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LUA: QueryPopup doesn't pop when allow_any_key is false #6097

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NappingOcean opened this issue Feb 18, 2025 · 0 comments
Open

LUA: QueryPopup doesn't pop when allow_any_key is false #6097

NappingOcean opened this issue Feb 18, 2025 · 0 comments
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@NappingOcean
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Describe the bug

Hi, I was experimenting with mods with LUA Script and noticed something strange, so I thought I'd post a report.
As shown in the attached video, when using QueryPopup, if I leave allow_any_key to false, the popup doesn't show up.
I'm also attaching the mod file I used to reproduce it.

Steps To Reproduce

test_LUA_mod.zip

  1. Install above mod.
  2. Run a game and spawn LUA sponge.
  3. Use it. If you select true, allow_any_key of QueryPopup becomes true. Silmilarly, The another one makes it false.
  4. Then you can see what happens.

Screenshots

Honeycam.2025-02-18.14-50-57.mp4

Versions and configuration

  • OS: Windows
    • OS Version: 10.0.19045.5487 (22H2)
  • Game Version: 6bf10f1 [64-bit]
  • Graphics Version: Tiles
  • LAPI Version: 2
  • Save File Version: V1
  • Game Language: English [en_US]
  • Mods loaded: [
    Bright Nights [bn],
    Disable NPC Needs [no_npc_food],
    Simplified Nutrition [novitamins],
    No Rail Stations [No_Rail_Stations],
    Prevent Zombie Revivication [no_reviving_zombies],
    Limit Fungal Growth [limit_fungal_growth],
    UDP Redux [udp_redux],
    LUA TEST [LUA_mod_test]
    ]

Additional context

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