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Copy file name to clipboardExpand all lines: planning/behavior_path_planner_common/include/behavior_path_planner_common/interface/scene_module_interface.hpp
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@@ -374,7 +374,7 @@ class SceneModuleInterface
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};
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if (current_state_ == ModuleStatus::IDLE) {
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if (canTransitIdleToWaitingApprovalState()) {
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log_debug_throttled("transiting from IDLE to RUNNING");
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log_debug_throttled("transiting from IDLE to WAITING_APPROVAL");
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