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CSteamWorkshopItem.h
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/*
Greenworks Node-Webkit Library for Windows, Linux and Macintosh
------------------------------------------------------------------------------------------------
CSteamWorkshopItem
Represents a Workshop item and contains all necessary information for operating on Workshop items
Written and developed by Francesco Abbattista
Additional code and adaptions by Daniel Klug
Copyright(C) 2014 Greenheart Games(http://greenheartgames.com )
Greenworks is published under the MIT license.
See LICENSE file for details.
Also consult the licenses folder for additional libraries.
*/
#ifndef STEAM_WORKSHOP_ITEM_H
#define STEAM_WORKSHOP_ITEM_H
#include "Includes.h"
#include "steamworks-sdk/public/steam/steam_api.h"
#include "steamworks-sdk/public/steam/steam_gameserver.h"
#include "steamworks-sdk/public/steam/isteamremotestorage.h"
#include <string>
using namespace std;
class CSteamWorkshopItem
{
private:
public:
CSteamWorkshopItem();
~CSteamWorkshopItem();
SteamUGCDetails_t *Details;
bool HasChanged;
bool IsNew;
string TargetFile;
int Size;
int Modified;
EResult Result;
};
#endif