To install the Unity glTFast package, follow these steps:
- In your Unity project, go to Windows > Package Manager.
- On the status bar, select the Add (+) button.
- From the Add menu, select Add + package by name. Name and Version fields appear.
- In the Name field, enter
com.unity.cloud.gltfast
. - Select Add.
- The Editor installs the latest available version of the package and any dependent packages.
There are some related package that improve Unity glTFast by extending its feature set.
- Built-in Packages
- Image Conversion for import/export of Jpeg and PNG textures.
- Unity Web Request Texture for import of Jpeg/PNG images from URI.
- Animation for animation playback.
- Physics to create a glTF scene's bounding box collider via GltfBoundsAsset.
- Draco™ for Unity (provides support for KHR_draco_mesh_compression)
- KTX™ for Unity (provides support for KHR_texture_basisu)
- meshoptimizer decompression for Unity (provides support for EXT_meshopt_compression)
With the package(s) installed you're ready to get started, but have a look at Project Setup to certify your builds work as expected as well and tweak the package's behavior overall.
If you intend to modify or develop glTFast you need to install it from the source repository. See the development documentation for instructions on how the get the sources and setup your project.
Unity® is a registered trademark of Unity Technologies.
Khronos® is a registered trademark and glTF™ is a trademark of The Khronos Group Inc.
KTX™ and the KTX logo are trademarks of the The Khronos Group Inc.
Draco™ is a trademark of Google LLC.