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Describe the solution you'd like ignore alerts on x coords: e.g. I have an alert when I run out of steel bars for mahog homes but when I go bank I deposit all items with placeholders so it deposits any leftover bars and triggers the alert. If I could put the coordinates in for the alert to NOT trigger on that would be handy. Just something like
2359,9250,1
2361,9251,1
2368,9263,1
Tile coords pulled from "world location" plugin
Add combined alerts: Basically just conditional alerts combining the alerts we already have e.g. If I got a bob mahogany homes contract it would trigger on game message then trigger an inventory alert if I have less than a certain amount of steel bars/planks
add run energy to stat changed: Atm I have to pull run energy notifications from idle notifier low run threshold with game message turned on then use that text for a game chat alert in watchdog. I assume watchdog could just let us use energy as a stat, probs spec too for sake of it being complete
Thanks
The text was updated successfully, but these errors were encountered:
Describe the solution you'd like
ignore alerts on x coords: e.g. I have an alert when I run out of steel bars for mahog homes but when I go bank I deposit all items with placeholders so it deposits any leftover bars and triggers the alert. If I could put the coordinates in for the alert to NOT trigger on that would be handy. Just something like
2359,9250,1
2361,9251,1
2368,9263,1
Tile coords pulled from "world location" plugin
Add combined alerts: Basically just conditional alerts combining the alerts we already have e.g. If I got a bob mahogany homes contract it would trigger on game message then trigger an inventory alert if I have less than a certain amount of steel bars/planks
add run energy to stat changed: Atm I have to pull run energy notifications from idle notifier low run threshold with game message turned on then use that text for a game chat alert in watchdog. I assume watchdog could just let us use energy as a stat, probs spec too for sake of it being complete
Thanks
The text was updated successfully, but these errors were encountered: