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## 飛びつける高さを増やす | ||
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1. `Content/Blueprints/CBP_SandboxCharacter`を開いて、関数の`TryTraversalAction`を編集します。 | ||
2. 一番下の`Max:275`を`Max:475`に変更します。 | ||
3. `/Content/Characters/UEFN_Mannequin/Animations/Traversal/CHT_TraversalAnims`を開きます。 | ||
4. `Mantles(編集)`から先程変更した値のところを全部`275 -> 475`に書き換えます。 | ||
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例えば、levelにあるblockの高さを変更して飛びつけるか確認します。 | ||
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1. `LevelBlock_TraversableXX`を選択します。 | ||
2. トランスフォーム(transform)の拡大(scale)のところで青色(transform-scale-z)を`4.5`にします。 | ||
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