-
Notifications
You must be signed in to change notification settings - Fork 48
Gases Not Equalizing Through Buildings #76
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Comments
I can't reproduce this. EqualizeGasThroughBuilding indeed isn't patched for custom defs, but vanilla gases do work correctly there with Fish's optimization still active. Screenshot shows them going through the vents at the bottom, which this Equalize method handles, and correctly getting blocked by walls. |
Did some more testing, I've been able to replicate the issue but only when the save isn't reloaded... E.g. if I do a dev quicktest, construct a room with vents (either godmode or not, doesn't make a difference), and put tox gas inside it, the vents will not work until I save and then load.
|
That's exactly what I did in my test. Do you have other mods active? Does Performance Fish even make a difference to the behaviour? |
Prepatcher, Harmony, Fishery, Core, Performance Fish, and Biotech. Doesn't happen when Performance Fish is removed. |
The optimized gas grid doesn't support
GasGrid.EqualizeGasThroughBuilding
for any gases, including vanilla ones.Feel free to close this issue if there are no plans to implement this, just raising the issue for awareness 😄
The text was updated successfully, but these errors were encountered: