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YourName_SCH.xml
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<ashitacast>
<settings> <!--Contains settings specific to this xml, must be set to true/false to override default-->
<buffupdate>true</buffupdate> <!--Determines if your idlegear will be parsed when you gain/lose a buff. Default: TRUE -->
<statusupdate>true</statuspdate> <!--Determines if your idlegear will be parsed when you change status(stand/rest/engage/etc). Default: TRUE -->
<hpupdate>false</hpupdate> <!--Determines if your idlegear will be parsed when your HP % changes. Default: TRUE -->
<autoupdate>true</autoupdate> <!--Determines if your idlegear will be parsed on outgoing status updates(roughly every 350ms). Default: TRUE-->
</settings>
<variables>
<var name="toggle">0</var>
<var name="Gear">0</var>
<var name="Mem">0</var>
<var name="init">0</var>
<var name="macrobook">1</var>
<var name="macropage">1</var>
<var name="lockstyleset">100</var>
<var name="Color">159</var>
<var name="Buffer">===============</var>
</variables>
<sets>
<set name="Stand"> <!--Gear when doing nothing-->
<main>Ames</main>
<sub>Sors Shield</sub>
<ammo>Vanir Battery</ammo>
<head>Acad. Mortar. +2</head>
<body>Acad. Gown +2</body>
<hands>Shrieker's cuffs</hands>
<legs>Amalric Slops</legs>
<feet>Amalric Nails</feet>
<neck>Sanctity Necklace</neck>
<waist>Belisama's Rope +1</waist>
<ear1>Etiolation Earring</ear1>
<ear2>Infused Earring</ear2>
<ring1>Fenrir Ring</ring1>
<ring2>Woltaris Ring</ring2>
<back>Solemnity Cape</back>
</set>
<set name="Resting">
<main>Iridal Staff</main>
<sub>Elder's Grip</sub><!--- To perform the Resting must be added or its trys to load shield during rest--->
<ammo>Vanir Battery</ammo>
<head>Acad. Mortar. +2</head>
<body>Acad. Gown +2</body>
<hands>Shrieker's cuffs</hands>
<legs>Amalric Slops</legs>
<feet>Amalric Nails</feet>
<neck>Sanctity Necklace</neck>
<waist>Belisama's Rope +1</waist>
<ear1>Etiolation Earring</ear1>
<ear2>Infused Earring</ear2>
<ring1>Fenrir Ring</ring1>
<ring2>Woltaris Ring</ring2>
<back>Solemnity Cape</back>
</set>
<set name="WhiteArtsPlus">
</set>
<set name="DarkArtsPlus">
<body>Acad. Gown +2</body>
</set>
<set name="Sublimation">
<head>Academic's Mortarboard +2</head>
<rear>Savant's Earring</rear>
<waist>Embla Sash</waist>
</set>
<set name="Nuke">
<main augment="D20976951840516">Akademos</main>
<sub>Elder's Grip</sub>
<ammo>Vanir Battery</ammo>
<!--- <head>Amalric Coif</head>
<body>Amalric Doublet</body>
<hands>Amalric Gages</hands>
<legs>Amalric Slops</legs>
<feet>Amalric Nails</feet>--->
<head>Peda. M.Board +1</head>
<body>Merlinic jubbah</body>
<hands>Amalric Gages</hands>
<legs augment="S79316518809625">Merlinic Shalwar</legs>
<feet augment="S17742543775877">Merlinic Crackows</feet>
<neck>Sanctity Necklace</neck>
<waist>Emphatikos Rope</waist>
<ear1>Friomisi Earring</ear1>
<ear1>Etiolation Earring</ear1>
<ring1>Fenrir Ring</ring1>
<ring2>Mujin Band</ring2>
<back>Bookworm's Cape</back>
</set>
<set name="EleDot">
<head>Acad. Mortar. +2</head>
