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@5 = ~Odzyskiwanie pociskow~ | ||
@6 = ~Easy TuTu~ | ||
@7 = ~Inne gry na silniku Infinity~ | ||
@8 = ~Zdecyduj o tym, w jaki sposob mam modyfikowac pliki: | ||
1. Chce decydowac o modyfikacji WSZYSTKICH pociskow i broni miotanych na raz. | ||
2. Chce decydowac o modyfikacji kazdego typu pociskow i broni miotanych. | ||
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Wpisz 1 lub 2 i potwierdz wybor przyciskiem ENTER.~ | ||
@10 = ~Wszystkie pociski i bronie miotane | ||
Wybierz to, w jaki sposob maja byc odzyskiwane WSZYSTKIE pociski i bronie miotane. | ||
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* * * * | ||
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1. Mozna odzyskiwac tylko zwykle (nieumagicznione) pociski | ||
2. Mozna odzyskiwac wszystkie pociski, lecz traca cale umagicznienie | ||
3. Mozna odzyskiwac wszystkie pociski | ||
4. Mozna odzyskiwac wszystkie pociski, lecz stopniowo traca umagicznienie | ||
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Wpisz 1, 2, 3 lub 4 i potwierdz wybor przyciskiem ENTER.~ | ||
@15 = ~Strzaly | ||
Wybierz to, w jaki sposob maja byc odzyskiwane strzaly. | ||
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* * * * | ||
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1. Mozna odzyskiwac tylko zwykle (nieumagicznione) strzaly | ||
2. Mozna odzyskiwac wszystkie strzaly, lecz traca cale umagicznienie | ||
3. Mozna odzyskiwac wszystkie strzaly | ||
4. Mozna odzyskiwac wszystkie strzaly, lecz stopniowo traca umagicznienie | ||
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Wpisz 1, 2, 3 lub 4 i potwierdz wybor przyciskiem ENTER.~ | ||
@20 = ~Belty | ||
Wybierz to, w jaki sposob maja byc odzyskiwane belty. | ||
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* * * * | ||
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1. Mozna odzyskiwac tylko zwykle (nieumagicznione) belty | ||
2. Mozna odzyskiwac wszystkie belty, lecz traca cale umagicznienie | ||
3. Mozna odzyskiwac wszystkie belty | ||
4. Mozna odzyskiwac wszystkie belty, lecz stopniowo traca umagicznienie | ||
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Wpisz 1, 2, 3 lub 4 i potwierdz wybor przyciskiem ENTER.~ | ||
@30 = ~Pociski | ||
Wybierz to, w jaki sposob maja byc odzyskiwane pociski. | ||
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* * * * | ||
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1. Mozna odzyskiwac tylko zwykle (nieumagicznione) pociski | ||
2. Mozna odzyskiwac wszystkie pociski, lecz traca cale umagicznienie | ||
3. Mozna odzyskiwac wszystkie pociski | ||
4. Mozna odzyskiwac wszystkie pociski, lecz stopniowo traca umagicznienie | ||
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Wpisz 1, 2, 3 lub 4 i potwierdz wybor przyciskiem ENTER.~ | ||
@40 = ~Strzalki | ||
Wybierz to, w jaki sposob maja byc odzyskiwane strzalki. | ||
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* * * * | ||
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1. Mozna odzyskiwac tylko zwykle (nieumagicznione) strzalki | ||
2. Mozna odzyskiwac wszystkie strzalki, lecz traca cale umagicznienie | ||
3. Mozna odzyskiwac wszystkie strzalki | ||
4. Mozna odzyskiwac wszystkie strzalki, lecz stopniowo traca umagicznienie | ||
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Wpisz 1, 2, 3 lub 4 i potwierdz wybor przyciskiem ENTER.~ | ||
@50 = ~Sztylety do rzucania | ||
Wybierz to, w jaki sposob maja byc odzyskiwane sztylety do rzucania. | ||
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* * * * | ||
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1. Mozna odzyskiwac tylko zwykle (nieumagicznione) sztylety | ||
2. Mozna odzyskiwac wszystkie sztylety, lecz traca cale umagicznienie | ||
3. Mozna odzyskiwac wszystkie sztylety | ||
4. Mozna odzyskiwac wszystkie sztylety, lecz stopniowo traca umagicznienie | ||
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Wpisz 1, 2, 3 lub 4 i potwierdz wybor przyciskiem ENTER.~ | ||
@60 = ~Toporki do rzucania | ||
Wybierz to, w jaki sposob maja byc odzyskiwane toporki do rzucania. | ||
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* * * * | ||
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1. Mozna odzyskiwac tylko zwykle (nieumagicznione) toporki | ||
2. Mozna odzyskiwac wszystkie toporki, lecz traca cale umagicznienie | ||
3. Mozna odzyskiwac wszystkie toporki | ||
4. Mozna odzyskiwac wszystkie toporki, lecz stopniowo traca umagicznienie | ||
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Wpisz 1, 2, 3 lub 4 i potwierdz wybor przyciskiem ENTER.~ | ||
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@1000 = ~Pokazywanie dokumentacji~ | ||
@1005 = ~Pokazuja dokumentacji teraz~ | ||
@1010 = ~Pokaz dokumentacje po instalacji~ | ||
