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bytetrack3D.hpp
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// Copyright 2023 TIER IV, Inc.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
// Copyright 2024 AutoCore, Inc.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef BYTETRACK3D__BYTETRACK3D_HPP_
#define BYTETRACK3D__BYTETRACK3D_HPP_
#include "byte_tracker.h"
#include "strack.h"
#include <opencv2/core/types.hpp>
#include <opencv2/opencv.hpp>
#include <boost/uuid/uuid.hpp>
#include <cstdlib>
#include <memory>
#include <string>
#include <vector>
namespace bytetrack3D
{
struct Object
{
float x, y, z, yaw;
float l, w, h;
float vx, vy, vz, vyaw;
float score;
int32_t type;
int32_t track_id;
boost::uuids::uuid unique_id;
};
using ObjectArray = std::vector<Object>;
class ByteTrack3D
{
public:
explicit ByteTrack3D(const int track_buffer_length = 30);
bool do_inference(ObjectArray & objects);
ObjectArray update_tracker(ObjectArray & input_objects);
private:
std::unique_ptr<ByteTracker> tracker_;
ObjectArray latest_objects_;
};
} // namespace bytetrack3D
#endif // BYTETRACK3D__BYTETRACK3D_HPP_