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Copy file name to clipboardExpand all lines: anti-piracy-bypass.md
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|[Dance Dance Revolution Extra Mix (Japan)](http://redump.org/disc/44438/)|[APv2](#apv2), [EDC](#edc)| First `NOW LOADING` blinking text screen after selecting the first option in the start menu. | APv2 - YES. EDC - NO, [burn disc in special way](#edc). |
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|[Dance Dance Revolution (Japan)](http://redump.org/disc/1562/)|[APv1](#apv1), [EDC](#edc)| First `NOW LOADING` blinking text screen after selecting the first default option in the main menu at start. | APv1 - YES. EDC - YES. |
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|[Dance Dance Revolution Konamix (USA)](http://redump.org/disc/1238/)|[EDC](#edc)| Immediately there is a `NOW LOADING` blinking text screen and the CD drive goes crazy. | NO, [burn disc in special way](#edc). |
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|[Dance Dance Revolution (USA)](http://redump.org/disc/1562/)|[EDC](#edc)| First `NOW LOADING` blinking text screen after selecting the first default option in the main menu at start. | NO, [burn disc in special way](#edc). |
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|[Dance Dance Revolution (USA)](http://redump.org/disc/1562/)|[APv2], [EDC](#edc)|APv2 - `KCET` logo. EDC - after selecting a mode in the main menu there is a `NOW LOADING` blinking text screen that never loads. | APv2 - YES. EDC - NO, [burn disc in special way](#edc). |
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|[Dancing Blade Katte ni Momotenshi II: Tears of Eden (Japan) (Disc 1)](http://redump.org/disc/14229/)|[APv1](#apv1)| First Konami logo screen. | YES |
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|[Dancing Blade Katte ni Momotenshi II: Tears of Eden (Japan) (Disc 2)](http://redump.org/disc/14230/)|[APv1](#apv1)| First Konami logo screen. | YES |
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|[Dancing Blade Katte ni Momotenshi II: Tears of Eden (Japan) (Disc 3)](http://redump.org/disc/14228/)|[APv1](#apv1)| First Konami logo screen. | YES |
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|[UEFA Euro 2000 (Italy)](http://redump.org/disc/28346/)|[LibCrypt](#libcrypt)| Unknown | NO, patch disc with [LibCrypt patcher](https://alex-free.github.io/libcrypt-patcher). |
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|[UEFA Euro 2000 (Spain)](http://redump.org/disc/50591/)|[LibCrypt](#libcrypt)| Unknown | NO, patch disc with [LibCrypt patcher](https://alex-free.github.io/libcrypt-patcher). |
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|[UEFA Striker (Europe) (En,Fr,De,Es,It,Nl)](http://redump.org/disc/7446/)|[LibCrypt](#libcrypt)| Unknown | NO, patch disc with [LibCrypt patcher](https://alex-free.github.io/libcrypt-patcher). |
|[Urban Chaos (Europe) (En,Es,It)](http://redump.org/disc/618/)|[LibCrypt](#libcrypt)| Unknown | NO, patch disc with [LibCrypt patcher](https://alex-free.github.io/libcrypt-patcher). |
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|[Urban Chaos (France)](http://redump.org/disc/50247/)|[LibCrypt](#libcrypt)| Unknown | NO, patch disc with [LibCrypt patcher](https://alex-free.github.io/libcrypt-patcher). |
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### APv1
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_Info:_ The very first kind of 'standardized' additional copy protection that appeared in later PSX games. This is only found in some Japanese games. The _APv1 style protection can only prevent a backup CD-R of a game from working on a console that has a 'non-stealth mod-chip' installed_. APv1 style protection can not detect games booted with Tonyhax International on a stock console without a _non-stealth_ mod-chip.
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_Info:_ The very first kind of 'standardized' additional copy protection that appeared in later PSX games. It is found in all regions. The _APv1 style protection can only prevent a backup CD-R of a game from working on a console that has a 'non-stealth mod-chip' installed_. APv1 style protection can not detect games booted with Tonyhax International on a stock console without a _non-stealth_ mod-chip.
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_Found In:_ Japanese games.
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_Found In:_ Japanese, USA, and PAL games.
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_Support In Tonyhax International:_ bypasses this protection in every known game containing it.
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### APv2
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_Info:_ Unlike APv1, APv2 detects both soft-mods and non-stealth mod-chips. It is found in some Japanese games, some USA games, and a few PAL games. It is the only protection besides EDC ever implemented for USA releases. Very early SCPH-3000 Japanese consoles, and all SCPH-1000 Japanese consoles are immune to tripping APv2 as long as they are not containing a 'non-stealth' mod-chip. These consoles will work with every APv2 game without a bypass even being needed. Bypasses are still needed for `non-stealth mod-chip` SCPH-1000 and early SCPH-3000s which is why the bypasses are still enabled for those models.
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_Info:_ Unlike APv1, APv2 detects both soft-mods and non-stealth mod-chips. It is found in all regions. It is the only protection besides EDC ever implemented for USA releases. Very early SCPH-3000 Japanese consoles, and all SCPH-1000 Japanese consoles are immune to tripping APv2 as long as they are not containing a 'non-stealth' mod-chip. These consoles will work with every APv2 game without a bypass even being needed. Bypasses are still needed for `non-stealth mod-chip` SCPH-1000 and early SCPH-3000s which is why the bypasses are still enabled for those models.
* Fixed booting discs with FreePSXBoot exploited memory cards. The latest FreePSXBoot builder commit has a bug that interferes with Tonyhax International booting games, so I have reverted back to my [last commit](https://github.com/alex-free/FreePSXBoot/commit/9aacebc554b37867936a5d067269113e7ea3b296) in my fork which has no downsides other then it works correctly.
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* Began implementing [EDC](anti-piracy-bypass.md#edc) bypasses for games. Dance Dance Revolution (Japan) now has an EDC bypass and can be burned by any burning software. For games which don't yet have EDC bypasses you still need to burn them in RAW DAO mode to bypass the EDC check in the protected game. Please see the [anti-piracy bypass list](anti-piracy-bypass.md#list-of-protected-psx-game-discs) for compatibility.
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* Included `entry-bb.bin` and `entry.bin` in releases.
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