<body>Acad. Gown +2</body>
</set>
<set name="Enfeeb-ACC">
<head>Acad. Mortar. +2</head>
<body>Acad. Gown +2</body>
</set>
<set name="Enfeeb-MND">
</set>
<set name="Dark">
<main augment="D20976951840516">Akademos</main>
<sub>Caecus Grip</sub>
<ammo>Vanir Battery</ammo>
<head>Peda. M.Board +1</head>
<body>Amalric Doublet</body>
<hands>Amalric Gages</hands>
<legs>Amalric Slops</legs>
<feet>Amalric Nails</feet>
<neck>Sanctity Necklace</neck>
<waist>Emphatikos Rope</waist>
<ear1>Friomisi Earring</ear1>
<ear1>Etiolation Earring</ear1>
<ring1>Fenrir Ring</ring1>
<ring2>Mujin Band</ring2>
<back>Bookworm's Cape</back>
</set>
<set name="Stun">
<main augment="D20976951840516">Akademos</main>
<sub>Elder's Grip</sub>
<ammo>Vanir Battery</ammo>
<head>Peda. M.Board +1</head>
<body>Amalric Doublet</body>
<hands>Amalric Gages</hands>
<legs>Amalric Slops</legs>
<feet>Amalric Nails</feet>
<neck>Sanctity Necklace</neck>
<waist>Emphatikos Rope</waist>
<ear1>Friomisi Earring</ear1>
<ear1>Etiolation Earring</ear1>
<ring1>Fenrir Ring</ring1>
<ring2>Mujin Band</ring2>
<back>Bookworm's Cape</back>
</set>
<set name="DrainAspir">
<neck>Erra Pendant</neck>
<waist>Fucho-no-Obi</waist>
<ring2>Excelsis Ring</ring2>
</set>
<set name="Enhancing">
<main>Ames</main>
<sub>Sors Shield</sub>
<ammo>Vanir Battery</ammo>
<head>Befouled Crown</head>
<body>Acad. Gown +2</body>
<hands>Shrieker's cuffs</hands>
<legs>Amalric Slops</legs>
<feet>Amalric Nails</feet>
<neck>Sanctity Necklace</neck>
<waist>Embla Sash</waist><!---<waist>Othila Sash</waist>--->
<ear1>Etiolation Earring</ear1>
<ear2>Aredan Earring</ear2>
<ring1>Fenrir Ring</ring1>
<ring2>Prolix Ring</ring2>
<back>Swith Cape</back>
</set>
<set name="Refresh">
<head>Befouled Crown</head>
<waist>Embla Sash</waist>
<back>Grapevine Cape</back>
</set>
<set name="Stoneskin">
<head>Befouled Crown</head>
<waist>Embla Sash</waist>
<ear2>Earthcry Earring</ear2>
</set>
<set name="Storm">
<head>Befouled Crown</head>
<waist>Embla Sash</waist>
<feet>Argute loafers +3</feet><!--- Dyna D set Argute Loafers on Porter--->
</set>
<set name="Adloqu">
<head>Befouled Crown</head>
<waist>Embla Sash</waist>
<hands>Arbatel bracers +1</hands>
</set>
<set name="Regen">
<head>Arbatel bonnet</head><!---<head>Arbatel bonnet +1</head>--->
<waist>Embla Sash</waist>
<back>Lugh's Cape</back>
</set>
<set name="Healing">
<main>Ames</main>
<sub>Sors Shield</sub>
<ammo>Incantor Stone</ammo>
<head>Vanya Hood</head>
<body>Chironic Doublet</body>
<hands>Chironic Gloves</hands>
<legs>Chironic Hose</legs>
<feet>Amalric Nails</feet><!--- Vanya feet--->
<neck>Nesanica Torque</neck>
<waist>Belisama's Rope +1</waist>
<ear1>Etiolation Earring</ear1>
<ear2>Aredan Earring</ear2>
<ring1>Fenrir Ring</ring1>
<ring2>Prolix Ring</ring2>
<back>Solemnity Cape</back>
</set>
<set name="Precast">
<main>Ames</main>
<sub>Sors Shield</sub>
<ammo>Incantor Stone</ammo>
<head>Peda. M.Board +1</head>
<body>Acad. Gown +2</body>
<hands>Shrieker's cuffs</hands>
<legs>Amalric Slops</legs>
<feet>Merlinic Crackows</feet>
<neck>Sanctity Necklace</neck>
