OpenGL 2D Breakout clone created for the 2nd year Games Computing BSc Graphics Module.
Designed and developed an interactive 2D OpenGL graphics game, applying appropriate mathematical/algorithmic techniques for efficient 2D graphics. Demonstrates understanding of computer graphics programming techniques and approaches.
Developed the graphics and simple gameplay for a 2D game: Breakout
The assignment aimed to assess practical capability in writing programs that:
- generate 2D graphics
- update the 2D scene based on human input (i.e. interactive graphics)
- 2D geometry
- Texturing/colouring/moving and rotating objects
Languages / Toolkit Used
- C/C++
- OpenGL
- SDL2
- SDL2_image
- GLEW
- GLM