemoteStorage()->UGCRead(hFile, data, iSize, 0, k_EUGCRead_Close);
int timeUgcFile = SteamRemoteStorage()->GetFileTimestamp(pCallback->m_pchFileName);
int timeExistingFile = CUtils::GetFileTime(targetFile.c_str());
CUtils::WriteToJsConsoleAndLogFile("CSteamWorkshop::OnDownloadFromUGCSynchronizeCompleted = Check for changes...(" + to_string(timeUgcFile) + " > " + to_string(timeExistingFile) + ")");
HasChanged = (timeUgcFile > timeExistingFile) || (timeUgcFile == 0 && timeExistingFile == 0);
if (HasChanged){
if (timeExistingFile <= 0){
CUtils::WriteToJsConsoleAndLogFile("CSteamWorkshop::OnDownloadFromUGCSynchronizeCompleted = ...first download.");
isNew = true;
}
else {
CUtils::WriteToJsConsoleAndLogFile("CSteamWorkshop::OnDownloadFromUGCSynchronizeCompleted = ...changes detected.");
}
CUtils::WriteToJsConsoleAndLogFile("CSteamWorkshop::OnDownloadFromUGCSynchronizeCompleted = Trying to write contents to the file " + m_targetDirForDownload);
FILE* hTargetFile = fopen(targetFile.c_str(), "wb");
fwrite(data, 1, iSize, hTargetFile);
fclose(hTargetFile);
// Synchronize DateTimeStamp (set modified to correspond to Steam value)
// Note: This is done for cross-platform compatibility, as on *nix systems it is
// not possible to easily get a reliable create date-time stamp of a file.
//
CUtils::WriteToJsConsoleAndLogFile("CSteamWorkshop::OnDownloadFromUGCSynchronizeCompleted = File written.");
struct utimbuf *ut = new utimbuf;
time_t rawtime = timeUgcFile;
// Convert tm to time_t
ut->actime = rawtime;
ut->modtime = rawtime;
if (utime(targetFile.c_str(), ut) == 0){
CUtils::WriteToJsConsoleAndLogFile("CSteamWorkshop::OnDownloadFromUGCSynchronizeCompleted = Date/Time Stamp updated.");
}
else {
CUtils::WriteToJsConsoleAndLogFile("CSteamWorkshop::OnDownloadFromUGCSynchronizeCompleted = Date/Time Stamp update failed!");
}
}
else {
CUtils::WriteToJsConsoleAndLogFile("CSteamWorkshop::OnDownloadFromUGCSynchronizeCompleted = ...NO changes detected.");
CUtils::WriteToJsConsoleAndLogFile("CSteamWorkshop::OnDownloadFromUGCSynchronizeCompleted = Local file already existent and up-to-date. Skipped content processing.");
}
lastModified = timeUgcFile;
fileSize = iSize;
}
else {
CUtils::WriteToJsConsoleAndLogFile("CSteamWorkshop::OnDownloadFromUGCSynchronizeCompleted = Error or problem occured!");
}
CUtils::WriteToJsConsoleAndLogFile("------------------------------------------------------------------------");
try{
m_wsItems[m_iNumWorkshopItemsProcessed].HasChanged = HasChanged;
m_wsItems[m_iNumWorkshopItemsProcessed].IsNew = isNew;
m_wsItems[m_iNumWorkshopItemsProcessed].Modified = lastModified;
m_wsItems[m_iNumWorkshopItemsProcessed].Size = fileSize;
m_wsItems[m_iNumWorkshopItemsProcessed].TargetFile = targetFile;
}
catch (Exception ex){
CUtils::WriteToJsConsoleAndLogFile("CSteamWorkshop::OnDownloadFromUGCSynchronizeCompleted = An error occured trying to acquire additional data for this item.");
}
CUtils::WriteToJsConsoleAndLogFile("len: " + to_string(m_wsItems.size()));
CUtils::WriteToJsConsoleAndLogFile("idx: " + to_string(m_iNumWorkshopItemsProcessed));
CUtils::WriteToJsConsoleAndLogFile("...next please...");
m_iNumWorkshopItemsProcessed++;
// End request
Requesting = false;
}
void CSteamWorkshop::OnGetPublishedFileDetailsCompleted(RemoteStorageGetPublishedFileDetailsResult_t *pCallback, bool bIOFailure){
if (pCallback->m_eResult != k_EResultOK){
CUtils::WriteToJsConsoleAndLogFile("------------------------------------------------------------------------");
CUtils::WriteToJsConsoleAndLogFile("CSteamWorkshop::OnGetPublishedFileDetailsCompleted >> File Publish not possible (failed).");
CUtils::WriteToJsConsoleAndLogFile("------------------------------------------------------------------------");
Requesting = false;
}
else {
CUtils::WriteToJsConsoleAndLogFile("------------------------------------------------------------------------");
CUtils::WriteToJsConsoleAndLogFile("CSteamWorkshop::OnGetPublishedFileDetailsCompleted >> File Details aquired.");
CUtils::WriteToJsConsoleAndLogFile("CSteamWorkshop::OnGetPublishedFileDetailsCompleted >> Create publish update request with acquired data. (id: " + to_string(pCallback->m_nPublishedFileId) + ")");
bool skipUpdate = m_title.empty() && m_description.empty() && m_imageFileName.empty() && m_fileName.empty();