<waist>Emphatikos Rope</waist>
<ear1>Etiolation Earring</ear1>
<ear2>Aredan Earring</ear2>
<ring1>Fenrir Ring</ring1>
<ring2>Prolix Ring</ring2>
<back>Swith Cape</back>
</set>
</sets>
<inputcommands>
<cmd input="/stand">
<setvar name="Gear" value="0" />
<setvar name="Mem" value="$Gear" />
<equip set="Stand" />
</cmd>
<cmd input="/sc">
<setvar name="Gear" value="1" />
<setvar name="Mem" value="$Gear" />
<equip set="Nuke" />
</cmd>
<cmd input="/dark">
<setvar name="Gear" value="2" />
<setvar name="Mem" value="$Gear" />
<equip set="Dark" />
</cmd>
<cmd input="/rest">
<setvar name="Gear" value="3" />
<setvar name="Mem" value="$Gear" />
<equip set="Resting" />
</cmd>
</inputcommands>
<idlegear>
<if advanced="$init=0">
<addtochat color="$Color">$Buffer</addtochat>
<addtochat color="$Color">ava76er27/Profiles: Scholar 1.20</addtochat>
<addtochat color="$Color">Website:https://github.com/ava76er27</addtochat>
<addtochat color="$Color">$Buffer</addtochat>
<setvar name="init" value="1" />
<command>/exec sch.txt</command>
<setvar name="lockstyleset" value="99" />
<if p_mainjob="SCH"><setvar name="macrobook" value="07" /></if>
<setvar name="macropage" value="1" />
<command delay="1500">/macro book $macrobook</command>
<command delay="3000">/macro set $macropage</command>
<command delay='6000'>/lockstyleset $lockstyleset</command>
</if>
<!---<addtochat color="4">Toggle $toggle Gear $Gear Mem $Mem</addtochat>--->
<if advanced="$toggle=0"><equip set="Stand" />
<!---<addtochat color="4">Toggle $toggle Gear $Gear</addtochat> --->
</if>
<if p_status="resting">
<setvar name="Gear" value="3" /><equip set="Resting" />
</if>
<else><setvar name="Gear" value="$Mem" /></else>
<if p_status="engaged">
<setvar name="toggle" value="1" />
<if advanced="$Gear=0"><equip set="Stand" /></if>
<if advanced="$Gear=1"><equip set="Nuke" /></if>
<if advanced="$Gear=2"><equip set="Dark" /></if>
<if advanced="$Gear=3"><equip set="Resting" /></if>
</if>
<elseif>
<setvar name="toggle" value="0" />
<if advanced="$Gear=0"><equip set="Stand" /></if>
<if advanced="$Gear=1"><equip set="Nuke" /></if>
<if advanced="$Gear=2"><equip set="Dark" /></if>
<if advanced="$Gear=3"><equip set="Resting" /></if>
</elseif>
<if eq_rring="Facility Ring"><equip lock="true"><rring>Facility Ring</rring></equip></if>
<if eq_rring="Trizek Ring"><equip lock="true"><rring>Trizek Ring</rring></equip></if>
<if eq_rring="Empress Band"><equip lock="true"><rring>Empress Band</rring></equip></if>
<if eq_rring="Caliber Ring"><equip lock="true"><rring>Caliber Ring</rring></equip></if>
<if eq_rring="Echad Ring"><equip lock="true"><rring>Echad Ring</rring></equip></if>
<if eq_rring="Warp Ring"><equip lock="true"><rring>Warp Ring</rring></equip></if>
<if eq_rring="Dim. Ring (Holla)"><equip lock="true"><rring>Dim. Ring (Holla)</rring></equip></if>
<if eq_rring="Emporox's Ring"><equip lock="true"><rring>Emporox's Ring</rring></equip></if>
<if eq_back="Aptitude Mantle"><equip lock="true"><back>Aptitude Mantle</back></equip></if>
<if eq_back="Nexus Cape"><equip lock="true"><back>Nexus Cape</back></equip></if>
