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Some more optimizations.
Will warn the user if adb.exe is not found.
1 parent 335bfd7 commit fec92ba

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5 files changed

+231
-8
lines changed

5 files changed

+231
-8
lines changed

GrandHeroFarmer/Grand Hero Farmer.csproj

+14-1
Original file line numberDiff line numberDiff line change
@@ -34,7 +34,7 @@
3434
</DocumentationFile>
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</PropertyGroup>
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<PropertyGroup>
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<ApplicationIcon>razz-berry.ico</ApplicationIcon>
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<ApplicationIcon>Resources\razz-berry.ico</ApplicationIcon>
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</PropertyGroup>
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<ItemGroup>
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<Reference Include="SharpAdbClient, Version=2.2.0.0, Culture=neutral, PublicKeyToken=d728076f5d82a2e8, processorArchitecture=MSIL">
@@ -56,6 +56,11 @@
5656
<Compile Include="Helpers\ConsoleLogger.cs" />
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<Compile Include="Program.cs" />
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<Compile Include="Properties\AssemblyInfo.cs" />
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<Compile Include="Properties\Resources.Designer.cs">
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<AutoGen>True</AutoGen>
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<DesignTime>True</DesignTime>
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<DependentUpon>Resources.resx</DependentUpon>
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</Compile>
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</ItemGroup>
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<ItemGroup>
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<None Include="App.config" />
@@ -67,9 +72,17 @@
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<CopyToOutputDirectory>Always</CopyToOutputDirectory>
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</Content>
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<Content Include="razz-berry.ico" />
75+
<None Include="Resources\razz-berry.ico" />
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<None Include="Resources\Icon.ico" />
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</ItemGroup>
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<ItemGroup>
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<Folder Include="adb\" />
7380
</ItemGroup>
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<ItemGroup>
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<EmbeddedResource Include="Properties\Resources.resx">
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<Generator>ResXFileCodeGenerator</Generator>
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<LastGenOutput>Resources.Designer.cs</LastGenOutput>
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</EmbeddedResource>
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</ItemGroup>
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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</Project>

GrandHeroFarmer/Helpers/Android.cs

+20-7
Original file line numberDiff line numberDiff line change
@@ -1,6 +1,7 @@
11
using SharpAdbClient;
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using System;
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using System.Collections.Generic;
4+
using System.IO;
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using System.Linq;
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using System.Net;
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using System.Text;
@@ -11,18 +12,30 @@ namespace GrandHeroFarmer.Helpers
1112
{
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public class Android
1314
{
15+
private readonly AdbServer _server;
1416
private DeviceData _device;
1517

1618
public Android()
1719
{
18-
AdbServer server = new AdbServer();
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var result = server.StartServer(@"adb\adb.exe", restartServerIfNewer: false);
20+
if (File.Exists(@"adb\adb.exe"))
21+
{
22+
_server = new AdbServer();
23+
_server.StartServer(@"adb\adb.exe", restartServerIfNewer: false);
24+
ConnectToAndroid();
2025

21-
ConnectToAndroid();
26+
var monitor = new DeviceMonitor(new AdbSocket(new IPEndPoint(IPAddress.Loopback, AdbClient.AdbServerPort)));
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monitor.DeviceDisconnected += this.OnDeviceDisconnected;
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monitor.Start();
29+
}
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else
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{
32+
ConsoleLogger.Write("adb.exe not found. ", Type.Error, true);
33+
ConsoleLogger.WriteLine("Did you extract everything from the zip?", Type.Default, false);
34+
ConsoleLogger.WriteLine("Press Enter to exit.", Type.Default, true);
2235

23-
var monitor = new DeviceMonitor(new AdbSocket(new IPEndPoint(IPAddress.Loopback, AdbClient.AdbServerPort)));
24-
monitor.DeviceDisconnected += this.OnDeviceDisconnected;
25-
monitor.Start();
36+
Console.ReadLine();
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Environment.Exit(0);
38+
}
2639
}
2740

2841
/// <summary>
@@ -36,12 +49,12 @@ private void ConnectToAndroid()
3649
ConsoleLogger.Write("Trying to get device information... ", Type.Default);
3750
if(AdbClient.Instance.GetDevices().Count != 0)
3851
{
52+
3953
_device = AdbClient.Instance.GetDevices().First();
4054
foundDevice = true;
4155
ConsoleLogger.WriteLine(_device.Name + " connected!", Type.Info, false);
4256
return;
4357
}
44-
4558
ConsoleLogger.WriteLine("Failed! No Device was found!", Type.Error, false);
4659
ConsoleLogger.Write("Check the connection and press", Type.Default);
4760
ConsoleLogger.Write(" Enter ", Type.Info, false);

GrandHeroFarmer/Properties/Resources.Designer.cs

+73
Some generated files are not rendered by default. Learn more about customizing how changed files appear on GitHub.
+124
Original file line numberDiff line numberDiff line change
@@ -0,0 +1,124 @@
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<?xml version="1.0" encoding="utf-8"?>
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<root>
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<!--
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Microsoft ResX Schema
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Version 2.0
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The primary goals of this format is to allow a simple XML format
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that is mostly human readable. The generation and parsing of the
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various data types are done through the TypeConverter classes
11+
associated with the data types.
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Example:
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... ado.net/XML headers & schema ...
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<resheader name="resmimetype">text/microsoft-resx</resheader>
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<resheader name="version">2.0</resheader>
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<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
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<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
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<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
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<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
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<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
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<value>[base64 mime encoded serialized .NET Framework object]</value>
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</data>
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<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
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<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
27+
<comment>This is a comment</comment>
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</data>
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There are any number of "resheader" rows that contain simple
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name/value pairs.
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Each data row contains a name, and value. The row also contains a
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type or mimetype. Type corresponds to a .NET class that support
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text/value conversion through the TypeConverter architecture.
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Classes that don't support this are serialized and stored with the
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mimetype set.
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The mimetype is used for serialized objects, and tells the
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ResXResourceReader how to depersist the object. This is currently not
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extensible. For a given mimetype the value must be set accordingly:
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Note - application/x-microsoft.net.object.binary.base64 is the format
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that the ResXResourceWriter will generate, however the reader can
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read any of the formats listed below.
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mimetype: application/x-microsoft.net.object.binary.base64
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value : The object must be serialized with
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: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
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: and then encoded with base64 encoding.
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mimetype: application/x-microsoft.net.object.soap.base64
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value : The object must be serialized with
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: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
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: and then encoded with base64 encoding.
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mimetype: application/x-microsoft.net.object.bytearray.base64
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value : The object must be serialized into a byte array
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: using a System.ComponentModel.TypeConverter
60+
: and then encoded with base64 encoding.
61+
-->
62+
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
63+
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
64+
<xsd:element name="root" msdata:IsDataSet="true">
65+
<xsd:complexType>
66+
<xsd:choice maxOccurs="unbounded">
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<xsd:element name="metadata">
68+
<xsd:complexType>
69+
<xsd:sequence>
70+
<xsd:element name="value" type="xsd:string" minOccurs="0" />
71+
</xsd:sequence>
72+
<xsd:attribute name="name" use="required" type="xsd:string" />
73+
<xsd:attribute name="type" type="xsd:string" />
74+
<xsd:attribute name="mimetype" type="xsd:string" />
75+
<xsd:attribute ref="xml:space" />
76+
</xsd:complexType>
77+
</xsd:element>
78+
<xsd:element name="assembly">
79+
<xsd:complexType>
80+
<xsd:attribute name="alias" type="xsd:string" />
81+
<xsd:attribute name="name" type="xsd:string" />
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</xsd:complexType>
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</xsd:element>
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<xsd:element name="data">
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<xsd:complexType>
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<xsd:sequence>
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<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
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<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
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</xsd:sequence>
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<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
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<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
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<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
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<xsd:attribute ref="xml:space" />
94+
</xsd:complexType>
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</xsd:element>
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<xsd:element name="resheader">
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<xsd:complexType>
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<xsd:sequence>
99+
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
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</xsd:sequence>
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<xsd:attribute name="name" type="xsd:string" use="required" />
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</xsd:complexType>
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</xsd:element>
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</xsd:choice>
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</xsd:complexType>
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</xsd:element>
107+
</xsd:schema>
108+
<resheader name="resmimetype">
109+
<value>text/microsoft-resx</value>
110+
</resheader>
111+
<resheader name="version">
112+
<value>2.0</value>
113+
</resheader>
114+
<resheader name="reader">
115+
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
116+
</resheader>
117+
<resheader name="writer">
118+
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
119+
</resheader>
120+
<assembly alias="System.Windows.Forms" name="System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" />
121+
<data name="icon" type="System.Resources.ResXFileRef, System.Windows.Forms">
122+
<value>..\Resources\razz-berry.ico;System.Drawing.Icon, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
123+
</data>
124+
</root>
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