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Update README.md
Add 2D example video.
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README.md

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@@ -24,6 +24,7 @@ debugging experience.
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- [In-game object picker](https://github.com/user-attachments/assets/037759d3-13fe-4212-a2d9-45193eec0e13)
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- [Editor selections synced with game](https://github.com/user-attachments/assets/c86a7406-1e82-49b5-980d-631db51d4eb2)
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- [Runtime debug visualisations](https://github.com/user-attachments/assets/05ecf725-8006-4ee6-b63c-71511c40c4dc)
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- [2D tools](https://github.com/user-attachments/assets/20adb588-48bf-4e88-81e2-43b729a4e6e5)
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# Installation and Usage
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- Download from the Godot Asset Library.
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has the benefit of being accurate and working with all rendered assets without
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requiring any scene modifications; however triangle picking may be slow in
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large/complex scenes.
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- 2D object picking is currently limited to sprites and canvas items.
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- 2D object picking is currently limited to sprites and UI controls.
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- Some features, such as selecting nodes in the editor scene tree, and toggling
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collision meshes, rely on undocumented Godot features.
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- This is just a proof of concept. The hope is that some of these features might

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