if (skipUpdate){
CUtils::WriteToJsConsoleAndLogFile("CSteamWorkshop::OnGetPublishedFileDetailsCompleted >> No changes detected. Skipping update.");
CUtils::WriteToJsConsoleAndLogFile("------------------------------------------------------------------------");
Requesting = false;
}
else {
PublishedFileUpdateHandle_t pfileupdatehandle = SteamRemoteStorage()->CreatePublishedFileUpdateRequest(pCallback->m_nPublishedFileId);
CUtils::WriteToJsConsoleAndLogFile("CSteamWorkshop::OnGetPublishedFileDetailsCompleted >> And apply changes using the file update handle " + to_string(pfileupdatehandle));
string titleOk = "No update";
if (!m_title.empty()){
titleOk = SteamRemoteStorage()->UpdatePublishedFileTitle(pfileupdatehandle, m_title.c_str()) ? "Ok" : "Error";
}
string descOk = "No update";
if (!m_description.empty()){
descOk = SteamRemoteStorage()->UpdatePublishedFileDescription(pfileupdatehandle, m_description.c_str()) ? "Ok" : "Error";
}
string imgOk = "No update";
if (!m_imageFileName.empty()){
imgOk = SteamRemoteStorage()->UpdatePublishedFilePreviewFile(pfileupdatehandle, m_imageFileName.c_str()) ? "Ok" : "Error";
}
string fileOk = "No update";
if (!m_fileName.empty()){
fileOk = SteamRemoteStorage()->UpdatePublishedFileFile(pfileupdatehandle, m_fileName.c_str()) ? "Ok" : "Error";
}
CUtils::WriteToJsConsoleAndLogFile("CSteamWorkshop::OnGetPublishedFileDetailsCompleted >> Update Result for Title: " + titleOk);
CUtils::WriteToJsConsoleAndLogFile("CSteamWorkshop::OnGetPublishedFileDetailsCompleted >> Update Result for Description: " + descOk);
CUtils::WriteToJsConsoleAndLogFile("CSteamWorkshop::OnGetPublishedFileDetailsCompleted >> Update Result for Image: " + imgOk);
CUtils::WriteToJsConsoleAndLogFile("CSteamWorkshop::OnGetPublishedFileDetailsCompleted >> Update Result for File: " + fileOk);
CUtils::WriteToJsConsoleAndLogFile("CSteamWorkshop::OnGetPublishedFileDetailsCompleted >> Committing Update now...");
CUtils::WriteToJsConsoleAndLogFile("------------------------------------------------------------------------");
SteamAPICall_t commitupdateresult = SteamRemoteStorage()->CommitPublishedFileUpdate(pfileupdatehandle);
m_CallResultOnCommitPublishedFileUpdateCompleted.Set(commitupdateresult, this, &CSteamWorkshop::OnCommitPublishedFileUpdateCompleted);
}
}
}
void CSteamWorkshop::OnCommitPublishedFileUpdateCompleted(RemoteStorageUpdatePublishedFileResult_t *pCallback, bool bIOFailure){
if (pCallback->m_eResult != k_EResultOK){
CUtils::WriteToJsConsoleAndLogFile("------------------------------------------------------------------------");
CUtils::WriteToJsConsoleAndLogFile("CSteamWorkshop::OnCommitPublishedFileUpdateCompleted >> Update Commit not possible (failed).");
CUtils::WriteToJsConsoleAndLogFile("------------------------------------------------------------------------");
}
else {
CUtils::WriteToJsConsoleAndLogFile("------------------------------------------------------------------------");
CUtils::WriteToJsConsoleAndLogFile("CSteamWorkshop::OnGetPublishedFileDetailsCompleted >> Update succesfully committed.");
CUtils::WriteToJsConsoleAndLogFile("------------------------------------------------------------------------");
}
Requesting = false;
}
void CSteamWorkshop::OnUnsubscribeCompleted(RemoteStoragePublishedFileUnsubscribed_t *pCallback, bool bIOFailure){
if (pCallback->m_nPublishedFileId != 0){
CUtils::WriteToJsConsoleAndLogFile("------------------------------------------------------------------------");
CUtils::WriteToJsConsoleAndLogFile("CSteamWorkshop::OnUnsubscribeCompleted >> Unsubscription succesfully performed for id " + to_string(pCallback->m_nPublishedFileId) + ".");
CUtils::WriteToJsConsoleAndLogFile("------------------------------------------------------------------------");
Response = true;
}
else {
CUtils::WriteToJsConsoleAndLogFile("------------------------------------------------------------------------");
CUtils::WriteToJsConsoleAndLogFile("CSteamWorkshop::OnUnsubscribeCompleted >> Unsubscription not possible (failed).");
CUtils::WriteToJsConsoleAndLogFile("------------------------------------------------------------------------");
Response = false;
}
Requesting = false;
}
PublishedFileId_t CSteamWorkshop::GetLastPublishedFileId(){
return m_publishedFileId;
}