@1020 = ~Nie pokazuj~ | ||
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@160 = ~Tworzenie przedmiotow w ekwipunku ofiary po udanym trafieniu. | ||
100 procent sprawi, ze kazdy pocisk bedzie mozna odzyskac z ciala ofiary. | ||
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Wpisz wartosc procentowa szansy na odzyskanie KAZDEGO pocisku oraz broni miotanej. | ||
(Wartosc brana pod uwage to od 0 do 100)~ | ||
@161 = ~Tworzenie przedmiotow w ekwipunku ofiary po udanym trafieniu. | ||
100 procent sprawi, ze kazdy pocisk bedzie mozna odzyskac z ciala ofiary. | ||
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Wpisz wartosc procentowa szansy na odzyskanie strzaly. | ||
(Wartosc brana pod uwage to od 0 do 100)~ | ||
@162 = ~Tworzenie przedmiotow w ekwipunku ofiary po udanym trafieniu. | ||
100 procent sprawi, ze kazdy pocisk bedzie mozna odzyskac z ciala ofiary. | ||
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Wpisz wartosc procentowa szansy na odzyskanie beltu. | ||
(Wartosc brana pod uwage to od 0 do 100)~ | ||
@163 = ~Tworzenie przedmiotow w ekwipunku ofiary po udanym trafieniu. | ||
100 procent sprawi, ze kazdy pocisk bedzie mozna odzyskac z ciala ofiary. | ||
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Wpisz wartosc procentowa szansy na odzyskanie pocisku. | ||
(Wartosc brana pod uwage to od 0 do 100)~ | ||
@164 = ~Tworzenie przedmiotow w ekwipunku ofiary po udanym trafieniu. | ||
100 procent sprawi, ze kazdy pocisk bedzie mozna odzyskac z ciala ofiary. | ||
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Wpisz wartosc procentowa szansy na odzyskanie strzalki. | ||
(Wartosc brana pod uwage to od 0 do 100)~ | ||
@165 = ~Tworzenie przedmiotow w ekwipunku ofiary po udanym trafieniu. | ||
100 procent sprawi, ze kazdy pocisk bedzie mozna odzyskac z ciala ofiary. | ||
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Wpisz wartosc procentowa szansy na odzyskanie sztyletow do rzucania. | ||
(Wartosc brana pod uwage to od 0 do 100)~ | ||
@166 = ~Tworzenie przedmiotow w ekwipunku ofiary po udanym trafieniu. | ||
100 procent sprawi, ze kazdy pocisk bedzie mozna odzyskac z ciala ofiary. | ||
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Wpisz wartosc procentowa szansy na odzyskanie toporkow do rzucania. | ||
(Wartosc brana pod uwage to od 0 do 100)~ |
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Projectile Retrieval Mod V9 | ||
--------------------------- | ||
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+) Contents | ||
=========== | ||
1. About | ||
2. (Un)Installation | ||
3. Known Issues | ||
4. Thanks to | ||
5. Version History | ||
6. Contact Details | ||
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+) Section 1. About | ||
=================== | ||
The Projectile Retrieval Mod has a simple aim - to allow the player to retrieve used projectiles. Primarily intended for arrows (though bolts and bullets are supported), the fact that projectile can be retrieved from the environment after use increases the realism of the game (and besides, it's cool to pick up your spent arrows from the bodies of your fallen enemies). | ||
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Players can install the retrieval option for any combination of projectiles. Items that count as projectiles, in regards to this mod, are: | ||
Arrows, bolts, bullets, darts, throwing daggers and throwing axes | ||
Players can choose the percentage chance of a projectile being retrievable - (values are clamped at 0 and 100). NOTE: Only items making a successful hit can be retrieved. Items which miss the target are lost forever. | ||
Players can then further choose which category of the item will be retrievable, with the following options: | ||
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Normal items | ||
Only the default item-type will be retrievable, e.g. a plain, non enchanted arrow will be retrievable, whereas an Arrow of Detonation will not be. | ||
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All items as normal items | ||
All items will be retrievable as the default item-type, e.g. a plain, non enchanted arrow will be retrievable as a plain, non enchanted arrow, and an Arrow of Detonation will also be retrievable as a plain, non enchanted arrow. | ||
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All items as all items | ||
All items will be retrievable as their actual item-type, e.g. a plain, non enchanted arrow will be retrievable as a plain, non enchanted arrow, whereas an Arrow of Detonation will be retrievable as an Arrow of Detonation. | ||
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Degrading Enchantment | ||
Based on the THAC0 of the magical item it will be retrieved as the next lowest magical item or plain item. | ||
An Arrow of Piercing will be retrieved as an Arrow +2 | ||
An Arrow +2 will be retrieved as an Arrow +1 | ||
An Arrow +1 will be retrieved as a plain arrow | ||
A plain arrow will be retrieved as a plain arrow | ||
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Player's secondary choices are: | ||
1. Plain non-magical items only retrieved as plain non-magical items | ||
2. Magical & Plain items retrieved as plain non-magical items | ||
3. Each item retrieved as itself | ||
4. Magical items retrieved as a lower magical item and ultimately retrieved as a plain non-magical item. | ||
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NOTE: Players should uninstall previous versions of the Projectile Retrieval mod before installing this version, to prevent possible conflicts. | ||
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+) Section 2. (un)Installation | ||
============================== | ||
The Projectile Retrieval Mod is distributed using the WeiDU distribution package. To install, unzip the iiProjectileR(xx).zip file (where xx represents the version number of the release), to the BG2 main directory. Then run the "Setup-iiProjectileR.exe" file, and follow the on-screen prompts. | ||
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To uninstall re-run the "Setup-iiProjectileR.exe" file, and follow the on-screen prompts, selecting "Uninstall" as required. | ||
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+) Section 3. Known Issues | ||
========================== | ||
Party members that get hit by enemy projectiles will have the projectile created in their invetory. I leave it up to you to imagine how and where | ||
they got those items. | ||
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+) Section 4. Thanks to | ||
======================= | ||
+ Avenger - DLTCEP | ||
+ G3 - WeiDU patching code | ||
+ Wes Weimer - WeiDU | ||
+ Dmitry Jemerov - Infinity Explorer | ||
+ IESDP - http://iesdp.gibberlings3.net/ | ||
+ Immortaity - www.clandlan.net | ||
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Special thanks to Andy B for recoding the mod, and adding several new features and a bug-fix or two. | ||
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+) Section 5. Version History | ||
============================= | ||
V9 [02/09/2007] | ||
- Added Polish translation | ||
- Updated view readme code | ||
- Updated to WeiDU 200 | ||
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V8 [01/07/2007] | ||
- Prevent unmovable items being retrievable (note: such items are not retrievable, rather than being made movable) | ||
- Updated to WeiDU 199 | ||
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V7 [01/01/2007] | ||
- Corrected inability in some situations to modify items introduced by other mods | ||
- Proper installation for Easy TUTU now available | ||
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V6 [08/12/2006] | ||
- Fixed bug with bullets not being retrieval when using the 'decrementing magic' option | ||
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V5 [20/11/2006] | ||
- Added support for throwing axes, throwing daggers, and darts | ||
- Added option to retrieve items at lower magical levels | ||
- Added option to install all items with the same settings at the same time | ||
- Re-wrote setup.tra file to be less cryptic | ||
- Removed groups and subcomponents and replaced with action_readln and lists of numerical choices | ||
- Updated Spanish Translation (Thanks Immortality!) | ||
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V4 [n/a] | ||
- Internal release | ||
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V3 [13/10/2006] | ||
- Added Spanish Translation (Thanks Immortality!) | ||
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V2 [30/09/2006] | ||
- Added ability to specify chance of projectiles being retrievable | ||
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V1 [24/09/2006] | ||
- Initial Release | ||
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+) Section 6. Contact Details | ||
============================= | ||
Feedback, comments, queries, questions and suggestion should be sent to bt_igi / igi (Marc Wrench) and/or Andy B | ||
E-mail: igi@mcwrench.com and/or plainolandyb@yahoo.com | ||
WWW : http://www.teambg.eu | ||
WWW : http://www.mcwrench.com |
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Odzyskiwanie pocisk�w V9 | ||
--------------------------- | ||
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+) Zawarto�� | ||
=========== | ||
1. O modzie | ||
2. (De)Instalacja | ||
3. Znane problemy | ||
4. Podzi�kowania | ||
5. Historia wersji | ||
6. Kontakt | ||
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+) Cz�� 1. O modzie | ||
=================== | ||
Mod Odzyskiwanie pocisk�w ma prosty cel - pozwoli� graczom na odzyskiwanie wystrzelonych pocisk�w z cia� przeciwnik�w. Podstawowym zamierzeniem by�o tylko przywracanie strza� (lecz obecnie mo�na te� odzyskiwa� be�ty i pociski). Fakt i� mo�na odzyskiwa� wystrzelone pociski z cia� przeciwnik�w zdecydowanie zwi�ksza realizm gry. | ||
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Gracz mo�e zainstalowa� opcje odzyskiwania pocisk�w w dowolnej kombinacji. Przedmioty traktowane jako pociski to: | ||
- Strza�y | ||
- Be�ty | ||
- Pociski | ||
- Strza�ki | ||
- Rzucane sztylety | ||
- Rzucane toporki | ||
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Gracz mo�e dla ka�dego typu broni okre�li� szans� na mo�liwo�� odzyskania (warto�� zawarta w granicach od 0 do 100). | ||
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UWAGA: Mo�na odzyska� pocisk tylko po UDANYM trafieniu. Jak nie trafisz, przedmiot zostaje utracony na zawsze. | ||
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Podczas instalacji mo�na zdecydowa� w jaki spos�b maj� by� przywracane poszczeg�lne przedmioty (ze wzgl�du na umagicznienie). Dost�pne opcje: | ||
1. Tylko niemagiczne przedmioty mog� zosta� przywr�cone | ||
2. Wszystkie przedmioty mog� zosta� przywr�cone jako niemagiczne przedmioty | ||
3. Wszystkie przedmioty mog� zosta� przywr�cone w oryginalnej formie | ||
4. Magiczne przedmioty mog� zosta� przywr�cone z coraz ni�szym umagicznieniem, by sko�czy� jako przedmioty niemagiczne. | ||
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UWAGA: Gracz powinien odinstalowa� poprzednie wersje Odzyskiwania pocisk�w przed instalacj� tej wersji - by unikn�� mo�liwych konflikt�w. | ||
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+) Section 2. (un)Installation | ||
============================== | ||
Mod Odzyskiwanie pocisk�w jest dystrybutowany przy u�yciu WeiDU. By go zainstalowa�, wypakuj archiwum iiProjectileR(xx).zip do g��wnego katalogu BG2. Potem, uruchom plik "Setup-iiProjectileR.exe" i wybierz te komponenty kt�re chcesz zainstalowa�. | ||
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By odinstalowa�, ponownie uruchom plik "Setup-iiProjectileR.exe" i w menu wybierz opcj� [U]ninstall. | ||
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+) Cz�� 3. Znane problemy | ||
========================== | ||
W ekwipunku ka�dego cz�onka dru�yny kt�ry zostanie trafiony pociskiem, mo�e pojawi� si� pocisk. To jak to sobie wyt�umaczysz, pozostawiam ju� twojej wyobra�ni. | ||
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+) Cz�� 4. Podzi�kowania | ||
======================= | ||
+ Avenger - DLTCEP | ||
+ G3 - kod patchowania WeiDU | ||
+ Wes Weimer - WeiDU | ||
+ Dmitry Jemerov - Infinity Explorer | ||
+ IESDP - http://iesdp.gibberlings3.net/ | ||
+ Immortality - hiszpa�skie t�umaczenie | ||
+ Yarpen - polskie t�umaczenie | ||
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Specjalne podzi�kowania dla Andy'ego B za sprawdzenie moda, dodanie kilku dodatk�w oraz poprawek. | ||
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+) Cz�� 5. Historia wersji (ENG) | ||
============================= | ||
V9 [02/09/2007] | ||
- Added Polish translation | ||
- Updated view readme code | ||
- Updated to WeiDU 200 | ||
|
||
V8 [01/07/2007] | ||
- Prevent unmovable items being retrievable (note: such items are not retrievable, rather than being made movable) | ||
- Updated to WeiDU 199 | ||
|
||
V7 [01/01/2007] | ||
- Corrected inability in some situations to modify items introduced by other mods | ||
- Proper installation for Easy TUTU now available | ||
|
||
V6 [08/12/2006] | ||
- Fixed bug with bullets not being retrieval when using the 'decrementing magic' option | ||
|
||
V5 [20/11/2006] | ||
- Added support for throwing axes, throwing daggers, and darts | ||
- Added option to retrieve items at lower magical levels | ||
- Added option to install all items with the same settings at the same time | ||
- Re-wrote setup.tra file to be less cryptic | ||
- Removed groups and subcomponents and replaced with action_readln and lists of numerical choices | ||
- Updated Spanish Translation (Thanks Immortality!) | ||
|
||
V4 [n/a] | ||
- Internal release | ||
|
||
V3 [13/10/2006] | ||
- Added Spanish Translation (Thanks Immortality!) | ||
|
||
V2 [30/09/2006] | ||
- Added ability to specify chance of projectiles being retrievable | ||
|
||
V1 [24/09/2006] | ||
- Initial Release | ||
|
||
|
||
+) Section 6. Contact Details | ||
============================= | ||
Feedback, comments, queries, questions and suggestion should be sent to bt_igi / igi (Marc Wrench) and/or Andy B | ||
E-mail: igi@mcwrench.com and/or plainolandyb@yahoo.com | ||
WWW : http://www.teambg.eu | ||
WWW : http://www.mcwrench.com |
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