-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy pathtarot_deck.py
98 lines (63 loc) · 2.55 KB
/
tarot_deck.py
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
# tarot_deck.py
import itertools
import random
from enum import Enum
from copy import deepcopy
lower_first = lambda s : s[0].lower() + s[1:]
upper_first = lambda s : s[0].upper() + s[1:]
class Arcana(Enum):
MAJOR = "major"
MINOR = "minor"
def __repr__(self):
return self.value
def __str__(self):
return self.value
class Card:
namify = lambda rank,suit: f"The {rank} of {suit}"
def __init__(self,rank=None,suit=None,name=None):
if name is not None:
self.name = name
self.arcana = Arcana.MAJOR
else:
self.rank = str(rank)
self.suit = suit
self.arcana = Arcana.MINOR
self.name = Card.namify(rank,suit)
def __repr__(self):
return self.name
def __str__(self):
return self.name
class Deck:
major_strings = [
"The Fool","The Magician","The High Priestess","The Empress","The Emperor","The Hierophant","The Lovers","The Chariot","Strength","The Hermit","The Wheel of Fortune","Justice","The Hanged Man","Death","Temperance","The Devil","The Tower","The Star","The Moon","The Sun","Judgement","The World"
]
rank_map = {
"2":"Two","3":"Three","4":"Four","5":"Five","6":"Six","7":"Seven","8":"Eight","9":"Nine","10":"Ten"
}
def __init__(self,n_drawn=None,major_only=False):
self.major_arcana = [Card(name=card_name) for card_name in self.major_strings]
self.cards = self.major_arcana
if not major_only:
ranks = ["Ace"] + [Deck.rank_map.get(str(i+1)) for i in range(1,10)] + ["Page","Knight","Queen","King"]
suits = ["Wands","Cups","Pentacles","Swords"]
self.minor_arcana = [Card(r,s) for r,s in itertools.product(ranks,suits)]
self.cards.extend(self.minor_arcana)
self.base_cards = deepcopy(self.cards)
self.unshuffled_cards = self.base_cards
self.shuffle()
if n_drawn is not None:
self.draw_random_cards(n_drawn)
def shuffle(self,returns="self"):
random.shuffle(self.cards)
if returns=="cards":
return self.cards
elif returns=="self":
return self
def draw_random_cards(self,number:int):
drawn = list()
for _ in range(number):
drawn_card = self.cards.pop(0)
drawn.append(drawn_card)
self.hand = drawn
self.unshuffled_cards = [i for i in self.cards if i.name not in [drawn]]
return drawn