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refactor(dynamic_obstacle_stop): change log level for processing time (#6716)
change log level for processing time Signed-off-by: kyoichi-sugahara <kyoichi.sugahara@tier4.jp>
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planning/behavior_velocity_dynamic_obstacle_stop_module/src/scene_dynamic_obstacle_stop.cpp

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@@ -121,7 +121,7 @@ bool DynamicObstacleStopModule::modifyPathVelocity(PathWithLaneId * path, StopRe
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}
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const auto total_time_us = stopwatch.toc();
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RCLCPP_INFO(
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RCLCPP_DEBUG(
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logger_,
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"Total time = %2.2fus\n\tpreprocessing = %2.2fus\n\tfootprints = "
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"%2.2fus\n\tcollisions = %2.2fus\n",

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