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Add animations support #48
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Now there is only a preview of animation :( I don't know as TexturePacker keeps animation, it will be necessary to look from where it takes settings |
We can do this it if we want the user to have control over the options. What do you think will be better ? |
I think better to combine two ways
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TexturePacker keeps only spritesheet, without animation, even with included 'Auto-detect animation' |
Yes i was wrong, they use a "getAnimation" method with cocos2d-x : https://www.codeandweb.com/texturepacker/tutorials/animations-and-spritesheets-in-cocos2d-x |
I have already begun to expand animation preview dialog for creation of animation |
please look at the last changes |
if you have a desire to expand the editor of animation and to add publishing, would be remarkable. |
This program has a cocos2d.js file for creating a .plist spritesheet file, but what about animations ?
We can add new defaultFormats or an "Auto-detect Animation" option (sprites ending with a number will be grouped in animations in the data file) as in TexturePacker.
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