<if eq_ear2="Reraise Earring"><equip lock="true"><ear2>Reraise Earring</ear2></equip></if>
<if eq_head="Reraise Hairpin"><equip lock="true"><head>Reraise Hairpin</head></equip></if>
<if eq_neck="Airmid's Gorget"><equip lock="true"><neck>Airmid's Gorget</neck></equip></if>
</idelgear>
<jobability>
<if ad_name="Light Arts">
<equip set="WhiteArtsPlus" />
</if>
<if ad_name="Dark Arts">
<equip set="DarkArtsPlus" />
</if>
<if ad_name="Sublimation">
<equip set="Sublimation" />
</if>
</jobability>
<premagic>
<if ad_skill="*magic">
<!---<addtochat color="4">PreCast Magic $Gear</addtochat>--->
<equip set="Precast" />
</if>
</premagic>
<midmagic>
<!---<addtochat color="4">MidMagic $Gear</addtochat>--->
<if ad_type="WhiteMagic">
<addtochat color="4">Healing Magic $Gear</addtochat>
<if ad_name="Cure*|Curaga*">
<equip set="Healing" />
</if>
<elseif ad_name="Refresh">
<equip set="Refresh" />
</elseif>
<!---<elseif ad_name="Stoneskin|Blink|Aquaveil">
<equip set="Stoneskin" />
</elseif>--->
<elseif ad_name="Cursna">
<equip set="Cursna" />
</elseif>
<elseif ad_name="Animus*">
<addtochat color="4">Animus $Gear</addtochat>
<equip set="PreCast" />
</elseif>
</if>
<if ad_skill="EnhancingMagic">
<if ad_name="Embrava|En*|Bar*|Phalanx|*storm*|Regen*|Adloquium|Stoneskin|Blink|Aquaveil">
<addtochat color="4">Enhancing $Gear</addtochat>
<equip set="Enhancing" />
</if>
<if ad_name="*storm*">
<addtochat color="4">Storm $Gear</addtochat>
<equip set="Storm" />
</if>
<if ad_name="Adloquium"><equip set="Adloqu" />
<addtochat color="4">Adloquium $Gear</addtochat>
</if>
<if ad_name="Regen*">
<addtochat color="4">Regen $Gear</addtochat>
<equip set="Regen" />
</if>
<if ad_name="Stoneskin|Blink|Aquaveil">
<addtochat color="4">Stoneskin $Gear</addtochat>
<equip set="Stoneskin" />
</if>
</if>
<if buffactive="360|361" ad_name="!Embrava"><equip><legs>Arbatel Pants +1</legs></equip></if>
<if ad_skill="DarkMagic">
<if advanced="$Gear=1"><equip set="Nuke" /><!---<addtochat color="4">Nuke Magic $Gear</addtochat>---></if>
<if advanced="$Gear=2"><equip set="Dark" /><!---<addtochat color="4">Dark Magic $Gear</addtochat>---></if>
<if ad_name="Stun|Bind"><equip set="Dark" />
<addtochat color="4">Stun ----Bind---</addtochat>
</if>
<if ad_name="Drain|Aspir"><equip set="DrainAspir" />
<addtochat color="4">Drain ----Aspir---</addtochat>
</if>
</if>
<elseif ad_skill="ElementalMagic">
<if ad_name="Burn|Choke|Shock|Rasp|Drown|Choke">
<addtochat color="4">Dot Magic $Gear</addtochat>
<equip set="Dark" />
</if>
<else>
<if advanced="$Gear=1"><equip set="Nuke" /><!---<addtochat color="4">Nuke Magic $Gear</addtochat>---></if>
<if advanced="$Gear=2"><equip set="Dark" /><!---<addtochat color="4">Dark Magic $Gear</addtochat>---></if>
</else>
</elseif>
<!--- <if ad_skill="EnfeeblingMagic">
<if ad_name="Slow|Paralyze">
<addtochat color="4">Slow|Paralyze Magic</addtochat>
<equip set="Enfeeb-MND" />
</if>
</if>
<elseif>
<addtochat color="4">Acc Gear Magic</addtochat>
<equip set="Enfeeb-ACC" />
</elseif>
--->
</midmagic>
</ashitacast>